Universe Official v1.9.5.4 Update Now Available!

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

Moderators: Icemania, elliotg

stormbringer3
Posts: 1047
Joined: Thu Jul 26, 2007 2:58 pm
Location: Staunton, Va.

RE: v1.9.5.2 Update Now Available!

Post by stormbringer3 »

There seems to be a lot of reported issues with v1.9.5.2. I'm playing v1.9.5.1 and it works perfectly. Should I update or wait?
Thanks for any opinions.
User avatar
Erik Rutins
Posts: 39666
Joined: Tue Mar 28, 2000 4:00 pm
Location: Vermont, USA
Contact:

RE: v1.9.5.2 Update Now Available!

Post by Erik Rutins »

Hi Stormbringer3,

1.9.5.2 works fine for me, but if you are happy with 1.9.5.1 you are certainly welcome to stay with that.

I think we're seeing more reports also because more of the new players are getting farther into the game.

Regards,

- Erik
Erik Rutins
CEO, Matrix Games LLC


Image

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

Freedom is not Free.
User avatar
Dd_01
Posts: 69
Joined: Wed Dec 19, 2012 1:24 pm
Location: Russia

RE: v1.9.5.2 Update Now Available!

Post by Dd_01 »

It works quite fine for me too. No crashes, no other problems. Great thanks to the devs for their work, actually.
User avatar
MartialDoctor
Posts: 391
Joined: Mon Mar 07, 2011 10:01 am

RE: v1.9.5.2 Update Now Available!

Post by MartialDoctor »

I just came back to find this update... I must say, this seems to be the patch I've been waiting for (for how long, I'm not sure)!

I look forward to checking it out [:)]
Mad Igor
Posts: 248
Joined: Mon Jun 18, 2012 3:36 pm
Contact:

RE: v1.9.5.2 Update Now Available!

Post by Mad Igor »

soooo what with the old fonts ??
i rly don't want to update if i can't have them.
DrApostle
Posts: 59
Joined: Tue Dec 07, 2010 11:37 pm

RE: v1.9.5.2 Update Now Available!

Post by DrApostle »

USER INTERFACE
- enabled scaling of Empire Navigation Tool at screen left - use new size button next to close button in each panel to cycle 3 sizes: normal, large, extra large

Love this!
DrApostle
Posts: 59
Joined: Tue Dec 07, 2010 11:37 pm

RE: v1.9.5.2 Update Now Available!

Post by DrApostle »

Also just thought of something ...

Each time there is an update, I have to redo my settings. Is there a way to keep the user settings?
Bingeling
Posts: 5186
Joined: Thu Aug 12, 2010 11:42 am

RE: v1.9.5.2 Update Now Available!

Post by Bingeling »

There are two prefs files in the version folder (one step up from save games). You can probably copy those across.
User avatar
henri51
Posts: 1151
Joined: Fri Jan 16, 2009 7:07 pm

RE: v1.9.5.2 Update Now Available!

Post by henri51 »

Never mind...
User avatar
AstroCat
Posts: 430
Joined: Wed Jul 30, 2003 11:48 pm

RE: v1.9.5.1 Update Now Available!

Post by AstroCat »

ORIGINAL: Erik Rutins

ORIGINAL: AstroCat
We still have the modding issue for the planets and overlays. If they are not the same exact size as the vanilla files they do not appear correctly. So far it seems to only be effecting planets and overlays. There are several discussions about this in the moddding sub-forum. A "fix" would be nice so people could use all the older planets and overlays included in the many mods from before.

I fixed the GEM ones, but not any of the others.


I've seen this mentioned, but can you point me to the best discussion for this?

Regards,

- Erik
We talk about it here:
tm.asp?m=3211317&mpage=8&key=

and here:
tm.asp?m=3631274

But really what's up is that if an image is not the same exact size as the vanilla image it gets completely scaled off. It is effecting: planets, overlays and probably more but those I've had to fix by hand.

The other issue is engine thrusters, and lights on ships/bases.
For example the engine thrusters and lights are really bad. Where you place the "colored markers" in .png, often are no where near where they show up.

Something is really not right with the way the game is rendering certain images. It would make modding, especially using older mods so much better if this was fixed.

Thanks for the help.
I7-6700K@4.5GHz/Asus MAXIMUS VIII FORMULA/EVGA GTX 1080SC/Corsair LPX 16GB/Corsair 600Q/Corsair RM750i/Acer XB270H 27"/BenQ G2400W 24"/SOUND BLASTER ZX/Samsung 850 Pro x2/Samsung 950 Pro x1/Win10 Pro 64bit/Saitek X52/TrackIR3: Pro-TrackClip Pro/Oculus CV
User avatar
vmxa_slith
Posts: 94
Joined: Sun May 26, 2013 3:17 pm

RE: v1.9.5.1 Update Now Available!

Post by vmxa_slith »

Ouch, update clobbers my settings, why? Now I have fleets I did not create and ships doing I do not know what? I thought I read that the new patch would leave the music settings alone, but no I have music now. As a new player, I am still not sure of all the changes I made to the settings, so it is not so easy to put things back.

Still do not like that each patch has its own save folder. At least I am now aware of it.
User avatar
OJsDad
Posts: 41
Joined: Mon Jan 03, 2011 10:33 am

RE: v1.9.5.1 Update Now Available!

Post by OJsDad »

Downloaded 1.9.5.3 this earlier today.  Started a saved game that was created with 5.1 and have crashed my PC three times in the last hour.  I'll start a new game in 5.3 and see if that works.  Just wondering if anyone else had seen there.
User avatar
vmxa_slith
Posts: 94
Joined: Sun May 26, 2013 3:17 pm

RE: v1.9.5.1 Update Now Available!

Post by vmxa_slith »

My game was a 1.9.5.1, but works fine. FWIIW
User avatar
Darkspire
Posts: 1986
Joined: Thu Jun 12, 2003 8:07 pm
Location: My Own Private Hell

RE: v1.9.5.1 Update Now Available!

Post by Darkspire »

ORIGINAL: vmxa

Ouch, update clobbers my settings, why? Now I have fleets I did not create and ships doing I do not know what? I thought I read that the new patch would leave the music settings alone, but no I have music now. As a new player, I am still not sure of all the changes I made to the settings, so it is not so easy to put things back.

Still do not like that each patch has its own save folder. At least I am now aware of it.

It should be added to the list of changes that the update will create a new folder, it would help a great deal to avoid the confusion.

When ever an update is applied, the first thing you need to do is go straight into options once DW has loaded and change everything back to your own preferences, easiest way is once you have set them on the first page take a screen shot (Print Scrn or ALT + Print Scrn if your on a multiple monitor setup), move into the empire settings adjust that and take another screenshot there. Thus when an update happens you can just check the image and apply your preferences quickly and easy.

If you load a game before the options are set then chaos ensues as you have discovered, the other thing I tend to do once the options are set and the game is loaded is just check the policy settings for your Empire in game, they should reflect the options you set upon loading DW but sometimes might need a tweak or two, remember you can save the policy settings, I save them in the settings folder of the current game version with the designs.

Darkspire
User avatar
AstroCat
Posts: 430
Joined: Wed Jul 30, 2003 11:48 pm

RE: v1.9.5.1 Update Now Available!

Post by AstroCat »

I noticed that the 4 diplomacy .mp3s will not play from a Custom mod folder, you need to replace them in the default folder. Not sure why. Also the button 2 does not work in diplomacy. So really it's best still to backup the vanilla effects folder and then copy yours over if you want to guarantee your sfx play.

There are a few image files like this as well, like the galaxy.png
I7-6700K@4.5GHz/Asus MAXIMUS VIII FORMULA/EVGA GTX 1080SC/Corsair LPX 16GB/Corsair 600Q/Corsair RM750i/Acer XB270H 27"/BenQ G2400W 24"/SOUND BLASTER ZX/Samsung 850 Pro x2/Samsung 950 Pro x1/Win10 Pro 64bit/Saitek X52/TrackIR3: Pro-TrackClip Pro/Oculus CV
User avatar
vmxa_slith
Posts: 94
Joined: Sun May 26, 2013 3:17 pm

RE: v1.9.5.1 Update Now Available!

Post by vmxa_slith »

Well to me the game should not clobber the settings, period. If this was in fact a new game, I could see it as not being dealt with properly. This engine is many years old and should have long ago been corrected. Now I have to remember to deal with it. If I forget, then as you say it is chaos. Given that I do not have this issue anywhere else, it is likely I will forget again at some point.

I had not saved my settings as I have not developed one yet. Only played one game, so not tested many out. Had no idea I would need to have it saved, lol. Actually it is not funny. What time I had to play yesterday was all wasted trying to correct the damage. I should have reloaded, did not think of it, till now.
unclean
Posts: 163
Joined: Fri Dec 31, 2010 6:27 am

RE: v1.9.5.1 Update Now Available!

Post by unclean »

ORIGINAL: Darkspire
When ever an update is applied, the first thing you need to do is go straight into options once DW has loaded and change everything back to your own preferences, easiest way is once you have set them on the first page take a screen shot (Print Scrn or ALT + Print Scrn if your on a multiple monitor setup), move into the empire settings adjust that and take another screenshot there. Thus when an update happens you can just check the image and apply your preferences quickly and easy.
Why don't you just copy the prefs file over?
User avatar
Darkspire
Posts: 1986
Joined: Thu Jun 12, 2003 8:07 pm
Location: My Own Private Hell

RE: v1.9.5.1 Update Now Available!

Post by Darkspire »

ORIGINAL: unclean
ORIGINAL: Darkspire
When ever an update is applied, the first thing you need to do is go straight into options once DW has loaded and change everything back to your own preferences, easiest way is once you have set them on the first page take a screen shot (Print Scrn or ALT + Print Scrn if your on a multiple monitor setup), move into the empire settings adjust that and take another screenshot there. Thus when an update happens you can just check the image and apply your preferences quickly and easy.
Why don't you just copy the prefs file over?

Whenever a patch is applied it is always best to start from the vanilla default, it only takes me a few seconds to set the options again, thing that takes the most time is changing themes.

Darkspire
User avatar
Icemania
Posts: 1847
Joined: Wed Jun 05, 2013 9:14 am
Location: Australia

RE: v1.9.5.2 Update Now Available!

Post by Icemania »

Another great patch!

More AI improvements are coming I hope ...
User avatar
Tcby
Posts: 342
Joined: Mon Dec 16, 2013 7:08 pm
Location: Australia

RE: v1.9.5.2 Update Now Available!

Post by Tcby »

ORIGINAL: Icemania

Another great patch!

More AI improvements are coming I hope ...

Yes, I think it's worth repeating that all the recent patches are really appreciated.

Some changes (growth rate) have been scrutinized pretty closely, but I regard the changes so far to be BIG improvements.

From the dev's perspective it's probably a mess reading the forums for constructive feedback at the moment. Lots of talk about all subjects, with no topic staying in its thread ([:'(])

I think many of us would like to make your patching process easier by giving you clear information to work off. I for one would really appreciate Elliot or Erik starting a thread on something specific so that we have some indication of whether we're wasting time talking about things that will never be changed in DW1.

Just thinking out loud.
Post Reply

Return to “Distant Worlds 1 Series”