Rate of Fire: Yamato vs. Iowa

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

mike scholl 1
Posts: 1265
Joined: Wed Feb 17, 2010 8:20 pm

RE: Rate of Fire: Yamato vs. Iowa

Post by mike scholl 1 »

ORIGINAL: steverodgers80

Don't discount the luck factor. One hit wiped out both of Bismark's forward batteries early in the fight. First hit could be crucial especially in a critical spot.

As witness HMS Hood....
User avatar
SUNRAY225DF
Posts: 10
Joined: Sun Aug 18, 2002 2:41 pm
Location: u.k

RE: Rate of Fire: Yamato vs. Iowa

Post by SUNRAY225DF »

Hi from across the big pond in the uk
I am x para airborne,
my visit to pearl harbour last year I went on the Big Mo, one great ship i cant find this ship in the game?
my farther was in Burma and I know he came across pow camps. The japs where very brutal to the prisoners so I think this game is a tribute
to them all that gave there every thing in that war god bless them all, please keep this game going for them as well as us gamers.
Airborne 1st in last out
User avatar
crsutton
Posts: 9590
Joined: Fri Dec 06, 2002 8:56 pm
Location: Maryland

RE: Rate of Fire: Yamato vs. Iowa

Post by crsutton »

ORIGINAL: SUNRAY225DF

Hi from across the big pond in the uk
I am x para airborne,
my visit to pearl harbour last year I went on the Big Mo, one great ship i cant find this ship in the game?
my farther was in Burma and I know he came across pow camps. The japs where very brutal to the prisoners so I think this game is a tribute
to them all that gave there every thing in that war god bless them all, please keep this game going for them as well as us gamers.

Hi and welcome to the forum. The "Big Mo" is in the game and comes on as a reinforcement in 10/44 in most all scenarios. Glad you like the game. Stick around and play a few scenarios. [;)]
I am the Holy Roman Emperor and am above grammar.

Sigismund of Luxemburg
User avatar
Symon
Posts: 1885
Joined: Sat Nov 24, 2012 4:59 pm
Location: De Eye-lands, Mon

RE: Rate of Fire: Yamato vs. Iowa

Post by Symon »

ORIGINAL: SUNRAY225DF
Hi from across the big pond in the uk
I am x para airborne,
my visit to pearl harbour last year I went on the Big Mo, one great ship i cant find this ship in the game?
my farther was in Burma and I know he came across pow camps. The japs where very brutal to the prisoners so I think this game is a tribute
to them all that gave there every thing in that war god bless them all, please keep this game going for them as well as us gamers.
Hi across the pond, SUNRAY225DF. Welcome. I am x US para arty, 319th AFAR. Nice to see another Brit maroon shield as an avatar. Quite a spread of people on these forums. Quite a few have 'been there and done that'. If you are interested in the game, you may well find a comfortable 'homes familias' within the universe. Ciao. JWE
Nous n'avons pas peur! Vive la liberté! Moi aussi je suis Charlie!
Yippy Ki Yay.
Czert
Posts: 595
Joined: Sat Feb 09, 2013 10:56 pm

RE: Rate of Fire: Yamato vs. Iowa

Post by Czert »

why was 6in on yamato usless ?
User avatar
geofflambert
Posts: 14887
Joined: Thu Dec 23, 2010 2:18 pm
Location: St. Louis

RE: Rate of Fire: Yamato vs. Iowa

Post by geofflambert »

ORIGINAL: Cpt Sherwood

ORIGINAL: Jorge_Stanbury

This webpage is highly recommended for any BB vs BB analysis

http://www.combinedfleet.com/baddest.htm

Interesting note from that site:

"In addition, it needs to be noted that at ranges above 15,000 yards or so, one would not be able to fire at full speed given the need to watch the fall of shot of previous salvos, which might take as long as a minute to reach their destinations. Firing cycles, then, are somewhat misleading in significance for large-caliber weapons such as these."

All BBs went into "rapid fire" once the distance was determined. The Iowas had very good radar fire control and would enter "rapid fire" immediately. The Battle of Surigao Straight with three American BBs using Mark 8 fire control system is instructive.

http://www.navweaps.com/index_tech/tech-079.htm

User avatar
geofflambert
Posts: 14887
Joined: Thu Dec 23, 2010 2:18 pm
Location: St. Louis

RE: Rate of Fire: Yamato vs. Iowa

Post by geofflambert »

ORIGINAL: czert2

why was 6in on yamato usless ?

They're for doing a CLs job. Dual Purpose 5"s would be better, with more barrels too, for the weight. That's my feeling anyway.

User avatar
geofflambert
Posts: 14887
Joined: Thu Dec 23, 2010 2:18 pm
Location: St. Louis

RE: Rate of Fire: Yamato vs. Iowa

Post by geofflambert »

Just a note. I believe Bismark could pump out 2.5 rounds per minute.

User avatar
warspite1
Posts: 42130
Joined: Sat Feb 02, 2008 1:06 pm
Location: England

RE: Rate of Fire: Yamato vs. Iowa

Post by warspite1 »

ORIGINAL: mike scholl 1

ORIGINAL: steverodgers80

Don't discount the luck factor. One hit wiped out both of Bismark's forward batteries early in the fight. First hit could be crucial especially in a critical spot.

As witness HMS Hood....
warspite1

....and HMS Prince of Wales and HMS Exeter [:(]
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
User avatar
wdolson
Posts: 7690
Joined: Tue Jun 27, 2006 9:56 pm
Location: Near Portland, OR

RE: Rate of Fire: Yamato vs. Iowa

Post by wdolson »

To elaborate...

The Battle of Jutland demonstrated that secondary armament was useless. Engagement was usually at a range best for the main armament. Secondary guns were just window dressing at that point.

Aircraft changed that, but the secondary armament needed to be primarily anti-aircraft. The Battle Off Samar did demonstrate that some sort of close in guns to deal with a DD that got close is useful, but dual purpose 5 inch guns serve that role perfectly. At Samar the Johnston got close enough to the Kongo that the Kongo could not depress her guns enough to hit the Johnston. The Johnston ran out of ammo and was peppering the Kongo with everything left in the magazine including training rounds.

Against a fully modernized US BB that would have probably been impossible because the 5 inch AA guns probably would have been able to deal with the DD.

6 inch guns up higher than the main guns as the Yamato had were useless for all purposes. They were incapable of depressing far enough to engage close targets and they didn't have the range to engage targets the main guns were shooting at. It's added weight with virtually no purpose.

The 6 inch guns that went on the Yamato and Musashi were, I believe, left over from the upgunning of the Mogami class just before the war. The Mogamis were built with 6 inch guns so they could be classified as CLs, but the Japanese upgunned them to 8 inch guns just before the war started. The turrets were surplus at that point.

Bill
WIS Development Team
User avatar
witpqs
Posts: 26376
Joined: Mon Oct 04, 2004 7:48 pm
Location: Argleton

RE: Rate of Fire: Yamato vs. Iowa

Post by witpqs »

ORIGINAL: wdolson

To elaborate...

The Battle of Jutland demonstrated that secondary armament was useless. Engagement was usually at a range best for the main armament. Secondary guns were just window dressing at that point.

Aircraft changed that, but the secondary armament needed to be primarily anti-aircraft. The Battle Off Samar did demonstrate that some sort of close in guns to deal with a DD that got close is useful, but dual purpose 5 inch guns serve that role perfectly. At Samar the Johnston got close enough to the Kongo that the Kongo could not depress her guns enough to hit the Johnston. The Johnston ran out of ammo and was peppering the Kongo with everything left in the magazine including training rounds.

Against a fully modernized US BB that would have probably been impossible because the 5 inch AA guns probably would have been able to deal with the DD.

6 inch guns up higher than the main guns as the Yamato had were useless for all purposes. They were incapable of depressing far enough to engage close targets and they didn't have the range to engage targets the main guns were shooting at. It's added weight with virtually no purpose.

The 6 inch guns that went on the Yamato and Musashi were, I believe, left over from the upgunning of the Mogami class just before the war. The Mogamis were built with 6 inch guns so they could be classified as CLs, but the Japanese upgunned them to 8 inch guns just before the war started. The turrets were surplus at that point.

Bill
I forget the details, but Washington (and maybe South Dakota) at Guadalcanal engaged IJN destroyers with her 5 inch batteries.
User avatar
JuanG
Posts: 906
Joined: Sun Dec 28, 2008 8:12 pm

RE: Rate of Fire: Yamato vs. Iowa

Post by JuanG »

ORIGINAL: wdolson
6 inch guns up higher than the main guns as the Yamato had were useless for all purposes. They were incapable of depressing far enough to engage close targets and they didn't have the range to engage targets the main guns were shooting at. It's added weight with virtually no purpose.

The 6 inch guns that went on the Yamato and Musashi were, I believe, left over from the upgunning of the Mogami class just before the war. The Mogamis were built with 6 inch guns so they could be classified as CLs, but the Japanese upgunned them to 8 inch guns just before the war started. The turrets were surplus at that point.

Actually, the depression case is actually the one situation where they might be useful. These guns were capable of 7 degrees depression, which puts their 'minimum range' at only 400 feet or so (~125m or so) from the superfiring turret, less from the deck mounted ones. This is about half of that of the minimum range on the main battery, not to mention how much more practical 5-6 rounds per minute would be over 2 per minute.

As for maximum range - they could reach out to 30,000yards which is enough to cover any kind of practical engagement range.

Obviously, a dual purpose arrangement would still be better, both in terms of weight and utility.
ORIGINAL: geofflambert
All BBs went into "rapid fire" once the distance was determined. The Iowas had very good radar fire control and would enter "rapid fire" immediately. The Battle of Surigao Straight with three American BBs using Mark 8 fire control system is instructive.

http://www.navweaps.com/index_tech/tech-079.htm
'Rapid fire' in the context of battleships typically means full salvos after waiting for the preceding one to land and be spotted/corrected, as opposed to the half or one-third salvos often fired for establishing range. Obviously at ranges where time of flight is shorter than loading cycle the loading cycle is the practical limit, but at longer ranges a gain of 10-25% in rate of fire is not worth the loss in accuracy (basically having your adjustments an additional firing cycle behind).

For CAs and particularly CLs, the situation is different, as for example at 20,000yards a Cleveland firing and spotting would be cutting fire volume to ~15% of maximum (compared to an Iowa essetially being unaffected at that range, and cutting it to ~70% at 30,000yards). This is why after initial ranging salvos, the CLs would just cut loose, and then check fire intermittently or when the target became too obscured by impacts.
Dili
Posts: 4742
Joined: Fri Sep 10, 2004 4:33 pm

RE: Rate of Fire: Yamato vs. Iowa

Post by Dili »

Almost all countries have example of good and bad shooting and it is irrespective of weapon and fire control. There are times where 8" Japanese shoot well and times where it shoot badly. Same for Americans.
At big distance hits are mostly luck.

Ultimately it was radar tied to a primitive computer that solved the problem

What solved the problem is the missile or guided projectiles. It is impossible to predict the future position of a ship since it might change course.
5 British cruisers tried to catch 3 slower Italian destroyers and expended 5000 rounds of 6" to sunk 1 of destroyers that was just making a delaying action to let the others escape.
Post Reply

Return to “War in the Pacific: Admiral's Edition”