War in the East v1.06.05 Public Beta

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

Moderators: Joel Billings, elmo3, Sabre21

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Helpless
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RE: War in the East v1.06.05 Public Beta

Post by Helpless »

What I have been able to track down from this list seems valid but it's a lot of data to check.

Don't waste your time. I've spent months to translate this data to what we have in game.
Pavel Zagzin
WITE/WITW/WITE-2 Development
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Helpless
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RE: War in the East v1.06.05 Public Beta

Post by Helpless »

Factory upgrade paths has its meaning and are set up intentionally as they are. It is not related to the swapping out problem.
Modest proposal: make airplane upgrades AP free. This is the real problem. Stop making the Soviet player waste APs on this nonsense and waiting for the fickle and unreliable upgrade routines to do the job.

I think I've done it free at one point, but it didn't end up in the official code. Personally I see no point in AP cost here as well. You hit by experience drop.

Pavel Zagzin
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RE: War in the East v1.06.05 Public Beta

Post by Helpless »

I have never seen it happen, Pavel, and I make a point of running to the ground the regiments with I-class fighters in particular.

Can you send me a save Flavio? I could take a look what can be done to improve the swap-out routine.
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Denniss
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RE: War in the East v1.06.05 Public Beta

Post by Denniss »

ORIGINAL: Helpless

Don't waste your time. I've spent months to translate this data to what we have in game.

No offense but if something does not sound right it should be investigated and fixed if necessary. Especially if you want to re-use this as data base for future games.

Saratov production for LaGG-3 sounds really wrong as this was Yak land, as already said the LaGG-3 29 and newer were built in Tbilisi, the former Taganrog factory had been moved over there, the Yak-3 factory in Tbilisi is superfluous as the LaGG factory there switched to Yak-3.

I'm still trying to find out what happened to factory 135 (Kharkov) after relocation to Molotov/Perm - they must have built something after Su-2 was stopped. Maybe they changed to produce ASh-82 engines as factory 19 nearby was obviously reaching limits.
WitE dev team - (aircraft data)
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Helpless
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RE: War in the East v1.06.05 Public Beta

Post by Helpless »

The data in game is correct.
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Farfarer61
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RE: War in the East v1.06.05 Public Beta

Post by Farfarer61 »

ORIGINAL: Helpless
The point here is that autoupgrade won't work...

It works if you low on stock. Use your AF and you won't have such problem.

"using" would imply talent on my part, I will "expend" the air force instead :)
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RE: War in the East v1.06.05 Public Beta

Post by Denniss »

Suggestions to improve the aircraft autoupgrade function:
1) If an aircraft type is marked as obsolete and has no upgrade path, increase changes for an upgrade upgrade to an aircraft type of the same class.
2) If an aircraft type is marked as obsolete and has an upgrade path but not sufficient aircraft of the new aircraft type on hand, increase chances for an upgrade upgrade to an aircraft type of the same class (although the chance for an upgrade should be lower than in option 1).

With these improvements I could set some old aircraft as obsolete and the upgrade function should do its work.
WitE dev team - (aircraft data)
WitE 1.08+ dev team (data/scenario maintainer)
WitW dev team (aircraft data, partial data/scenario maintainer)
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