- every individual soldier is tracked
- every round and type of round (for all arms) is tracked and displayed in the unit info box (amongst other relevant unit info such as morale, cohesion, state of readiness, quality of training, support, cover, spotted status etc, see the pic)
- standard sprite ratio in GB is 1:4
- game time is the same as 'real life' - that is, if you want to fight the whole Waterloo battle scenario, you'll need 9 HOURS. or you can play the smaller scenarios, they start at 30 mins.
- I don't know about map scales for either game but I do know that the sprites and buildings are larger than in 'real life'. I read the maps take months as they are taken from a number of historical and topographical sources.
- no idea on lOS either other than to say my experience shows that depending on the topography, hidden maneuver can create some rather awkward situations if done right
btw I know what you mean re bab. I have been following those forums carefully as I was very disappointed with his previous effort, Conflict of Heroes.
Anyway I fear I am spamming this thread. Hope you stick around to see if it's up your alley
cheers Chris





