Jon's Stuff, ExplosionsV20Light and some colour changing.

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Jon Micheelsen
Posts: 143
Joined: Mon Dec 26, 2011 6:51 am

RE: Combat explosions remake?

Post by Jon Micheelsen »

Hello people! I just sat down and spend the evening making the last 8 explosions for the mod, so that non are rotated copies of each other any longer. I currently have them as 4x5 515x515 images or in other words 2048x2560. Anyone knows if there is a program that can auto cut an image like that into 20 512x512 images. I ask because they are a hell to copy and paste as new image with precision in the program I'm currently using.
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Igard
Posts: 2282
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Location: Scotland

RE: Combat explosions remake?

Post by Igard »

Pain.NET is pretty good for opening multiple files, then ctrl+r to resize quickly.
Jon Micheelsen
Posts: 143
Joined: Mon Dec 26, 2011 6:51 am

RE: Combat explosions remake?

Post by Jon Micheelsen »

Found out I didn't need a program anyway. It is possible to upload an image to http://imagesplitter.net/ and get a zip back containing the grid cut image as frames. That's a BIG time saver and it should eliminate jumpy frames and I won't have to do the steps that gave me the previous green and black dots [:D]
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Igard
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Location: Scotland

RE: Combat explosions remake?

Post by Igard »

That looks like a useful wee website. I'm a more hands on chap myself, but it looks handy for friends and relatives who are always asking me about resizing massive amounts of images.
Jon Micheelsen
Posts: 143
Joined: Mon Dec 26, 2011 6:51 am

RE: Combat explosions remake?

Post by Jon Micheelsen »

The feature of instant splitting a large image into smaller files is a lot faster than doing it manually with the box tool and a grid in PSP, I use.
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Igard
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Location: Scotland

RE: Combat explosions remake?

Post by Igard »

Ah, I see, I'm looking at it now. The split feature is extremely useful!
Jon Micheelsen
Posts: 143
Joined: Mon Dec 26, 2011 6:51 am

RE: Combat explosions remake?

Post by Jon Micheelsen »

Version20 out.

A note on the http://imagesplitter.net/
Somehow the png format it spits out when splitting is incompatible with the game - however loading and re-saving the png's in a painting program makes them compatible with the game again [:D]
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Igard
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Location: Scotland

RE: Combat explosions remake?

Post by Igard »

Runs like a charm! Great mod Jon, love it.
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Fishers of Men
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Location: Fishers, IN USA

RE: Combat explosions remake?

Post by Fishers of Men »

Excellent work! I am enjoying these graphics very much.
Old............but very fast
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BTJ
Posts: 47
Joined: Fri Jan 06, 2012 2:40 pm

RE: Combat explosions remake?

Post by BTJ »

Fantastic!

Together with the glow effects mod, DW looks like a new game! [8D]
Jon Micheelsen
Posts: 143
Joined: Mon Dec 26, 2011 6:51 am

RE: Combat explosions remake?

Post by Jon Micheelsen »

I have noticed some performance issues after the latest edition, and seems not to be the only one: unable to load savegame. not enough memory

Anyone else noticing this?

I have some ideas about what it could be and will look into it.

So far I will put the 12 link up in the first post as a temporary fix.
Jon Micheelsen
Posts: 143
Joined: Mon Dec 26, 2011 6:51 am

RE: Combat explosions remake?

Post by Jon Micheelsen »

What really this time should be final version up [:D]
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BTJ
Posts: 47
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RE: Combat explosions remake?

Post by BTJ »

Thanks for your continued work on this! Highly appreciated!
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Yskonyn
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Joined: Thu Jun 26, 2008 9:54 pm

RE: Combat explosions remake?

Post by Yskonyn »

Thanks for your work! Excellent stuff!
Yskonyn -

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jpinard
Posts: 500
Joined: Mon Apr 19, 2004 5:30 am

RE: Combat explosions remake?

Post by jpinard »

ORIGINAL: BTJ

Fantastic!

Together with the glow effects mod, DW looks like a new game! [8D]

What glow effect mod is BTJ referring to?

Also, nice work Jon!
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BTJ
Posts: 47
Joined: Fri Jan 06, 2012 2:40 pm

RE: Combat explosions remake?

Post by BTJ »

ORIGINAL: jpinard

ORIGINAL: BTJ

Fantastic!

Together with the glow effects mod, DW looks like a new game! [8D]

What glow effect mod is BTJ referring to?

Also, nice work Jon!

You posted in the thread of that mod, right after you wrote this! [:)]
jpinard
Posts: 500
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RE: Combat explosions remake?

Post by jpinard »

Haha that one! Thanks!
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AstroCat
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RE: Combat explosions remake?

Post by AstroCat »

Thanks and bump for some new Shadows players like myself. [:)]
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Seraph86
Posts: 57
Joined: Sat May 25, 2013 8:05 pm

RE: Jon's Stuff, ExplosionsV20Light and some colour changing.

Post by Seraph86 »

and it goes booom :D

[8D][8D][8D]

thanks man!
neem693
Posts: 42
Joined: Wed Jan 25, 2012 7:53 pm

RE: Jon's Stuff, ExplosionsV20Light and some colour changing.

Post by neem693 »

this mod work in univers still?
hello, everyone?
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