Command Decisions: Yeomen vs. Samurai RA 6.4

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DOCUP
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RE: Command Decisions: Yeomen vs. Samurai RA 6.4

Post by DOCUP »

If your HR is to change command to and unrestricted command. That's fine there is an unrestricted command China air task force. Its the HQ that the flying tigers are under. It will cost 12 points to change the command. The squadron has 21 planes in it. It helps to fly out fragments of units to rebuild later or build up small bases. I really like it saves ships and you can move restricted units around without ships. DEI is a good place for them. I was able to save 2 Indian BDEs that got cut off from Singers in my game. Ambon is a good place for a speed bump, if you get there quick enough.
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RE: Command Decisions: Yeomen vs. Samurai RA 6.4

Post by larryfulkerson »

ORIGINAL: DOCUP
Damn you guys are taking this seriously. Maybe I should too. Good luck. This will be fun.
Um.....Maybe I'm taking this seriously right at the moment because I don't have anything else to do. I mean if I was in possession of
John's moves then I'd be assigning TF's and loading / docking / unloading them at various ports and actually taking a good look at the
condition of the various squadrons on the fighting line and maybe looking at some of the bases near the fighting to see if there is any
damage accumulating that needs some more engineers or maybe monitoring the movement of the LCU's to their various destinations
as I probably will have about three dozen different trips to monitor. Thank God for Tracker.
ORIGINAL: DOCUP
Are you guys going to fly any troops around the DEI or any other bases early in the game? I like to fly out the Chinese transports squadron and move Dutch troops around with it.
Actually I was hoping to be able to string those idle bombers and transports in a line from India to China to move supplies. Flying
supplies over the hump like they did in the real war. Just another way to boost the supply level somewhat. Another thing I could do
is get the Resource Centers repaired and then repair the Resources industries that pump out supplies. Somebody has got to do it.

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RE: Command Decisions: Yeomen vs. Samurai RA 6.4

Post by moore4807 »

ORIGINAL: DOCUP

If your HR is to change command to and unrestricted command. That's fine there is an unrestricted command China air task force. Its the HQ that the flying tigers are under. It will cost 12 points to change the command. The squadron has 21 planes in it. It helps to fly out fragments of units to rebuild later or build up small bases. I really like it saves ships and you can move restricted units around without ships. DEI is a good place for them. I was able to save 2 Indian BDEs that got cut off from Singers in my game. Ambon is a good place for a speed bump, if you get there quick enough.

Larry,

This is good stuff DOCUP gave us. For 12 PP's its definitely worth it to save troops for later... but its your theatre of Operations [:)]
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RE: Command Decisions: Yeomen vs. Samurai RA 6.4

Post by DOCUP »

Have you thought about doing the push/pull supply from Rangoon to Paoshan?
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RE: Command Decisions: Yeomen vs. Samurai RA 6.4

Post by larryfulkerson »

ORIGINAL: moore4807
Larry,

Since I still haven't worked out the kinks in my tracker (YES I know it's the Java program - every time I try to load the v6 the d*mn program somehow updates overnight to v7, even with the updates turned off!!!) [:@]

Anyway can you post Tracker reports here after you get back the turn from John?

Someday I'll figure out the problem - or simply switch this game to my new laptop when I get it for Christmas!

Maybe your Tracker invoker batch file uses the naked "java" instead of specifying the Java6 "java" that you need.

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RE: Command Decisions: Yeomen vs. Samurai RA 6.4

Post by larryfulkerson »

ORIGINAL: DOCUP
Have you thought about doing the push/pull supply from Rangoon to Paoshan?
Um...I did a map search to find Paoshan and I already knew where Rangoon was so I'm seeing roads / rail leading between the two
and I think you're implying moving supplies from Rangoon to Paoshan via the land route. Feeding supplies into the network by landing
your transports at Rangoon. That's the sticking point right there. Rangoon is within range of Jap bombers, or soon will be, and I'd
a whole lot rather land the transports at Calcutta even though it's a lot further away to go. Either that or build up a big enough port
someplace on the Indian coast closer to the action. But that would take 2 months or more.

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RE: Command Decisions: Yeomen vs. Samurai RA 6.4

Post by larryfulkerson »

ORIGINAL: moore4807

ORIGINAL: DOCUP

If your HR is to change command to and unrestricted command. That's fine there is an unrestricted command China air task force. Its the HQ that the flying tigers are under. It will cost 12 points to change the command. The squadron has 21 planes in it. It helps to fly out fragments of units to rebuild later or build up small bases. I really like it saves ships and you can move restricted units around without ships. DEI is a good place for them. I was able to save 2 Indian BDEs that got cut off from Singers in my game. Ambon is a good place for a speed bump, if you get there quick enough.

Larry,

This is good stuff DOCUP gave us. For 12 PP's its definitely worth it to save troops for later... but its your theatre of Operations [:)]
No pressure or anything.
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RE: Command Decisions: Yeomen vs. Samurai RA 6.4

Post by DOCUP »

Lol. Remember you got some Dutch transports, a lot of flying boats that can transport troops in DEI also. Larry yes carry supplies over land from Rangoon to Paoshan. Yes Rangoon is within Jap AC range but its worth it to push supplies into Rangoon. Are you all playing with the new Burma and Chinese roads? If so this might not work. Also are you all thinking of buying out some Chinese units and rebuilding them in India?
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RE: Command Decisions: Yeomen vs. Samurai RA 6.4

Post by larryfulkerson »

ORIGINAL: DOCUP
Lol. Remember you got some Dutch transports, a lot of flying boats that can transport troops in DEI also.
I can use the Dutch transports to beef up the LCU's defense in Palembang, moving Dutch troops from Java.
ORIGINAL: DOCUP
Larry yes carry supplies over land from Rangoon to Paoshan.
It was just a good guess.
ORIGINAL: DOCUP
Yes Rangoon is within Jap AC range but its worth it to push supplies into Rangoon.
Okay, but the first ship lost is the signal to move operations to Calcutta.
ORIGINAL: DOCUP
Are you all playing with the new Burma and Chinese roads? If so this might not work.
Yes we are. I don't know myself what the difference is between stock and RA 6.4 reguarding the roads. What
differences do you anticipate?
ORIGINAL: DOCUP
Also are you all thinking of buying out some Chinese units and rebuilding them in India?
I'm guessing that Jim won't go for buying a lot of Chinese units ( but India is a good place to rebuld them ). We'll have to run this
idea past him because it sounds expensive and I'm guessing he's going to want to go for the West Coast LCU's first of all. Just
a guess.
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RE: Command Decisions: Yeomen vs. Samurai RA 6.4

Post by DOCUP »

Buying a Chinese LCU can be expensive. If they are beaten to death they will be dirt cheap. They will also become strong units, once it is filled out. With the Dutch AF if you withdraw them they will come back at Aden and I think unrestricted. I have several Dutch squadrons flyin in late 43. Mostly the flying boats on ASW or NavS.
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RE: Command Decisions: Yeomen vs. Samurai RA 6.4

Post by DOCUP »

JWE said the roads will slow down the tempo so I would assume that troops and supplies will move slow. Not trying to be bossy or tell you how to run your game. Just talking I am bored.
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RE: Command Decisions: Yeomen vs. Samurai RA 6.4

Post by larryfulkerson »

Here's a list of the best leaders for a TF according to Tracker. Good to know who to assign next time we have an important TF.

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RE: Command Decisions: Yeomen vs. Samurai RA 6.4

Post by larryfulkerson »

ORIGINAL: DOCUP
JWE said the roads will slow down the tempo so I would assume that troops and supplies will move slow.
D'oh. Another handicap for the Allied side. Well it'll impact him as well I guess.
ORIGINAL: DOCUP
Not trying to be bossy or tell you how to run your game. Just talking I am bored.
No worries. I thought you were fun. Keep up the banter. Can't hurt.
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RE: Command Decisions: Yeomen vs. Samurai RA 6.4

Post by DOCUP »

If the roads work the right. I think it will help both sides out. Also build up the Southern India bases as early as you can. I didn't do that in my game and I'm paying for it. Ramree Island is a good spot to put a hurting on the Japs.
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RE: Command Decisions: Yeomen vs. Samurai RA 6.4

Post by larryfulkerson »

ORIGINAL: DOCUP
If the roads work the right. I think it will help both sides out.
Good to know. Thanks.
ORIGINAL: DOCUP
Also build up the Southern India bases as early as you can. I didn't do that in my game and I'm paying for it.
You sound like you mean it. So I'll look into it. Should be easy to do w/ all the engineers hanging around looking
for something to do.
ORIGINAL: DOCUP
Ramree Island is a good spot to put a hurting on the Japs.
I'm going to have to look that up. I have no idea where it is.
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RE: Command Decisions: Yeomen vs. Samurai RA 6.4

Post by moore4807 »

ORIGINAL: larryfulkerson
ORIGINAL: DOCUP
Lol. Remember you got some Dutch transports, a lot of flying boats that can transport troops in DEI also.
I can use the Dutch transports to beef up the LCU's defense in Palembang, moving Dutch troops from Java.
ORIGINAL: DOCUP
Larry yes carry supplies over land from Rangoon to Paoshan.
It was just a good guess.
ORIGINAL: DOCUP
Yes Rangoon is within Jap AC range but its worth it to push supplies into Rangoon.
Okay, but the first ship lost is the signal to move operations to Calcutta.
ORIGINAL: DOCUP
Are you all playing with the new Burma and Chinese roads? If so this might not work.
Yes we are. I don't know myself what the difference is between stock and RA 6.4 reguarding the roads. What
differences do you anticipate?
ORIGINAL: DOCUP
Also are you all thinking of buying out some Chinese units and rebuilding them in India?
I'm guessing that Jim won't go for buying a lot of Chinese units ( but India is a good place to rebuld them ). We'll have to run this
idea past him because it sounds expensive and I'm guessing he's going to want to go for the West Coast LCU's first of all. Just
a guess.


Well if your making me the heavy in this discussion...[:D]
Yes I'd rather get the engineers out to Christmas Is and Pago Pago to ensure the shipping lanes first... It wont do us any good to build up China if we lose Australia first! [X(]
I'm figuring its six months of a serious beatdown before we do anything offensive... is a bought out low experience Chinese unit in India gonna win the war by 1943??? <sarcasm alert> [:D][:D][:D]
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RE: Command Decisions: Yeomen vs. Samurai RA 6.4

Post by larryfulkerson »

Here's a list of the planes the Allies are building. More P-40's than any other kind and at the rate of 530 planes per month total all
kinds.

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RE: Command Decisions: Yeomen vs. Samurai RA 6.4

Post by DOCUP »

Ramree Island is a small dot base west of Prome. It is in rough jungle and you have to land by sea or shock attack from the land side.

Moore: If you move those units close to the Burma China border when they get beat up enough in 43 by John you can buy them out cheap and send them thru Burma to India. Christmas Is in the IO a nice NavS base but can be taken so be careful. I have troops there and the AF is closed I cant keep it up from the NavBombardments.
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RE: Command Decisions: Yeomen vs. Samurai RA 6.4

Post by larryfulkerson »

ORIGINAL: DOCUP
Ramree Island is a small dot base west of Prome. It is in rough jungle and you have to land by sea or shock attack from the land side.
Prome.....another place I'll have to use the list of bases to find. Thanks for the heads up though.
ORIGINAL: DOCUP
Moore: If you move those units close to the Burma China border when they get beat up enough in 43 by John you can buy them out cheap and send them thru Burma to India.
Sounds good to me Moore dude.
ORIGINAL: DOCUP
Christmas Is in the IO a nice NavS base but can be taken so be careful. I have troops there and the AF is closed I cant keep it up from the NavBombardments.
So are you the Jap player getting bombarded by the Allies or are you the Allies getting bombarded by the Japs? It might make a
difference in my mental picture of the situation.


Hey, I just discovered that there are Blimps in this scenario as well. Is this scenario the best so far or what?

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RE: Command Decisions: Yeomen vs. Samurai RA 6.4

Post by DOCUP »

I'm the allies getting bombarded by Japs. Those blimps can be changed to PBYs also.
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