Playable!

World in Flames is the computer version of Australian Design Group classic board game. World In Flames is a highly detailed game covering the both Europe and Pacific Theaters of Operations during World War II. If you want grand strategy this game is for you.

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Joseignacio
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Location: Madrid, Spain

RE: Playable!

Post by Joseignacio »

ORIGINAL: bo

[...]

Jose I am afraid I do not understand what you are saying [par for me[:(]] Skype is not an aid for the game of MWIF, IMO, I do not have a cam with skype I was referring to be able to talk to each other while playing net play, as far as you examining stacks of naval units of your enemy isn't that what the Naval Review Details Screen is for?

Bo

Bo, I met one guy who had the game and after many intents, we couldn't play right at Slitherin's the game kept crashing...

So, we played the game in each of our computers and when the game was not working well, we sent the save through email or chat. We also used an option of Gmail which is called 'hangouts" to see the other players moves/rolls/ et caetera.

The problem came because this system was not perfect cause you cannot send such big files as frequently as errors came, considering the huge number of phases, subphases, ..., and how many crashes used to happen. BEcause of this we ended, many times taking decissions just by seeing the other player's screen as he run the game (being mine frozen because of Slitherin) through hangouts and commenting through skype. And the problem was...

... that if you just saw the screen in his computer, you could only see the top unit, be it a division or a plane usually, and maybe hiding faster or special untis (like paratroopers or marines). At least in my circle, and in Eurowif as well, this (if suspected to be on purpose and for an unfair advantage) is considered dirty/not honest playing.

When suddenly a mech div which would normally be atop of a stack appeared from under slower units (that I had no way to see because I could not see cycle through the other player's stacks, cause I only could see the static image ) we had an argument cause I hadn't has the opportunity to see them.

That's why I consider the Skype (or hangouts) an aide, cause it helps the game to work, as it should have worked if not for the bugs. Of course I am meaning (maybe I should have mentioned this) through the camera facilities, that I understand is what make the game be playable in spite of the problems. Maybe I got it wrong?
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Joseignacio
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Location: Madrid, Spain

RE: Playable!

Post by Joseignacio »

ORIGINAL: paulderynck

ORIGINAL: Joseignacio

Bo, I have been using Skype for like 5 or more years, maybe 8 or 10... It is a wonderful tool, indeed.

Problem are;

1 - The game was supposed not to have need of this aides.
2 - You cannot lift the counters of your opponent to see the lower unists in the stacks. For this you need Team Viewer or similar, and security should be an issue.
I have yet to play a game online without Skype and indeed any online game plus Skype is close to 80% of the FTF playing experience. It's hard to imagine playing interactively online without Skype or a tool like it.

1. NetPlay does have a chat ability, but really, who'll bother with the tedious typing?
2. NetPlay provides all the same command functions as for Solitaire.

So it seems you are complaining about things you can't do when trying to play Hot Seat online and those complaints will not be applicable to NetPlay once the bugs in it are solved.


Of course Skype includes a voice/image of player service that I guess was not included.

What I am referring to is using Skype or Hangouts as a a tool to be able to play through seeing the other guy's screen because you cannot netplay normally, which was included in the specifications.
bo
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Joined: Thu Apr 30, 2009 9:52 pm

RE: Playable!

Post by bo »

ORIGINAL: Joseignacio

ORIGINAL: bo

[...]

Jose I am afraid I do not understand what you are saying [par for me[:(]] Skype is not an aid for the game of MWIF, IMO, I do not have a cam with skype I was referring to be able to talk to each other while playing net play, as far as you examining stacks of naval units of your enemy isn't that what the Naval Review Details Screen is for?

Bo

Bo, I met one guy who had the game and after many intents, we couldn't play right at Slitherin's the game kept crashing...

So, we played the game in each of our computers and when the game was not working well, we sent the save through email or chat. We also used an option of Gmail which is called 'hangouts" to see the other players moves/rolls/ et caetera.

The problem came because this system was not perfect cause you cannot send such big files as frequently as errors came, considering the huge number of phases, subphases, ..., and how many crashes used to happen. BEcause of this we ended, many times taking decissions just by seeing the other player's screen as he run the game (being mine frozen because of Slitherin) through hangouts and commenting through skype. And the problem was...

... that if you just saw the screen in his computer, you could only see the top unit, be it a division or a plane usually, and maybe hiding faster or special untis (like paratroopers or marines). At least in my circle, and in Eurowif as well, this (if suspected to be on purpose and for an unfair advantage) is considered dirty/not honest playing.

When suddenly a mech div which would normally be atop of a stack appeared from under slower units (that I had no way to see because I could not see cycle through the other player's stacks, cause I only could see the static image ) we had an argument cause I hadn't has the opportunity to see them.

That's why I consider the Skype (or hangouts) an aide, cause it helps the game to work, as it should have worked if not for the bugs. Of course I am meaning (maybe I should have mentioned this) through the camera facilities, that I understand is what make the game be playable in spite of the problems. Maybe I got it wrong?

I am not versed enough with skype yet to say you got it wrong, that is for people who have had skype a lot longer than I have had it,[ 3 weeks].

Bo
bo
Posts: 4175
Joined: Thu Apr 30, 2009 9:52 pm

RE: Playable!

Post by bo »

ORIGINAL: bo

ORIGINAL: Joseignacio

ORIGINAL: bo

[...]

Jose I am afraid I do not understand what you are saying [par for me[:(]] Skype is not an aid for the game of MWIF, IMO, I do not have a cam with skype I was referring to be able to talk to each other while playing net play, as far as you examining stacks of naval units of your enemy isn't that what the Naval Review Details Screen is for?

Bo

Bo, I met one guy who had the game and after many intents, we couldn't play right at Slitherin's the game kept crashing...

So, we played the game in each of our computers and when the game was not working well, we sent the save through email or chat. We also used an option of Gmail which is called 'hangouts" to see the other players moves/rolls/ et caetera.

The problem came because this system was not perfect cause you cannot send such big files as frequently as errors came, considering the huge number of phases, subphases, ..., and how many crashes used to happen. BEcause of this we ended, many times taking decissions just by seeing the other player's screen as he run the game (being mine frozen because of Slitherin) through hangouts and commenting through skype. And the problem was...

... that if you just saw the screen in his computer, you could only see the top unit, be it a division or a plane usually, and maybe hiding faster or special untis (like paratroopers or marines). At least in my circle, and in Eurowif as well, this (if suspected to be on purpose and for an unfair advantage) is considered dirty/not honest playing.

When suddenly a mech div which would normally be atop of a stack appeared from under slower units (that I had no way to see because I could not see cycle through the other player's stacks, cause I only could see the static image ) we had an argument cause I hadn't has the opportunity to see them.

That's why I consider the Skype (or hangouts) an aide, cause it helps the game to work, as it should have worked if not for the bugs. Of course I am meaning (maybe I should have mentioned this) through the camera facilities, that I understand is what make the game be playable in spite of the problems. Maybe I got it wrong?

I am not versed enough with skype yet to say you got it wrong, that is for people who have had skype a lot longer than I have had it,[ 3 weeks].

Bo
bo
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Joined: Thu Apr 30, 2009 9:52 pm

RE: Playable!

Post by bo »

ORIGINAL: bo
ORIGINAL: Joseignacio

ORIGINAL: bo




Hi Jose, I just downloaded skype for more testing doing net play and it is a wonderful tool, before when I would test with Cad we would have to type out instructions to each other but now we can communicate like we were in the same room together. I have a cheap headset with a mic, cost about 12 to 15 dollars US or you can go go hog wild with some of the headsets for 200 or 300 US dollars[:-]

When net play gets finished skype will be a must for better enjoyment of the game the only problem with skype is that you can not hand a beer to your opponent through skype, sorry![:D]

Bo

Bo, I have been using Skype for like 5 or more years, maybe 8 or 10... It is a wonderful tool, indeed.

Problem are;

1 - The game was supposed not to have need of this aides.
2 - You cannot lift the counters of your opponent to see the lower unists in the stacks. For this you need Team Viewer or similar, and security should be an issue.

Jose I am afraid I do not understand what you are saying [par for me[:(]] Skype is not an aid for the game of MWIF, IMO, I do not have a cam with skype I was referring to be able to talk to each other while playing net play, as far as you examining stacks of naval units of your enemy isn't that what the Naval Review Details Screen is for?

Bo
bo
Posts: 4175
Joined: Thu Apr 30, 2009 9:52 pm

RE: Playable!

Post by bo »

ORIGINAL: Joseignacio

ORIGINAL: bo
ORIGINAL: Joseignacio




Bo, I have been using Skype for like 5 or more years, maybe 8 or 10... It is a wonderful tool, indeed.

Problem are;

1 - The game was supposed not to have need of this aides.
2 - You cannot lift the counters of your opponent to see the lower unists in the stacks. For this you need Team Viewer or similar, and security should be an issue.

Very good Jose it is me who is about 10 light years behind everyone, the reason I downloaded skype was not to play Mwif in net play but to test net play with a few of the beta testers where we could talk to each other rather than type out instructions. If you want put me on your skype contact and we could discuss this, my e-mail is [bowenw1@verizon.net] of course only if you want to[:(]

Bo

Will do, Bo. I just saw the post and I am at work now, not at home, so ... later. [:)]

That sounds good Jose looking forward to talk to you.

Bo
bo
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RE: Playable!

Post by bo »

Sorry for the double posts I am having trouble with my edit button, could be from my end or Matrix's end not sure yet.

Bo
bo
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Joined: Thu Apr 30, 2009 9:52 pm

RE: Playable!

Post by bo »

Hey Jose thought we were going to add each other to skype. I must have misunderstood.

Bo
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Joseignacio
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RE: Playable!

Post by Joseignacio »

NO, Bo, I forgot for some time, sometimes my weekends are hectic...

But as you know we're now connected. [:)]
bo
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Joined: Thu Apr 30, 2009 9:52 pm

RE: Playable!

Post by bo »

ORIGINAL: Joseignacio

NO, Bo, I forgot for some time, sometimes my weekends are hectic...

But as you know we're now connected. [:)]


Jose please watch that wording "connected" some posters might think a catfish scenario is going on here instead of a Barbarossa scenario [:D]

Bo
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Joseignacio
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Joined: Fri May 08, 2009 11:25 am
Location: Madrid, Spain

RE: Playable!

Post by Joseignacio »

ORIGINAL: bo

ORIGINAL: Joseignacio

NO, Bo, I forgot for some time, sometimes my weekends are hectic...

But as you know we're now connected. [:)]


Jose please watch that wording "connected" some posters might think a catfish scenario is going on here instead of a Barbarossa scenario [:D]

Bo

[:D][:D][:D]
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warspite1
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RE: Playable!

Post by warspite1 »

Happy Birthday Joseignacio! [:)]
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
bo
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Joined: Thu Apr 30, 2009 9:52 pm

RE: Playable!

Post by bo »

ORIGINAL: Joseignacio

ORIGINAL: bo

ORIGINAL: Joseignacio

NO, Bo, I forgot for some time, sometimes my weekends are hectic...

But as you know we're now connected. [:)]


Jose please watch that wording "connected" some posters might think a catfish scenario is going on here instead of a Barbarossa scenario [:D]

Bo

[:D][:D][:D]


Oh okay, connected is fine, but just for your birthday [;)] Feliz cumpleanos! Jose.

Bo
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Joseignacio
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RE: Playable!

Post by Joseignacio »

Thanks you both.

I am no fan of birthdays, even mine I think they are given too much importance... [:)] I did my usual life except for a special dinner... [:)]
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