Master of Orion 2 Modification - Legends - RELEASED

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w1p
Posts: 135
Joined: Wed Nov 23, 2011 8:17 am

RE: Master of Orion 2 Modification - Legends

Post by w1p »

From looking at the first post in this topic, it appears your moo2 mod only has renamed systems...

Update the first post with what the mod contains and more people might be inclined to download + give it a go
TomFrame
Posts: 35
Joined: Mon Jan 30, 2012 8:56 pm

RE: Master of Orion 2 Modification - Legends

Post by TomFrame »

I will resume my work on this - its a week of vacation anyway so why not ^^

Will update front page.

Thanks :D
Every man is a prisoner of his own mind
-me
TomFrame
Posts: 35
Joined: Mon Jan 30, 2012 8:56 pm

RE: Master of Orion 2 Modification - Legends

Post by TomFrame »

Having a ton of school work to be done, no update for quite some time. Will finish this probably in the summer at some point.
Every man is a prisoner of his own mind
-me
TomFrame
Posts: 35
Joined: Mon Jan 30, 2012 8:56 pm

RE: Master of Orion 2 Modification - Legends

Post by TomFrame »

Halfway with ship names. It sucks that humans get 8*5+1 names, but some others get 1*5+1...
Not sure how I am going to put them related to eachother. Klackons, which have like 6 different names or something, will have to either borrow some other names or use some default ones.

Alternatively I will add some additional races (not standard moo2, but from the game) that uses some of the names. Since Ship Designs (images) will already be split, I can balance the race families better if I add\take some races.
Every man is a prisoner of his own mind
-me
TomFrame
Posts: 35
Joined: Mon Jan 30, 2012 8:56 pm

RE: Master of Orion 2 Modification - Legends

Post by TomFrame »

Expect update soon with design names. I know it's not much, but it's the only work I can do without killing my schedual. After the tests this week are over, I shall resume on more visual parts of the game!
Every man is a prisoner of his own mind
-me
Demiurge
Posts: 2
Joined: Sat Jun 16, 2012 7:11 pm

RE: Master of Orion 2 Modification - Legends - RELEASED

Post by Demiurge »

I have a problem with this mod, when I try to change the theme in the main menu I get the following error:

System.ApplicationException: Error at line 48 reading file C:\Games\Distant Worlds\Customization\Master2t\biases.txt
ved DistantWorlds.Types.Galaxy.LoadRaceBiases(String applicationStartupPath, String customizationSetName, RaceList races)
ved DistantWorlds.Types.Galaxy.LoadRaces(String applicationStartupPath, String customizationSetName)
ved DistantWorlds.Main.K1L2FXjobIQPatOOrqH(Object , Object )
ved DistantWorlds.Main.cxvGkJL6A(String , String )
ved DistantWorlds.Start.bFISXjciw(String , Boolean , Boolean )
ved DistantWorlds.Start.1hTSH008Lf(Object , EventArgs )
ved System.Windows.Forms.Control.OnClick(EventArgs e)
ved System.Windows.Forms.Button.OnClick(EventArgs e)
ved DistantWorlds.Controls.GlassButton.OnClick(EventArgs e)
ved System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
ved DistantWorlds.Controls.GlassButton.OnMouseUp(MouseEventArgs e)
ved System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
ved System.Windows.Forms.Control.WndProc(Message& m)
ved System.Windows.Forms.ButtonBase.WndProc(Message& m)
ved System.Windows.Forms.Button.WndProc(Message& m)
ved System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
ved System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
ved System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

I've tried downloading the whole thing again to no avail. I have the latest version at 1.7.0.6 if that's relevant.

Any help would be appreciated :)
Deinonychus
Posts: 2
Joined: Fri Jul 20, 2012 1:55 am

RE: Master of Orion 2 Modification - Legends - RELEASED

Post by Deinonychus »

Having the same issue.

ORIGINAL: Demiurge

I have a problem with this mod, when I try to change the theme in the main menu I get the following error:

System.ApplicationException: Error at line 48 reading file C:\Games\Distant Worlds\Customization\Master2t\biases.txt
ved DistantWorlds.Types.Galaxy.LoadRaceBiases(String applicationStartupPath, String customizationSetName, RaceList races)
ved DistantWorlds.Types.Galaxy.LoadRaces(String applicationStartupPath, String customizationSetName)
ved DistantWorlds.Main.K1L2FXjobIQPatOOrqH(Object , Object )
ved DistantWorlds.Main.cxvGkJL6A(String , String )
ved DistantWorlds.Start.bFISXjciw(String , Boolean , Boolean )
ved DistantWorlds.Start.1hTSH008Lf(Object , EventArgs )
ved System.Windows.Forms.Control.OnClick(EventArgs e)
ved System.Windows.Forms.Button.OnClick(EventArgs e)
ved DistantWorlds.Controls.GlassButton.OnClick(EventArgs e)
ved System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
ved DistantWorlds.Controls.GlassButton.OnMouseUp(MouseEventArgs e)
ved System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
ved System.Windows.Forms.Control.WndProc(Message& m)
ved System.Windows.Forms.ButtonBase.WndProc(Message& m)
ved System.Windows.Forms.Button.WndProc(Message& m)
ved System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
ved System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
ved System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

I've tried downloading the whole thing again to no avail. I have the latest version at 1.7.0.6 if that's relevant.

Any help would be appreciated :)
TomFrame
Posts: 35
Joined: Mon Jan 30, 2012 8:56 pm

RE: Master of Orion 2 Modification - Legends - RELEASED

Post by TomFrame »

I need some time to look into this.

Truly sorry to provide crappy support to everyone that tries out my mod, I never expected this to go any further, but apparantly people are still on the forums :D
Every man is a prisoner of his own mind
-me
Deinonychus
Posts: 2
Joined: Fri Jul 20, 2012 1:55 am

RE: Master of Orion 2 Modification - Legends - RELEASED

Post by Deinonychus »

Glad you're still around. MOO 2 is one of my favorite games, and I'd really like to play around with this mod! [:D]
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