Monday Night Montage (ex-Moose Crossings) - (J) vs. Bullwinkle/Obvert (A)

Post descriptions of your brilliant victories and unfortunate defeats here.

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JocMeister
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RE: Moose Crossings - Lokasenna (J) vs. Bullwinkle (A), No moose allowed

Post by JocMeister »

ORIGINAL: Lokasenna
ORIGINAL: JocMeister

I love the Brit CAs. Losing them sucks! So I´m sure Bull will tear a hair or two when he sees the replay. [:D]

You must have timed your dash perfectly! Looks like he was transiting to/from Calcutta.

I had a healthy dose of dumb luck, that's for sure. Like I did when I caught Enterprise with a sub that was itself in transit to a PZ.

Two turns ago I was just SW of Port Blair, unsighted. I waited a turn because I wasn't sure what to do with KB/Kongos, then I sent them ~8 hexes NW. And then last turn I sent them even further, to where they are now. Perfect, and lucky, timing! I had no idea he was here. I just wanted to see if I could catch anything in port at Colombo.

Thats some good fortune indeed! Can never have too much luck. [:D]
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RE: Moose Crossings - Lokasenna (J) vs. Bullwinkle (A), No moose allowed

Post by Lokasenna »

Well, I got a bit bloodied, but he took some more pain. I think it came out as something of a draw today. Sticking around another day may be a mistake, but I'm going to do it anyway. I may post more later, but the dime summary is my SCTF with KB didn't do anything today while the full speed hunting TF (Kongo/Haruna) did manage to disrupt the strong Allied SCTF before it got to KB. Here's the butcher's bill:

Allied losses
Sunk
CV Indomitable
CA Portland
CA Astoria
CA Dorsetshire
DD Drayton
AM Lismore

Crippled
CA Salt Lake City (4 bomb hits, heavy fires/damage listed. One 8" turret destroyed)
CL Emerald (maybe sunk. Magazines ordered flooded.)
CL Caledon
DD Porter

Other damaged
CV Lexington (3 flight deck penetrations and a fuel storage explosion at Trincomalee. Definitely went into an escort TF as she wasn't present during afternoon strikes, but is not sunk)
CA Indianapolis (one Kongo shell in the engineering spaces, she broke into an escort TF before the KB fight)
CA Exeter (one torpedo, engine damage)


Rising Sun losses
Sunk
CV Kaga (4 Albacores made it through CAP somehow, estimated alt. 17k. 3 more hits on her and she's down with all planes [8|])
DD Asashio

Damaged
CL Jintsu (will make base even at Mission speed)
CV Akagi, CA Tone (collided, damage is minor)
CV Soryu (a couple of shell hits, 20 Sys is the worst of it)
BB Haruna (Sys 12 from several armor hits)


I intend to use Hiei/Kirishima to run north to Trincomalee with Abukuma and 3 DDs, hoping to catch Lexington and/or some more cruisers, before returning to the next KB hex. Kongo/Haruna, with 999 Ops (sigh, my ships were set not set to Do Not Refuel so they burned some ops points), will remain with KB and move one hex east.

Jintsu and Arashio, both damaged, are heading for Singapore, which should be fully swept by DMSes by the time they arrive.

Kaga actually got a bit of a last laugh. In the surface engagement, she was hit in the armor a few times and took one torpedo from a damn RN DD (those things are .good.), but appeared to be in OK shape - she didn't break into an escort TF at all. Also during the surface engagement, she's the one that crippled Astoria's engines with a couple of belt penetrations. Soryu joined in the fun, too. Who knew that guns on CVs would do anything.

Most frustrating was that with 70 Kates and 50 Vals, I couldn't manage to sink Lexington. Plenty of torpedo launches on her, but she must've been maneuvering like crazy. If I'd managed to sink her, I'd even call today a victory.
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RE: Moose Crossings - Lokasenna (J) vs. Bullwinkle (A), No moose allowed

Post by Lokasenna »

Also of note, I've also broken Urumchi with my 3 Tank Rgts. A couple more turns and it's mine.


Warspite was hit with 2 torpedoes near Dutch Harbor, and Mississippi with 1. MKB will move back south a bit (strikes were from 6/8 hexes away) in case he runs at me, but I'm happy with this. The TF was 2 hexes west of DH and heading west, so probably heading back to Amchitka. Glad I caught them here. He definitely has AKEs at Dutch, I think.
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RE: Moose Crossings - Lokasenna (J) vs. Bullwinkle (A), No moose allowed

Post by JocMeister »

Is Kaga the small CV with only 53 planes? If so I think you made a reasonable good trade! IF you can bag Lex...
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RE: Moose Crossings - Lokasenna (J) vs. Bullwinkle (A), No moose allowed

Post by obvert »

ORIGINAL: JocMeister

Is Kaga the small CV with only 53 planes? If so I think you made a reasonable good trade! IF you can bag Lex...

Yes! Just a little CV with only a few planes.

[:D]

Looks to me like unless you bag the Lex this makes your job harder. Losing Kaga is a huge blow. Getting Allied CA is great, and makes me happy too, but then I look at the replacements queue and realize there are 50+ that arrive eventually! Plus the incredible amount of modern CL that are arguably more useful.

So stay safe and get Lex if you can, then get the hell out!
"Success is the ability to go from one failure to another with no loss of enthusiasm." - Winston Churchill
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RE: Moose Crossings - Lokasenna (J) vs. Bullwinkle (A), No moose allowed

Post by JocMeister »

Haha, okay I checked. Its not one of the small ones! [:)]

If Bull can save the Lex he will most certainly be happy with the exchange. There arn´t actually that many CA coming online for the allies. I think there are only 8 or so USN CAs arriving 43-45. The Brits even less. Just a few. So they are valuable. There are a good amount of CLs though. And the Clevelands are supposed to be tough buggers. Havn´t seen too much of that in my game though.
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RE: Moose Crossings - Lokasenna (J) vs. Bullwinkle (A), No moose allowed

Post by SqzMyLemon »

Bummer about Kaga. I was worried that your CV's would get caught in a surface action, but the Albacores getting through was injury added to insult. Bagging Lexington now would at least compensate, but once bitten twice shy perhaps. Tough call whether to risk further loss on your part.
Luck is the residue of design - John Milton

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RE: Moose Crossings - Lokasenna (J) vs. Bullwinkle (A), No moose allowed

Post by Lokasenna »

ORIGINAL: JocMeister

Haha, okay I checked. Its not one of the small ones! [:)]

If Bull can save the Lex he will most certainly be happy with the exchange. There arn´t actually that many CA coming online for the allies. I think there are only 8 or so USN CAs arriving 43-45. The Brits even less. Just a few. So they are valuable. There are a good amount of CLs though. And the Clevelands are supposed to be tough buggers. Havn´t seen too much of that in my game though.

The queue doesn't bother me. At that point, I can't stop him. Sinking them now is about delaying the start of his counter-offensive, or making him risk more if he doesn't wait. It's about burning assets to buy time.

I already have an email from Bullwinkle about this. He seems pretty happy with the results. I think he thinks I'm more damaged than I am, as he mentions a 'key collision' with Akagi/Tone. Flt damage to Akagi is 7, to Tone is 1. Minimal Sys damage to both. Worst of it is Tone's Engine damage is 12.
ORIGINAL: SqzMyLemon

Bummer about Kaga. I was worried that your CV's would get caught in a surface action, but the Albacores getting through was injury added to insult. Bagging Lexington now would at least compensate, but once bitten twice shy perhaps. Tough call whether to risk further loss on your part.

Yeah, I was amazed the CAP showed up and didn't attack at all. No idea what altitude they were at - estimated at 17k, yet my CAP was at 5/8/13k, though one of them was from Kaga. I believe the 8k. So the 5k and 13k were still up and flying.

She wasn't showing heavy damage or even lots of Sys damage from the surface action, so I was a bit annoyed when 3 out of 4 torps hit her. The same turn I had 70 torps launched and hit with 2! Stupid RN pilots.




As you say, if I can bag Lex it's a win for me. As it stands, it's a draw...and a draw is kind of bad for me. Bullwinkle has stated that he's now accomplished one of his strategic goals. I hope this turn makes him think differently, or maybe I hope he keeps thinking that while I plow on ahead [;)]. Soryu and Akagi will need a little yard time, but Shokaku/Zuikaku/Hiryu can handle anything in what's left of the DEI. I'll just need to be a little less cavalier for a month or two.
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RE: Moose Crossings - Lokasenna (J) vs. Bullwinkle (A), No moose allowed

Post by Lokasenna »

ORIGINAL: SqzMyLemon

Bummer about Kaga. I was worried that your CV's would get caught in a surface action, but the Albacores getting through was injury added to insult. Bagging Lexington now would at least compensate, but once bitten twice shy perhaps. Tough call whether to risk further loss on your part.

One more note about getting caught in the surface action. It occurred in my final destination hex for KB, so it's more than likely my fault due to routing them poorly. I should have calculated hexes moved per phase, set to cruise, and used waypoints. This is what happens in my first PBEM fight - lazy habits from the AI are revealed.

For this turn, due to 2 Kongos being at 999 Ops, I am forced to stick around. I'm not abandoning two perfectly good ships just because I want to run! I can move a hex, so I'll move a hex.
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RE: Moose Crossings - Lokasenna (J) vs. Bullwinkle (A), No moose allowed

Post by SqzMyLemon »

ORIGINAL: Lokasenna

One more note about getting caught in the surface action. It occurred in my final destination hex for KB, so it's more than likely my fault due to routing them poorly.

I kind of thought that when you mentioned your rendezvous point for all your TF's. I thought that might be bringing your CV's a little too close to the action. Hindsight's 20/20.

Sink whatever you can and send Bull the same message! [:D]
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RE: Moose Crossings - Lokasenna (J) vs. Bullwinkle (A), No moose allowed

Post by Lokasenna »

ORIGINAL: SqzMyLemon
ORIGINAL: Lokasenna

One more note about getting caught in the surface action. It occurred in my final destination hex for KB, so it's more than likely my fault due to routing them poorly.

I kind of thought that when you mentioned your rendezvous point for all your TF's. I thought that might be bringing your CV's a little too close to the action. Hindsight's 20/20.

Sink whatever you can and send Bull the same message! [:D]

I definitely still wanted to end up in that hex, but I should have had them mill about to the south first and used up the last of my second movement going to that hex. Rather than pretty much getting there near the end of the first movement phase.

Lessons learned...
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RE: Moose Crossings - Lokasenna (J) vs. Bullwinkle (A), No moose allowed

Post by Lokasenna »

Ran the replay. Colombo turned into a nothingburger today.

MKB got run around up near Umnak, and he put up a huge CAP. Lots of my striking power with MKB was lost. I can't break through it. I think my Aleutian adventure is over, unless I commit KB up there. I'm not sure I'll be able to do so.

Time to begin fortifying the Kuriles and the few Aleutians I do have. I might be able to get Adak and then combat Umnak, but I might not. He has a big head start on the airfield at Umnak. I need to pick a decent base in the western part of the chain and base some solid surface forces there to force a stalemate at the least. He's got the upper hand right now.
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RE: Moose Crossings - Lokasenna (J) vs. Bullwinkle (A), No moose allowed

Post by obvert »

ORIGINAL: Lokasenna

ORIGINAL: SqzMyLemon
ORIGINAL: Lokasenna

One more note about getting caught in the surface action. It occurred in my final destination hex for KB, so it's more than likely my fault due to routing them poorly.

I kind of thought that when you mentioned your rendezvous point for all your TF's. I thought that might be bringing your CV's a little too close to the action. Hindsight's 20/20.

Sink whatever you can and send Bull the same message! [:D]



I definitely still wanted to end up in that hex, but I should have had them mill about to the south first and used up the last of my second movement going to that hex. Rather than pretty much getting there near the end of the first movement phase.

Lessons learned...

Yep. I learned the same lesson near Pearl. I had orders set to move in a nice ark to the W, then s, then back E. Instead I changed everyone to go due E at the last minute. Wrong choice. [:-]

If he's accomplished a strategic goal without landing any troops, while sinking several major capitol ships and getting slightly less in return, I'm not sure what that goal is about. Tally up the points when you're done there and see how they stack up. If you get Lex I bet you come out 2:1 ahead or better.
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RE: Moose Crossings - Lokasenna (J) vs. Bullwinkle (A), No moose allowed

Post by obvert »

ORIGINAL: Lokasenna

Ran the replay. Colombo turned into a nothingburger today.

MKB got run around up near Umnak, and he put up a huge CAP. Lots of my striking power with MKB was lost. I can't break through it. I think my Aleutian adventure is over, unless I commit KB up there. I'm not sure I'll be able to do so.

Time to begin fortifying the Kuriles and the few Aleutians I do have. I might be able to get Adak and then combat Umnak, but I might not. He has a big head start on the airfield at Umnak. I need to pick a decent base in the western part of the chain and base some solid surface forces there to force a stalemate at the least. He's got the upper hand right now.

Attu and Shemya work well.
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RE: Moose Crossings - Lokasenna (J) vs. Bullwinkle (A), No moose allowed

Post by Lokasenna »

ORIGINAL: obvert

ORIGINAL: Lokasenna

Ran the replay. Colombo turned into a nothingburger today.

MKB got run around up near Umnak, and he put up a huge CAP. Lots of my striking power with MKB was lost. I can't break through it. I think my Aleutian adventure is over, unless I commit KB up there. I'm not sure I'll be able to do so.

Time to begin fortifying the Kuriles and the few Aleutians I do have. I might be able to get Adak and then combat Umnak, but I might not. He has a big head start on the airfield at Umnak. I need to pick a decent base in the western part of the chain and base some solid surface forces there to force a stalemate at the least. He's got the upper hand right now.

Attu and Shemya work well.

I need to get some more engineers up here, somehow. I'll have to look at what I have at Fusan.

Turns out Amchitka can compete with Adak or Umnak in airfield size, I just only have an AF Bn there as far as engineers go right now. Currently February 18. I get my port units soon, one will head up here. Once some more shipping gets back to Tokyo I'll bring up some more engineers also.

Thanks. I'm thinking of Attu/Shemya for my rear support bases. I need somewhere I can use as a pit stop.
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RE: Moose Crossings - Lokasenna (J) vs. Bullwinkle (A), No moose allowed

Post by Lokasenna »

ORIGINAL: obvert
ORIGINAL: Lokasenna

ORIGINAL: SqzMyLemon



I kind of thought that when you mentioned your rendezvous point for all your TF's. I thought that might be bringing your CV's a little too close to the action. Hindsight's 20/20.

Sink whatever you can and send Bull the same message! [:D]



I definitely still wanted to end up in that hex, but I should have had them mill about to the south first and used up the last of my second movement going to that hex. Rather than pretty much getting there near the end of the first movement phase.

Lessons learned...

Yep. I learned the same lesson near Pearl. I had orders set to move in a nice ark to the W, then s, then back E. Instead I changed everyone to go due E at the last minute. Wrong choice. [:-]

If he's accomplished a strategic goal without landing any troops, while sinking several major capitol ships and getting slightly less in return, I'm not sure what that goal is about. Tally up the points when you're done there and see how they stack up. If you get Lex I bet you come out 2:1 ahead or better.

Yesterday, he was up 57 points on the total, due to Kaga and her aircraft. 412 just from that. This next day, I'm -21 on VPs due to air losses (39).

I still think that strategically this is a draw. Yes, I lost Kaga and a DD. He lost Hermes, Indomitable, several CAs, and a few DDs. Lex is damaged enough to need yard time, so he's down to Yorktown and Saratoga for now. Lex's airgroups are on the ground at Trincomalee, but Trincomalee itself was empty unless ships are disbanded in port (6 showing up). I think I'll bombard this turn and take KB NE, seeing if I can hunt down Lex if she's at sea (I suspect she's disbanded at Trinc.). Then I'll retire.


And up north, a couple of BBs each took a torpedo or two, so there's that..
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RE: Moose Crossings - Lokasenna (J) vs. Bullwinkle (A), No moose allowed

Post by Lokasenna »

Another day, more blood in the water.

My bombardment TF is surprised at Trincomalee. I'm sad to lose the Chikuma, but otherwise it's a good day:
Night Time Surface Combat, near Trincomalee at 31,47, Range 11,000 Yards

Japanese aircraft
no flights

Allied aircraft
no flights

Japanese aircraft losses
F1M2 Pete: 3 destroyed

Allied aircraft losses
Walrus II: 2 destroyed

Japanese Ships
BB Kongo, Shell hits 2
BB Hiei, Shell hits 7, on fire
BB Kirishima, Shell hits 2
CA Chikuma, Shell hits 21, Torpedo hits 2, and is sunk
DD Urakaze
DD Oshio, Shell hits 9, heavy fires, heavy damage
DD Arare, Shell hits 11, heavy fires, heavy damage
DD Kasumi, Shell hits 13, and is sunk

Allied Ships
CA Cornwall, Shell hits 13, and is sunk
CL Hobart
CL Dauntless, Shell hits 22, and is sunk
CL Ceres, Torpedo hits 2, and is sunk

CL Glasgow
CL Colombo, Shell hits 3, on fire
DD Van Nes, Shell hits 1
DD Witte de With
DD Scout
DD Express, Shell hits 1

Damn Brits and their good crews. All the shell hits on Chikuma and the Kongos are blocked by armor. The torpedoes, though... ugh. The hits on Colombo are 6" and 14", penetrating, from the Kongos.

Kirishima absolutely ripped Cornwall apart with ~8 consecutive 14" hits that penetrated the belt.

Bombardment goes off. I destroy ~30 planes on the ground. On the way out, I find the CLs again. Urakaze blows up the Express and sights Van Nes on fire. The remaining 14" shells from the Kongos find their way into Glasgow's waterline.
Japanese Ships
BB Kongo
BB Hiei, Shell hits 3
BB Kirishima, Shell hits 4
DD Urakaze, Shell hits 1

Allied Ships
CL Hobart, Shell hits 1
CL Glasgow, Shell hits 4, heavy fires, heavy damage
CL Colombo, Shell hits 2
DD Van Nes, Shell hits 1, heavy fires
DD Witte de With, Shell hits 1
DD Scout
DD Express, Shell hits 1, and is sunk

Later on, KB strikes:
Japanese aircraft
A6M2 Zero x 33
B5N2 Kate x 29
D3A1 Val x 35

Japanese aircraft losses
B5N2 Kate: 3 damaged
D3A1 Val: 11 damaged

Allied Ships
CL Hobart, Bomb hits 7, heavy fires, heavy damage
CL Colombo, Bomb hits 6, heavy fires, heavy damage
AMc Cuttack, Bomb hits 4, and is sunk
DD Van Nes, Bomb hits 5, and is sunk
DD Witte de With, Bomb hits 1, on fire
DD Scout
CL Glasgow, Bomb hits 3, heavy fires, heavy damage

Something(s) sunk at noon. Glasgow probably did not, as it was sighted in the PM recons.

I have plenty of sorties left and twice as much fuel as I need to get back to Singapore, so I'm sticking around, moving a bit NE. 6 ships are sighted in Trincomalee's port, "BB BB". I hope Lex is still there. My groups are a little low on planes, but I've got the replacements in the pools. About 2/3 of Kaga's pilots survived her sinking, so I can replenish all of my pilot losses so far as well.
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RE: Moose Crossings - Lokasenna (J) vs. Bullwinkle (A), No moose allowed

Post by Lokasenna »

I said I wouldn't stick around another day, but today I have 9/10 DL on Trinc. and show a CV in port. The timing of Lex's air groups showing up at the AF there is consistent with her disbanding into port, pier side, the day I hit her. I have to go for it.
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RE: Moose Crossings - Lokasenna (J) vs. Bullwinkle (A), No moose allowed

Post by JocMeister »

If its Lex its surely worth a try!
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RE: Moose Crossings - Lokasenna (J) vs. Bullwinkle (A), No moose allowed

Post by Lokasenna »

It is indeed the Lexington!
Morning Air attack on Trincomalee , at 31,47

Weather in hex: Light rain

Raid spotted at 33 NM, estimated altitude 16,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
A6M2 Zero x 36
B5N2 Kate x 52
D3A1 Val x 74

Allied aircraft
Sea Hurricane Ib x 2
Hurricane IIa Trop x 6
Hurricane IIb Trop x 12
F4F-3A Wildcat x 3

Japanese aircraft losses
B5N2 Kate: 4 destroyed, 5 damaged
D3A1 Val: 7 destroyed, 16 damaged

Allied aircraft losses
Hurricane IIb Trop: 1 destroyed

Allied Ships
CV Lexington, Bomb hits 8, heavy fires, heavy damage
CL Glasgow, Bomb hits 2, heavy fires, heavy damage
DD Witte de With, Bomb hits 1, on fire, heavy damage
CL Caledon, Bomb hits 1, on fire, heavy damage
CL Trenton, Bomb hits 3, on fire
CL Enterprise, Bomb hits 1

Port hits 10
Port fuel hits 1

I lost 9 Vals and 7 Kates on the day. I'm going back tomorrow, as she didn't sink. Trincomalee's port isn't the greatest, but allied damage control appears to have done the job this turn. My VPs didn't jump upwards very much - only about 120, so maybe I sunk one of the CLs.

However, Bullwinkle's been slowing getting more fighters in the air. About half are clearly coming from Colombo, on LRCAP. I'm having to devote more fighters to escort to make sure the strike package makes it all the way through this time, but I'm not concerned with getting torpedoed when I'm sitting out at 6 hexes from Trinc. The sighted strike packages on Colombo/Trincomalee are small as well.

I have Mavises flying from Port Blair, plus ~20 float planes in KB, providing nav search to warn me of any dangers. So far, nothing. I am decently confident that I sunk or damaged whatever he has in the vicinity. I can't think of a major ship that I've seen that didn't take damage over the past week, other than CL Boise which I suspect is in the IO somewhere. Since I didn't see her during the surface actions, my guess is she's on convoy escort duty, or transiting the Atlantic back to CONUS.

Bagging Lex is too important of a goal. Without her, he's down to 2 CVs until he gets Hornet and Wasp later in the year (plus the Brit CV Formidable). Once Hiyo and Junyo join MKB in the next few months, even my MKB can take on his CV fleet.

Afterthought in the afternoon, appears to be a Kate group that didn't fly in the AM (morale, probably):
Afternoon Air attack on Trincomalee , at 31,47

Weather in hex: Heavy rain

Raid spotted at 28 NM, estimated altitude 11,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
A6M2 Zero x 29
B5N2 Kate x 24

Allied aircraft
Sea Hurricane Ib x 1
Hurricane IIa Trop x 6
Hurricane IIb Trop x 7
F4F-3A Wildcat x 3

Japanese aircraft losses
B5N2 Kate: 2 destroyed, 1 damaged

Allied aircraft losses
Hurricane IIa Trop: 1 destroyed
Hurricane IIb Trop: 1 destroyed

Allied Ships
CL Enterprise, Bomb hits 1, on fire, heavy damage

Port fuel hits 1
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