Flashpoint Campaigns in WW2 - Would you buy it?

The new Cold War turned hot wargame from On Target Simulations, now expanded with the Player's Edition! Choose the NATO or Soviet forces in one of many scenarios or two linked campaigns. No effort was spared to model modern warfare realistically, including armor, infantry, helicopters, air support, artillery, electronic warfare, chemical and nuclear weapons. An innovative new asynchronous turn order means that OODA loops and various effects on C3 are accurately modeled as never before.

Moderators: IronMikeGolf, Mad Russian, WildCatNL, cbelva, IronManBeta, CapnDarwin

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SwampYankee68
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RE: Flashpoint Campaigns in WW2 - Would you buy it?

Post by SwampYankee68 »

I love this game, but I'm satisfied with Command Ops as far as WWII goes. I'd much rather you did a near future version of this game engine.
"The only way I got to keep them Tigers busy is to let them shoot holes in me!"
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budd
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RE: Flashpoint Campaigns in WW2 - Would you buy it?

Post by budd »

Pacific.... infantry model would have to be fleshed out.
North Africa...make for an interesting campaign with this engine. How to deal with the axis logistical challenges.

I know the bulge is over done and i really don't much care for playing the bulge at bigger scales, but with this scale and the wego thing i might be interested.
Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

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CapnDarwin
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RE: Flashpoint Campaigns in WW2 - Would you buy it?

Post by CapnDarwin »

Not sure how you "flesh out" the infantry model at a per squad basis. Tracking per person is not really something we need as pointed out elsewhere. Maybe some form of combat effectiveness could be tracked as a pseudo-manpower tracking without getting all hung up with per person overhead. I guess I would need some time to wrap my head around a more infantry-centric model that doesn't bog at our scale. The good thing is we do have time to work the ideas.
OTS is looking forward to Southern Storm getting released!

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On Target Simulations LTD
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budd
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RE: Flashpoint Campaigns in WW2 - Would you buy it?

Post by budd »

I don't mean tracking per person at all Capn, at least i don't think so. but wouldn't you as part of combat effectiveness have to track individual casualties in such infantry heavy actions? i wonder if the infantry based action would bog the action down to the point of affecting players enjoyment of the game. There's alot you guys are going to have to wrap your heads around for the switch to WW2[X(] i'm trying to fathom how the orders cycle will work in WW2...i mean what if they cut the phone wires.......runner...get me a runner up here[:D] Either way you've got my money with what ever you put out. I'm just kinda partial to WW2 as i like to refight histories battles with a chance to change the outcome. Maybe its just my lack of exposure but i haven't really enjoyed a modern game until i played this one. Not to be crude...but this system is the sh*t[&o]. If you don't want to go to the pacific something around Kursk would be ok with me too...... I think MR is familiar with the area.
Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
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Hexagon
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RE: Flashpoint Campaigns in WW2 - Would you buy it?

Post by Hexagon »

Maybe you can reset the votation??? i vote for far east because was my 2nd option.

Thanks.
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Hexagon
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RE: Flashpoint Campaigns in WW2 - Would you buy it?

Post by Hexagon »

Infantry mode.... well in my case i refer to have squad with a certain value in firepower/soldiers when you attack an infantry unit you can score firepower reduction or kills in soldier numbers this made damage over squads be less black and white you can see more grey areas and infantry units survive maybe the same but with a more step by step system in casualties area, apart this is more easy in big actions add a reinforcement system for damage squads because you only need refit the "squad" that is a simple container.



kipanderson
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RE: Flashpoint Campaigns in WW2 - Would you buy it?

Post by kipanderson »

Double Deuce, hi,

Did not mean to ignore you, but during the week sometimes have very little time...

What about concerns that hexes that large would negatively affect the game's manoeuvre aspect given the shorter ranges of early war equipment?

That is true but I am after a version of the game that is a cross between the traditional operational game and the traditional 250m hex, tactical game. I would like to see shorter ranges for fire power.

Having said all of the above, still very much enjoy the game as it is.. but although amazed by the fun and quality in my first few play throughs... instantly thought less rushing around and more waiting for the operational results to come in... then adjusting the plan would be a plus.

All the best,
Kip.


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Mad Russian
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RE: Flashpoint Campaigns in WW2 - Would you buy it?

Post by Mad Russian »

The fire and maneuver should end up being about the same with hex scale cut in half. There is a quote that 800 meters is a good range for a German gunner. This was at Kursk and the unit was equipped with PzKw IV's. With 250 meters per hex that's a normal 3 hex engagement range. With the current scale we the good engagement range is about 4 hexes. So, not much difference. Not enough to be concerned with I'm hoping. With a smaller scale I would think that you would see maneuver be about the same as well.

Good Hunting.

MR
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Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
Akmatov
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RE: Flashpoint Campaigns in WW2 - Would you buy it?

Post by Akmatov »

I voted yes, errr YES! The reason is the excellence and openness of the FCRS system. Yes, there are a lot of WW2 games out, but how many GOOD games/simulations? You make it, I buy it.
TAKODA
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RE: Flashpoint Campaigns in WW2 - Would you buy it?

Post by TAKODA »

ORIGINAL: Akmatov

I voted yes, errr YES! The reason is the excellence and openness of the FCRS system. Yes, there are a lot of WW2 games out, but how many GOOD games/simulations? You make it, I buy it.

You hit the nail square on the head mate. No doubt all of us here have a long history of playing WW2 games, we've played pretty much every decent WW2 game ever developed, but this game engine is different, it's transformed the way battles are played out. In short I think it would be an absolute waste not to cover WW2.
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RE: Flashpoint Campaigns in WW2 - Would you buy it?

Post by MikeGER »

WANT[:D]

i think the most tricky part is to get the scale right
so that on one hand the typical grand tactical "FlashPoint Campaigns feeling" :-) keeps intact!
but on the other hand not all combat - with exception of 88 vs. tanks [;)] - is happening in 1 hex distance

and if you chose a smaller scale then 250 m, some people will surly start demanding 'non abstract single houses' and it went in the direction of ASL
so i think 250m or maybe 200m is good scale.


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CapnDarwin
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RE: Flashpoint Campaigns in WW2 - Would you buy it?

Post by CapnDarwin »

MikeGER, the plan is to be able to tell the game engine that we are playing on either 500m hexes for modern era or 250m hexes for WW2 era fights.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
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SwampYankee68
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RE: Flashpoint Campaigns in WW2 - Would you buy it?

Post by SwampYankee68 »

Captain, if you were to do WWII, is it possible to set it in the pacific? I ask because if I were to see another WWII game I'd want it set in the pacific. There is a dearth of good Pacific Theater wargames as compared to the European Theater.
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CapnDarwin
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RE: Flashpoint Campaigns in WW2 - Would you buy it?

Post by CapnDarwin »

We could go anywhere. The biggest problem I see, is more conflicts to cover then hours and manpower to do them all in a timely fashion. Something we will need to figure out as we go along.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
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SwampYankee68
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RE: Flashpoint Campaigns in WW2 - Would you buy it?

Post by SwampYankee68 »

Well, that is my vote. You've seen the number of comments about the WWII wargame market being crowded, setting at least your initial offering in the pacific would set it apart. I really liked Tiller's Campaign game set in the pacific - Rising Sun I believe. My 2 cents, anyway.
"The only way I got to keep them Tigers busy is to let them shoot holes in me!"
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Mad Russian
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RE: Flashpoint Campaigns in WW2 - Would you buy it?

Post by Mad Russian »

The really good news would be once we get the WWII scale done the community could then go wherever it wants. It doesn't have to wait on us. The OOB/Orbats are all moddable. Maps are being done daily. Many of the maps for Germany are the locations of WWII battles as well. As the library of maps grows so will the versatility of the system.

Good Hunting.

MR
The most expensive thing in the world is free time.

Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.
ComColonel
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RE: Flashpoint Campaigns in WW2 - Would you buy it?

Post by ComColonel »

I would buy it, but would prefer to see the Modern Era (post WW2) fully covered first.

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