hole in the Soviet line and swing east blocking most of the Soviet stuff from Leningrad and safety. I'm trying to work it so that I kill the
most Soviets possible. If I just happen to capture Leningrad that's just icing on the cake.

Moderators: JAMiAM, ralphtricky




ORIGINAL: berto
WITP:AE's loss is TOAW's (re)gain. Welcome back, Larry. (I think.)

Hey there Josh. Thanks for dropping by. I've got a WITP-AE game going even as we speak. My opponent is Jim Moore. Yeah, I'veORIGINAL: Josh
.....Although I must admit that I rarely visit the WitP subforum, just too darn complicated for me.
Hey there Steve dude. I thought maybe a screen grab would give you all the settings I'm using so far. I'm having a blast you guys.ORIGINAL: shunwick
Just a quick question. Are you using the new supply rules or the old supply rules?

Hello there Telumar dude. I haven't noticed any problems w/ counterbattery operations. You know something I don't I'm guessing.ORIGINAL: Telumar
Trusted PBEM, eh? I wonder which version you play with lol.. Isn't counterbattery too buggy?
I wasn't aware of this problem. I'll keep an eye open for this situation and check it out. Thanks very much for giving me a heads up.ORIGINAL: Telumar
As you use 3.5.x.. counterbattery fire (land combat, not naval) was not working as intended. I don't remember the details and wether it was fixed in one of the post 3.5.0.48 versions, but what i know is that if you fired (with arty) on an enemy artillery unit the attacker took extraordinary losses that sometimes led to attacker evaporations.







