WAR PLAN ORANGE PLAYERS VOTE.
Moderator: Tankerace
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RE: WAR PLAN ORANGE PLAYERS VOTE.
Kirk
Downloaded the latest versions of the scenarios, great work, all i need are implemented maps for the Atlantic and the Med, preferably before 2014!!!!
Downloaded the latest versions of the scenarios, great work, all i need are implemented maps for the Atlantic and the Med, preferably before 2014!!!!
Mel
- Hellfirejet
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RE: WAR PLAN ORANGE PLAYERS VOTE.
So glad to here that you play Castles of Steel,so my hard works not in vain after all,some folks do play my scenarios.[:D]
Well if you like that,have you downloaded and tried PANDORAS BOX,it is even bigger than CASTLES OF STEEL ?[;)]
Thanks for the feedback,all feedback welcome cheers![:)]
Well if you like that,have you downloaded and tried PANDORAS BOX,it is even bigger than CASTLES OF STEEL ?[;)]
Thanks for the feedback,all feedback welcome cheers![:)]
Make it so!
- Hellfirejet
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RE: WAR PLAN ORANGE PLAYERS VOTE.
Hi melspence,so you are trying to create a battle of Atlantic,Meditereanan mod with new map art,that would put the High Seas Fleet etc,back in thier natural habitat,cheers for feedback the more the better keep it coming folks.[;)]
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RE: WAR PLAN ORANGE PLAYERS VOTE.
there is an atlantic map kicking about, and I think a med one. So I guess that "just" means getting my head around the hex database, as I could just nick your ships and aircraft
.
Seriously though, for all the limitations of the AI, it's still a great game, and playing Jellicoe, Beattie, Berkley-Milne, Sheer et al would be fun

Seriously though, for all the limitations of the AI, it's still a great game, and playing Jellicoe, Beattie, Berkley-Milne, Sheer et al would be fun
Mel
- Hellfirejet
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RE: WAR PLAN ORANGE PLAYERS VOTE.
I think news regarding WPO & Matrix is about to break,at present time I don't know the details,but work behind the scenes is on going,I hope to reveal some good news for WPO soon fingers crossed.By the way you are free to use my ship,aircraft art how you see fit enjoy,if there is something missing that you would like art for,let me know and I should be able to do it for you.[:)]
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- Hellfirejet
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RE: WAR PLAN ORANGE PLAYERS VOTE.
I don't think so,there is a editor manual within the game directory,take a look at it,there might be some instruction available there.
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RE: WAR PLAN ORANGE PLAYERS VOTE.
Found it, it's the same editor for WITP, so the hex database is probably identical, actually from some of the comments on WITP AE, the hex database may not have changed very much at all
Mel
- Hellfirejet
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RE: WAR PLAN ORANGE PLAYERS VOTE.
The biggest difference between WITP AE & WPO is the hex game scale I think,otherwise it's still the same.
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RE: WAR PLAN ORANGE PLAYERS VOTE.
I haven't played pandora's box enough to besure, but I don;t think there is much if anything missing from the major fleets. The coastal navies would be wonderful, Norway, sweden, etc.
Mel
- Hellfirejet
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RE: WAR PLAN ORANGE PLAYERS VOTE.
Have you downloaded the latest version off PANDORAS BOX,I updated the link 2 days ago with new art work and other tweaks,I have rerouted the huge task force 1,to attack Manilla,as the AI was not supporting the invasion of Singapore,maybe with an improved AI,we might be able to get a harder challenge for the human player,watch the space hopefully something new happening soon.
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- Hellfirejet
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RE: WAR PLAN ORANGE PLAYERS VOTE.
As for coastal navies I'm sure I could add these to the game no problems,Norway,Sweden etc as you say,all this can be done pretty easily![8D]
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RE: WAR PLAN ORANGE PLAYERS VOTE.
This game represents the best chance to play a WW1 grand naval campaign, with all the what ifs. Suppose Itally held to to the Triple Alliance? The med becomes much more difficult for the Entente, and the Grand Fleet situation becomes trickier with the need to re-inforce the med. the Italians planned, (not very realistically), for large scale amphibious assaluts on the French coast- the gaming would be fasciniating.
I'm working on a naval miniatures campaign for this, but a WPO mod would be fab.
I'm working on a naval miniatures campaign for this, but a WPO mod would be fab.
Mel
- Hellfirejet
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RE: WAR PLAN ORANGE PLAYERS VOTE.
Great PANDORAS BOX is my favourite scenario,in my opinion it's the biggest and best enjoy.[;)]
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- Hellfirejet
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RE: WAR PLAN ORANGE PLAYERS VOTE.
ORIGINAL: melspence
This game represents the best chance to play a WW1 grand naval campaign, with all the what ifs. Suppose Itally held to to the Triple Alliance? The med becomes much more difficult for the Entente, and the Grand Fleet situation becomes trickier with the need to re-inforce the med. the Italians planned, (not very realistically), for large scale amphibious assaluts on the French coast- the gaming would be fasciniating.
I'm working on a naval miniatures campaign for this, but a WPO mod would be fab.
I'm always trying to improve WPO,and with Matrix onboard, plus other interested parties,who are showing an interest behind the scenes,things just might be about to change around here for the better watch this space folks![8D]
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- Hellfirejet
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RE: WAR PLAN ORANGE PLAYERS VOTE.
Replying to some of the above threads:
Check out Spooky's site, which is still live, at http://mathubert.free.fr/. Also there is a WITP thread dedicated to outside websites and content, some of them may also contain the maps you are looking for and other goodies at tm.asp?m=805143
I believe that is 100% correct. WPO is a mod of the original WITP. I would think the maps modded for WITP over the years would be interchangable with WPO.
Although it is never stated, there is a strong implication in WPO that there are other enemies fighting the Allies in other areas of the world. Italy and possibly Turkey tying up resources in the Med would be very feasible for the 1920s. This would explain why the US and Royal Navies do not shift their entire fleets into the Pacific within the first few months of the war.
Also bear in mind, even though WPO betrays its WITP roots by producing a rock-solid alliance between the US, UK-Commonwealth, France, Holland, and China, that was not the historic case in the 1920s. While not even close to open warfare, relations between the UK and France were strained over Germany and Turkey. Holland would never join a military alliance unless attacked. China was in its warlord period. There was (even though it was expiring) an Anglo-Japanese Alliance. Even within the British Commonwealth, the trauma of Galipoli was still very present in the 1920s.
This is why I am a strong advocate of players being able to decide which nations are at war, and with whom, within WPO. As it stands now, PBEM players have to make their own "house rules" to do that. The strategic possibilities that could be gained by implementing a simple system to give the players such a choice could really add to WPO's strategic depth, and help the game to move beyond being a WITP mod and develop into its own.
there is an atlantic map kicking about, and I think a med one. So I guess that "just" means getting my head around the hex database, as I could just nick your ships and aircraft.
Check out Spooky's site, which is still live, at http://mathubert.free.fr/. Also there is a WITP thread dedicated to outside websites and content, some of them may also contain the maps you are looking for and other goodies at tm.asp?m=805143
Found it, it's the same editor for WITP, so the hex database is probably identical, actually from some of the comments on WITP AE, the hex database may not have changed very much at all
I believe that is 100% correct. WPO is a mod of the original WITP. I would think the maps modded for WITP over the years would be interchangable with WPO.
This game represents the best chance to play a WW1 grand naval campaign, with all the what ifs. Suppose Itally held to to the Triple Alliance? The med becomes much more difficult for the Entente, and the Grand Fleet situation becomes trickier with the need to re-inforce the med. the Italians planned, (not very realistically), for large scale amphibious assaluts on the French coast- the gaming would be fasciniating.
Although it is never stated, there is a strong implication in WPO that there are other enemies fighting the Allies in other areas of the world. Italy and possibly Turkey tying up resources in the Med would be very feasible for the 1920s. This would explain why the US and Royal Navies do not shift their entire fleets into the Pacific within the first few months of the war.
Also bear in mind, even though WPO betrays its WITP roots by producing a rock-solid alliance between the US, UK-Commonwealth, France, Holland, and China, that was not the historic case in the 1920s. While not even close to open warfare, relations between the UK and France were strained over Germany and Turkey. Holland would never join a military alliance unless attacked. China was in its warlord period. There was (even though it was expiring) an Anglo-Japanese Alliance. Even within the British Commonwealth, the trauma of Galipoli was still very present in the 1920s.
This is why I am a strong advocate of players being able to decide which nations are at war, and with whom, within WPO. As it stands now, PBEM players have to make their own "house rules" to do that. The strategic possibilities that could be gained by implementing a simple system to give the players such a choice could really add to WPO's strategic depth, and help the game to move beyond being a WITP mod and develop into its own.
- Hellfirejet
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RE: WAR PLAN ORANGE PLAYERS VOTE.
FOR ANYONE WHO MISSED THIS UPDATED LINK
All new PANDORAS BOX scenario link as off 4th September 2012. ( This replaces all previous links and is fully updated with all the latest art work etc. )
PANDORAS BOX NEW LINK
http://www.gamefront.com/files/22207440 ... ENARIO.zip
All new PANDORAS BOX scenario link as off 4th September 2012. ( This replaces all previous links and is fully updated with all the latest art work etc. )
PANDORAS BOX NEW LINK
http://www.gamefront.com/files/22207440 ... ENARIO.zip
Make it so!