The Most Ignorant AI of All Time?

AGEod goes back to the Napoleonic era and delivers the most detailed and comprehensive strategy game ever created about a time of struggle and conquest that forged modern Europe.
tevans6220
Posts: 223
Joined: Sat Sep 03, 2005 12:41 pm

RE: having great fun playing the AI

Post by tevans6220 »

ORIGINAL: loki100

generally good advice some of those settings make a huge difference.

If I am going to play any AGEOD game vs the AI I tend to give myself the hardest activation rule (ie inactive=immobile). If you play a side with poor leadership (Reds in Rus; Union in the Civil War, Austria in RoP) this will result in teeth grinding levels of frustration as you see an opportunity just slip away. On the other hand if you do this with a weak side but better leadership (Confederacy in Civil War, Prussia in RoP, France in WoN), when putting together a bold move you run a hell of a risk.

This setting also makes you very careful about campaigning up to winter as you risk having an army immobilised.

Add on the worst attrition setting (ie you can only replace if static and on a depot).

What you do is to create a situation where the AI becomes a challenge and where you face pretty realistic command problems. Using this setting I've had a couple of vs AI Rise of Prussia games go the full Seven Years (something you never see in PBEM) and it makes France in WoN into a challenge.
Got a comment about your settings. I've used them and know that games are challenging that way but I just don't see how it improves the AI. Those settings just makes things more difficult for you. It doesn't present you with a more challenging AI. To me a challenging AI is one where I don't have to handicap myself in order to get a good game. If you play an AGEOD game using the default settings where you and the AI play by the same rules it's almost a guarantee that you will eventually win. I own every single AGEOD product and it's the same with every game. I'd much rather have an AI that can challenge me on an equal footing than to play against AI where I have to handicap myself. Your settings bring a challenge but it really doesn't improve the AI. It's a little like playing a Civilization game on higher levels. I'd much rather have an AI that's on an equal footing and can beat me without bonuses for it or handicaps for myself.

That's not saying that Athena is bad AI. I've seen it pull off some brilliant moves and make some really dumb moves too. But it's predictable after awhile. I just wish AGEOD would spend a little more time perfecting their AI. They make great games that I want to play. But I don't want to have to play with settings to get a good game from the AI. Like I said, I own all AGEOD titles but I really haven't played them because the AI doesn't really present a challenge anymore. I know the option to play against others is always open but I prefer to play against the AI. Games that provide a challenging AI get played more than those who don't. Command OPs and CMANO are two of my staple games. As far as I know neither AI cheats. So on the occasions where the AI beats me I know that I've just been outsmarted or outplayed and it's not because of some bonus or handicap. Just my opinion. I'm not saying anything is wrong with your suggestion or settings. I do sometimes play that way and lose but then I start thinking that the only reason I lost was because of the settings I chose.
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altipueri
Posts: 1053
Joined: Sat Nov 14, 2009 9:09 am

RE: having great fun playing the AI

Post by altipueri »

I've got nearly all the AGEOD titles and I always find the AI a challenge and rarely get a victory. I guess some of you guys are just too clever by half.

One way to always find the AI bit of a challenge is to keep changing games so that you don't get to game the system because you know the AI will do such and such or that the so and so event will fire.

In the last 48 hours or so I have played:

A random scenario from Combat Mission - Afrika Korps
A scenario from Sid Meier's Gettysburg
A scenario from Command Ops:Battles From The Bulge
Saxony scenario from Rise of Prussia
Shiloh scenario from AGEOD's American Civil War
Shiloh scenario from AGEOD's Civil War 2
A random battle from Medieval Total War
About half an hour of Darkest Hour
About half an hour of For The Glory
An hour of bridge
Half an hour of backgammon.

Luxion110
Posts: 4
Joined: Fri Jul 08, 2016 7:57 am
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RE: having great fun playing the AI

Post by Luxion110 »

it is a bit difficult to watch only into your direction; there are many things wich arent good as they should be, specially in the AI.

but compared to, lets say "map and unit images" the game is getting much more atractiv....

sometimes i havent the feeling as you have,..the ai isnt good enough to challenge me; sometimes i feel overruned by units were i ask myself, how could this happend to my men...:P,..
mainly,..there are many things wich have to be reworked, but with patches and dlc,..there is a way to fix some issues,...
i wouldnt say WON isnt good enough,... for an strategy game (turned based) it is one of those games wich is a must have for all (specially) interested in historical time period,..even if the ai is sometimes easy to handle,..
hey,.../pbem is hard to chalange......(recomended for those you need to be thrilled :P)

regards
pzgndr
Posts: 3691
Joined: Thu Mar 18, 2004 12:51 am
Location: Delaware

RE: Incomplete Hotseat

Post by pzgndr »

ORIGINAL: Aurelian

Speaking of EiA.....
ORIGINAL: obsidiandragon

I still play against useless AI, but set up challenges to make it more interesting.

Wish they would have kept working AI like promised...

Game doesn't work well as a stand alone but is playable for beginning strategies and some tactics. However, when Russia declares war on England because of a lapse of war against Sweden .. that should tell you something. Making deals between allies still has issues, they may tell you they will give you something but that doesn't mean you'll get it etc.. AI player won't surrender until you have destroyed all troops and occupy most of their cities AND they are in instability..

I have NEVER seen an AI build a single ship in years of playing it. So as long as France keeps building them and trying to run British blockade killing a few each time, eventually you WILL get through and England will never rebuild them.

I have been working on an update to EIA for several months now, and I must say that THIS particular post has been rather motivational. As a rebuttal to obsidiandragon's past comments, I would offer obsidiandragon's own recent comment regarding playtesting the upcoming v1.21.03 update at http://www.matrixgames.com/forums/post.asp?do=reply&q=1&messageID=4154979&toStyle=tm
ORIGINAL: obsidiandragon

I think pzgndr has already made an impact on the game. I am enjoying it longer into the game!!

Before, you usually stomp France and one or two other major powers by 1807 and coast to a VP win by late 1809-1810.. so I started adding 100 victory points.. this meant I didn't win until 1812 but had decimated most of Europe by then and I was just taking turns knocking out EVERY MP in turn.. Now, I have gotten into 1809 and it's still a close race, took 2 years to topple France the first time as Austria. Better AI moves, and purchase/placement has come a long way. Still some ways to go, but it's getting there. Thanks for the work!!!

And on another point:

ORIGINAL: rosseau

Thanks for the reminder on Empire in Arms. Just when the nightmares were receding [;)]

Better AI is a cause worth supporting. And even a negative video will probably help Ageod more than hurt.

I agree, better AI is a cause worth supporting! I would like to invite Aurelian and rosseau and others to check out the new v1.21.03 public beta when Matrix Games gets it out in the next couple of weeks or so. It ain't perfect, but it's better! [;)]

Bill Macon
Empires in Arms Developer
Strategic Command Developer
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