You can cycle to Reentry Point if you want to set that. This scenario doesn’t have any units that reconstitute, so there was no need for a reentry point.
The forces are still not fully defined, however. Since we’re in Deployment Mode, we can finally call up the Unit Report:
Note the “Veteran/Untried” button. This is the only place where this factor can be set (that’s always been the case). But there are a number of new features:
The Unit Size button is now here.
The Color Set button is now here.
The Available System pane is now here.
The Unit Name button is now here.
The Supply/Readiness/Proficiency button is now here.
The Copy Unit button is now here.
All those Force Editor functions are now available on the Unit Report. Although not yet completed, the Unit Report is being enabled to perform many of the functions of the legacy Force Editor.
Note how the Available Systems pane has some improvements over the Force Editor:
There is now a scroll bar.
Which individual equipment sections are expanded is up to the user via the section names.
There are buttons to expand all sections or collapse all sections. (The shot shows all sections collapsed).