Flag MOD Request

Graphics, sound, and database mods.

Scenarios should still be posted in the main 'Mods and Scenarios' forum below
User avatar
sPzAbt653
Posts: 10054
Joined: Thu May 03, 2007 7:11 am
Location: east coast, usa

RE: MOD Request

Post by sPzAbt653 »

Unzip the file contents into 'Documents/My Games/The Operational Art of War IV/'Graphics Override'. The files must be separate, it will not work if you keep them in a folder.
Does this group of flag mod files change all roundels to square?
I think it does, let me know if you find otherwise, thanks.
lamarax
Posts: 6
Joined: Mon Jun 20, 2016 9:26 am

RE: MOD Request

Post by lamarax »

I' ll just leave this here for anyone interested.

[Edit] I have done a dumb mistake offsetting the roundels file. Now it's ok. Please redownload.
Attachments
Historical_flags.zip
(1.18 MiB) Downloaded 142 times
ninja81
Posts: 45
Joined: Mon May 16, 2016 10:44 am

RE: MOD Request

Post by ninja81 »


Edit
ninja81
Posts: 45
Joined: Mon May 16, 2016 10:44 am

RE: MOD Request

Post by ninja81 »


Edit
stolypin
Posts: 240
Joined: Sun Dec 23, 2012 1:06 pm

RE: MOD Request

Post by stolypin »

ORIGINAL: lamarax

I' ll just leave this here for anyone interested.

[Edit] I have done a dumb mistake offsetting the roundels file. Now it's ok. Please redownload.

Thanks!
User avatar
Champagne
Posts: 481
Joined: Mon Sep 27, 2004 9:12 pm
Location: Land of Magog

RE: Flag MOD Request

Post by Champagne »

Anyway we can bump this topic? I've migrated my game set to a new computer and on to Steam.

I'm having trouble installing the Historical Flags for the German WW2 forces. I've tried both the "Old School" method and the "Graphic Override Folder" method. No luck with either method for me.

I am quite confused.
Only the dead have seen the end of War.

-- Plato
User avatar
rhinobones
Posts: 2161
Joined: Sun Feb 17, 2002 10:00 am

RE: Flag MOD Request

Post by rhinobones »

ORIGINAL: Champagne

I'm having trouble installing the Historical Flags for the German WW2 forces. I've tried both the "Old School" method and the "Graphic Override Folder" method.

Placing the new files in the Graphics Override folder should make a global change. Suggest you check:

1. Make sure the file names (h_flags, s_flags and flags) you’ve placed in the Graphics Override folder are exactly the same as the files you want to override.
2. Make sure you are using the “png” flag files, not the “bmp” files.
3. There are three flag files needed, small, huge and normal. Make sure you have them all.

Regards
Colin Wright:
Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil

Post by broccolini » Sun Nov 06, 2022
. . . no-one needs apologize for douchebags acting like douchebags
User avatar
Champagne
Posts: 481
Joined: Mon Sep 27, 2004 9:12 pm
Location: Land of Magog

RE: Flag MOD Request

Post by Champagne »

What is the name of the file used for the Nation Roundels on the Unit Display?

I placed the modded files that Lamarax gave us in Post #42 in my Graphics Override Folder. I see no affect, at least on the Unit Display Roundel.

Here are the names of the Lamarax files I placed in the Graphics Override Folder, all .png files.

h Flag Roundels

h flags

s flags

So far, I don't see any change. The National Roundel for the German units is still not the Historical symbol.
Only the dead have seen the end of War.

-- Plato
User avatar
Shadrach
Posts: 762
Joined: Tue Oct 16, 2001 8:00 am
Location: Oslo, Norway
Contact:

RE: Flag MOD Request

Post by Shadrach »

The mod will need to include all sizes of the necessary files for the override to work, or it will just fall back to using the defaults.
The mod only includes the h_ and s_ file.

You need these in the correct sizes:
h_FlagRoundels.png
h_flags.png
FlagRoundels.png
flags.png
s_flags.png
(there is no s_FlagRoundels)

For convenience I've uploaded my files here. Note that these are from Cabido's mod so they're a bit different than stock. Looks nicer IMO, and they have the "historical" flags.



Attachments
Historical_flags.zip
(831.68 KiB) Downloaded 64 times
OUW (Order of the Upgrade Wars)
Image
There are folks out there with way too much time on their hands.
- Norm Koger
User avatar
Curtis Lemay
Posts: 14715
Joined: Fri Sep 17, 2004 3:12 pm
Location: Houston, TX

RE: Flag MOD Request

Post by Curtis Lemay »

ORIGINAL: Shadrach

The mod will need to include all sizes of the necessary files for the override to work, or it will just fall back to using the defaults.
The mod only includes the h_ and s_ file.

You need these in the correct sizes:
h_FlagRoundels.png
h_flags.png
FlagRoundels.png
flags.png
s_flags.png
(there is no s_FlagRoundels)

For convenience I've uploaded my files here. Note that these are from Cabido's mod so they're a bit different than stock. Looks nicer IMO, and they have the "historical" flags.



What are the differences, other than the German flag?
My TOAW web site:

Bob Cross's TOAW Site
User avatar
Champagne
Posts: 481
Joined: Mon Sep 27, 2004 9:12 pm
Location: Land of Magog

RE: Flag MOD Request

Post by Champagne »

Thanks very much. I shall try it out.

This is probably an obvious question, but, I'll ask anyway: My "Graphics Override" folder contains many sub-folders that don't seem to concern graphics at all. As such, when I enter the Mod .png files into the Graphics Override folder, these .png files sit there beside the many sub-folders.

I assume that this configuration is normal and not a problem?

I assume that there is no need for me to create a sub-folder for the Mod .png files?

Thanks.


PS Probably no problems arise out of this arrangement because the initial "look-see" at the game with the Mod files is a great success. The mod graphics are outstanding. Great work. My kudos to the Modder. Thanks.
Only the dead have seen the end of War.

-- Plato
User avatar
Shadrach
Posts: 762
Joined: Tue Oct 16, 2001 8:00 am
Location: Oslo, Norway
Contact:

RE: Flag MOD Request

Post by Shadrach »

ORIGINAL: Champagne
This is probably an obvious question, but, I'll ask anyway: My "Graphics Override" folder contains many sub-folders that don't seem to concern graphics at all. As such, when I enter the Mod .png files into the Graphics Override folder, these .png files sit there beside the many sub-folders.

I assume that this configuration is normal and not a problem?

If you see a lot of subfolders in Graphics Override, you're in the Program Files (install) directory and not Documents. The only default folder there should be "Cursors". Unless you've previously manually copied the content of the game install directory to Documents?

It shouldn't make such a big difference, but bound to cause confusion next time you're trying to mod something, and might get broken by patches.

The recommended folder for mods is in the Documents here:
c:\Users\<username>\Documents\My Games\The Operational Art of War IV\

Copy that path into Explorer and place the png files directly in that folder.

Sub-folders are only needed when you have custom graphics that apply to only a single scenario.
OUW (Order of the Upgrade Wars)
Image
There are folks out there with way too much time on their hands.
- Norm Koger
User avatar
Shadrach
Posts: 762
Joined: Tue Oct 16, 2001 8:00 am
Location: Oslo, Norway
Contact:

RE: Flag MOD Request

Post by Shadrach »

ORIGINAL: Curtis Lemay
What are the differences, other than the German flag?

Actually, the roundels are the same, but the flags are a bit less saturated and have a nice edge effect. Makes their presence on the map a little more subtle.

Image
OUW (Order of the Upgrade Wars)
Image
There are folks out there with way too much time on their hands.
- Norm Koger
User avatar
Curtis Lemay
Posts: 14715
Joined: Fri Sep 17, 2004 3:12 pm
Location: Houston, TX

RE: Flag MOD Request

Post by Curtis Lemay »

Now that the swastika is allowed again (for games), we're looking for just this sort of stuff. Would you let us include it in the next update? All I have the power to offer is your name in the credits.
My TOAW web site:

Bob Cross's TOAW Site
User avatar
Shadrach
Posts: 762
Joined: Tue Oct 16, 2001 8:00 am
Location: Oslo, Norway
Contact:

RE: Flag MOD Request

Post by Shadrach »

ORIGINAL: Curtis Lemay
Now that the swastika is allowed again (for games), we're looking for just this sort of stuff. Would you let us include it in the next update? All I have the power to offer is your name in the credits.

I'd love to. But it's not my permission to give - these are made by Cabido for the Boardgame Style Mod [:)]
https://www.matrixgames.com/forums/tm.asp?m=4523087
(The full mod is still available here but no idea for how long: https://drive.google.com/file/d/1lbpdh7 ... dM7vb/view )

Not sure if he's still contactable.

However, pragmatically thinking, as his work is a modification of the original work by the developer, not sure it's actually needed. But it's always nice to ask, and they would look great in the game [;)]

OUW (Order of the Upgrade Wars)
Image
There are folks out there with way too much time on their hands.
- Norm Koger
User avatar
Curtis Lemay
Posts: 14715
Joined: Fri Sep 17, 2004 3:12 pm
Location: Houston, TX

RE: Flag MOD Request

Post by Curtis Lemay »

Well, my legal knowledge gets exhausted in a big hurry.

Is there any other mod out there with an historical German WWII flag?
My TOAW web site:

Bob Cross's TOAW Site
User avatar
Shadrach
Posts: 762
Joined: Tue Oct 16, 2001 8:00 am
Location: Oslo, Norway
Contact:

RE: Flag MOD Request

Post by Shadrach »

Well, I could relatively easy mock up a quick flag mod based on the original files, but I only have the GIMP to work with, and a true graphics pro with Photoshop (like Cabido) would be the best for quality in terms of scaling and possibly there will be some detail work needed after scaling.


OUW (Order of the Upgrade Wars)
Image
There are folks out there with way too much time on their hands.
- Norm Koger
User avatar
Curtis Lemay
Posts: 14715
Joined: Fri Sep 17, 2004 3:12 pm
Location: Houston, TX

RE: Flag MOD Request

Post by Curtis Lemay »

Well, he hasn't logged in in over a year. And there is no other contact path given. I think we have to give up on Cabido.
My TOAW web site:

Bob Cross's TOAW Site
User avatar
Shadrach
Posts: 762
Joined: Tue Oct 16, 2001 8:00 am
Location: Oslo, Norway
Contact:

RE: Flag MOD Request

Post by Shadrach »

You can use these if/when you release a new patch, attached. These are based on the original game files, combined with the flag from Wikipedia:
https://commons.wikimedia.org/wiki/File ... –1945).svg

Should look good enough in the game, but lacking some of the finesse of Cabido's work.

Edit; just noticed there's actually a "m_FlagRoundels.png" as well, so added that. No idea if it's actually used in-game though.
Attachments
Historic Flag Mod.zip
(1.18 MiB) Downloaded 75 times
OUW (Order of the Upgrade Wars)
Image
There are folks out there with way too much time on their hands.
- Norm Koger
User avatar
Curtis Lemay
Posts: 14715
Joined: Fri Sep 17, 2004 3:12 pm
Location: Houston, TX

RE: Flag MOD Request

Post by Curtis Lemay »

Looks super!
My TOAW web site:

Bob Cross's TOAW Site
Post Reply

Return to “Mods”