Naval combat

Gary Grigsby's strategic level wargame covering the entire War in the Pacific from 1941 to 1945 or beyond.

Moderators: Joel Billings, wdolson, Don Bowen, mogami

User avatar
demonterico
Posts: 288
Joined: Wed Oct 16, 2002 5:57 am
Location: Seattle WA

Post by demonterico »

Drongo I agree completely. I didn't mean to suggest that there shouldn't be player input. In fact since first entering the Matrix forums I've been quite impressed by the general high quality and intellegence of the posts here. I'm sure that many UV players will have excellent suggestions for the game developers.

After posting yesterday I thought of something I could add to my suggestions. I would like to see more rational choices made on which ammunition is used. I hate it when my CAs use up all their 8" ammo on some PG or other small fry. Thats what they had all those 5" guns for.
The world has never seen a more impressive demonstration of the influence of sea power upon history. Those far distant, storm-beaten ships, upon which the Grand Army never looked, stood between it and the dominion of the world. -- Alfred Thayer Mahan
Drongo
Posts: 1391
Joined: Fri Jul 12, 2002 1:03 pm
Location: Melb. Oztralia

No worries

Post by Drongo »

Sorry mate, if my comment sounded a bit abrupt. Writing it and reading it can be worlds apart in meaning.
Have no fear,
drink more beer.
User avatar
demonterico
Posts: 288
Joined: Wed Oct 16, 2002 5:57 am
Location: Seattle WA

Post by demonterico »

Hey no problemm. I just want to be sure I wasn't misunderstood.
I have to be careful along those lines. My mouth often works faster than my brain.

This was a first for me. First time I've been called "mate" by an Aussie.
The world has never seen a more impressive demonstration of the influence of sea power upon history. Those far distant, storm-beaten ships, upon which the Grand Army never looked, stood between it and the dominion of the world. -- Alfred Thayer Mahan
EricLarsen
Posts: 450
Joined: Tue Jul 09, 2002 8:00 pm
Location: Salinas, CA Raider Nation

Less graphics, better results

Post by EricLarsen »

While the combat system for UV was okay I think it needed some improvement in giving historically accurate results. Personally I found the graphics for UV to be old-style EGA standard stuff and therefore not real interesting to watch. It's also rather too abstract with, as one replier put it "like a junior high school dance where the boys line up on one side and the girls line up on the other side and nobody dances". While it might be great to have some super duper topdown scalable view as in SSI's old Great Naval Battle series it would detract from the overall strategic game. I for one don't want to see a great strategic/operational game ruined by the development team wasting too much time trying to incorporate some grand tactical battle system that adds nothing but some unnecessary chrome to the game. The game that comes to mind most is Evil Empire Interactive's Napoleon 1813, a great operational game concept ruined by trying to incorporate a worthless tactical battle generator. Neither portion of the game worked and this is a prime case of trying to do too much in a game and losing sight of the game's objective. I sure hope that WitP doesn't go down this drain as it would be a shame to waste a great strategic/operational game with some slick dysfunctional tactical battle generator.

If someone needs to be distracted by the eye candy then keep the current abstract tactical system and keep concentrating on giving us good historically accurate battle results in our combat reports. Personally I don't watch the combat animations and I'm only interested in the combat report since I'm more interested in playing the next turn and setting up new things to do.

My impression of UV's naval combat was that ships sank too fast. It seemed like it didn't take that much to sink a battleship whereas when I read history it seems like they were some tough suckers to sink. I'd like to see some improvement in realism in this area.
Eric Larsen
Drongo
Posts: 1391
Joined: Fri Jul 12, 2002 1:03 pm
Location: Melb. Oztralia

Post by Drongo »

Posted by Demontercio
This was a first for me. First time I've been called "mate" by an Aussie.


Relax, it doesn't mean we're engaged or anything.;)

Unless, of course, you own a brewery.
Have no fear,
drink more beer.
User avatar
demonterico
Posts: 288
Joined: Wed Oct 16, 2002 5:57 am
Location: Seattle WA

Post by demonterico »

quote:
__________________________________________________
Relax, it doesn't mean we're engaged or anything.
__________________________________________________

Yeah and now I suppose you wont respect me in the morning.
The world has never seen a more impressive demonstration of the influence of sea power upon history. Those far distant, storm-beaten ships, upon which the Grand Army never looked, stood between it and the dominion of the world. -- Alfred Thayer Mahan
Aussie
Posts: 116
Joined: Thu Oct 03, 2002 4:54 am
Location: Darwin, Australia

Post by Aussie »

Yeah and now I suppose you wont respect me in the morning.

He might if you cooked breakfast:D
User avatar
demonterico
Posts: 288
Joined: Wed Oct 16, 2002 5:57 am
Location: Seattle WA

Post by demonterico »

Does he like moldy rice balls and sake?
The world has never seen a more impressive demonstration of the influence of sea power upon history. Those far distant, storm-beaten ships, upon which the Grand Army never looked, stood between it and the dominion of the world. -- Alfred Thayer Mahan
Post Reply

Return to “War In The Pacific - Struggle Against Japan 1941 - 1945”