New Scenario for Testing - IOF #5 Hormuz Hoedown

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Gunner98
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RE: New Scenario for Testing - IOF #5 Hormuz Hoedown

Post by Gunner98 »

OK

Here is an update for this one. Lots of little changes. Should last a little longer and be a little more difficult for NATO to do an early sweep.

Thanks to all the testers.

B
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Badlandz
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RE: New Scenario for Testing - IOF #5 Hormuz Hoedown

Post by Badlandz »

Gunner,

I am trying this one now. A few notes:

-Pakistan and India are selectable sides.
-The Iranian side fires on the the Pakistan fishing boats that sorties from Jiwani. Intentional? Subsequent to that the fishing boat sunk message and point loss for Nato fires.
-About 45 minutes in the Badger off of India identifies the Aliseo. The Oscar fires 6 missles at her. Perhaps the WRA should limit the targets to HVU type ships (CVN,CG,AO,AE)? Would this be more in line with Soviet doctrine?
-Fishing fleets. I love the addition! Anything that complicates the players’ targeting helps. On the downside, I was able to identify everything fishing vessel and their side immediately. I suggest that the fishing fleets be a separate side allied to their countries. Also, their emcon set to passive. Throw in a couple of Iranian merchants or fishing vessels wandering the middle of the AO to give them a chance to spot the NATO ships.
-The additional SAM batteries definitely makes things tougher. I sent a SEAD raid against Bushehr and failed. Not a single battery damaged. Several reports of detonations.
-The AWACS flak trap almost worked.😋
-So far there have been no fast boats hitting mines.

Thanks again for these scenarios!
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Gunner98
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RE: New Scenario for Testing - IOF #5 Hormuz Hoedown

Post by Gunner98 »

Thanks

Some good points there.

Cheers

B
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Gunner98
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RE: New Scenario for Testing - IOF #5 Hormuz Hoedown

Post by Gunner98 »

OK

Another version. (V1.4)

Fixed up some of the points Badlandz mentioned

-Sorted out Iran firing immediately
-Sorted out the immediate identification of the fishing vessels
-Added the Rescue script crated by angster and modified by TyphoonFr
-Added some CSAR resources and Kuwaiti PBs
-A surprise or two.


Enjoy

Edit - shortly after start a ghost contact appears. PB#1089 just off of Abu Musa island on the western entrance to the Straits. It then spawns a message every second (Contact PB#1089 has been lost). There is nothing there and I don't know where it is coming from but it is annoying. Simply select the unit, hit 'P' to drop contact and its fixed. Weird.
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Gunner98
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RE: New Scenario for Testing - IOF #5 Hormuz Hoedown

Post by Gunner98 »

Anything else on this one guys?

B
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TheOriginalOverlord
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RE: New Scenario for Testing - IOF #5 Hormuz Hoedown

Post by TheOriginalOverlord »

Sorry..life is getting in the way of my gaming...no reports from me.. :(
Semper Fi!

Jeremy

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Badlandz
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RE: New Scenario for Testing - IOF #5 Hormuz Hoedown

Post by Badlandz »

Hello Gunner,

I restarted this one with V1.4. Looks good. One question:

I initiated an attack against the Northern Gulf CAP with 4 Mirage F1 and 2 A-4. ( Had to see how the Kuwaiti’s would fair 😋)

The Soviet MiG-29’s intercept mission fired and attempted to chase down my fleeing fighters. Several Migs fell to Patriot missles around Kuwait. With the Kuwaiti’s landed the remainder wandered south along the Gulf. The end result was 10 MiG-29 downed by Patriot missles within a few hours. Any way to restrict the flights from wandering that far away?

I think this one is Ready!
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Gunner98
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RE: New Scenario for Testing - IOF #5 Hormuz Hoedown

Post by Gunner98 »

Yeah, there's certainly no surprise to the Iranians that the Patriots are there so I can fix that up with a no-nav zone.

Thanks

B
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RE: New Scenario for Testing - IOF #5 Hormuz Hoedown

Post by Gunner98 »

OK this one is ready to go. Thanks for all your help.

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