ORIGINAL: sPzAbt653
That's a statement that some will use in any situation, so I won't debate it. The point is that - when D21 was created there was a very similar two player scenario called Fire in the East. That scenario had no PO. So D21 became a very similar scenario to that one but with a Soviet PO. Therefore, D21 offered solitaire play vs. the Soviet computer. Now in order to get the best possible out of the computer, the Soviet side had to be set up differently, so much so that if we said that a human could take control of the Soviets, then the Axis player might cry foul on the 'balance' card. Therefore, D21 doesn't like humans playing the Soviet side [:-]
OK I had a look at it, and according to the description, it's biased towards the Soviet player to give the PO a chance. Fair enough, if the creator has gone to these lengths to make it harder (and probably more realistic) for a human player against a computer.





