Ethical Question - help wanted

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

Moderators: Joel Billings, Sabre21, elmo3

Farfarer61
Posts: 713
Joined: Wed Jul 21, 2004 1:29 pm

RE: Ethical Question - help wanted

Post by Farfarer61 »

Oh hell yeah keep them isolated so they don't come back for free, if you are not paying a steep operational price for so doing. You can mop up with 2nd and 3rd line units much later. Equally important, you want to starve to death all the population centres which you have isolated, so that the people are gone from the game forever and do not relocate to the Urals when you finally move in. For Lvov and Leningrad pockets (well all isolated pop centres I imagine ) this means at least 8 turns of unbroken isolation. Very difficult but just think if you can similarly remove Moscow, Kharkov and Krasnodor etc. from ever contributing effectively for the remainder of the game ! Now if the game let the Axis rebuild or repurpose Russian factory cities or left-behind infrastructure I might have a use for the cities and their virtual denizens...
User avatar
Peltonx
Posts: 5814
Joined: Sun Apr 09, 2006 2:24 am
Contact:

RE: Ethical Question - help wanted

Post by Peltonx »

ORIGINAL: Farfarer

Oh hell yeah keep them isolated so they don't come back for free, if you are not paying a steep operational price for so doing. You can mop up with 2nd and 3rd line units much later. Equally important, you want to starve to death all the population centres which you have isolated, so that the people are gone from the game forever and do not relocate to the Urals when you finally move in. For Lvov and Leningrad pockets (well all isolated pop centres I imagine ) this means at least 8 turns of unbroken isolation. Very difficult but just think if you can similarly remove Moscow, Kharkov and Krasnodor etc. from ever contributing effectively for the remainder of the game ! Now if the game let the Axis rebuild or repurpose Russian factory cities or left-behind infrastructure I might have a use for the cities and their virtual denizens...

Manpower is an over looked industry by some.

Its funner taking it then giving back during 41/42 winter then rolling over it again 42 summer.

Double dip
Beta Tester WitW & WitE
Post Reply

Return to “Gary Grigsby's War in the East Series”