New Screen & request to Hubert for modding

Fury Games has now signed with Matrix Games, and we are working together on the next Strategic Command. Will use the Slitherine PBEM++ server for asynchronous multi-player.

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welk
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RE: New Screen

Post by welk »

Selection tools graphs will be replaced by new graphs I made or I founded on the web (HQ rattachment symbols, unit selction symbol and attack symbol, etc)

I want that my copy of the game looks like that, at great strategic scale :

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SeaMonkey
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Joined: Sun Feb 15, 2004 3:18 am

RE: New Screen

Post by SeaMonkey »

Excellent presentation, if you could approach the map graphics. Now wouldn't it be great if you could group a number of units behind a front marker that would represent their directional deployments and have them reflect the combined arms in the combat algorithm(or their "users" orders)? I know.....that's for the coder to develop[8D], but that "front marker" could also reflect a number of different orientations(offensive-defensive) of the group through its(front-marker) visual configurations.

Something for future wargame developers to think about.[;)]
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geozero
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RE: New Screen

Post by geozero »

Excited about the game... not impressed with the map and graphics though.
JUST SAY NO... To Hideous Graphics.
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Magpius
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RE: New Screen

Post by Magpius »

Geo, I'm pretty sure these screens are little more than musings by one very keen modder. I suspect the vanilla release will look more like SC2, and that more than enough mods will be available shortly afterwards.

"I don't believe in reincarnation because I refuse to come back as a bug or as a rabbit". -New Order
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Hairog
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RE: New Screen

Post by Hairog »

Agent S did some beautiful things for Time of Fury.

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I did a few of my own modifying other people's work. It was a hoot and I hope we can do it for this simulation also.

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WW III 1946 Books
SC3 EAW WW Three 1946 Mod and Naval Mods
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AlvaroSousa
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RE: New Screen

Post by AlvaroSousa »

Resources should be distinguished from the rest. As is I find them difficult to scan across the map. Perhaps reduce the size of the resources and put a circle around them with a light color, like brown for resource, black/blue for oil.

For armies you would use a slightly larger symbol with XXXX on it. Might work, might not.
Creator Kraken Studios
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Designer Strategic Command
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- Assault on Democracy SC2
- Map Image Importer SC3
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Magpius
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RE: New Screen

Post by Magpius »

I'll certainly be putting up some mods once the game is out.
SC1 was one of my all time favourites!

"I don't believe in reincarnation because I refuse to come back as a bug or as a rabbit". -New Order
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