Version 4.1.0.21 Available

The sequel of the legendary wargame with a complete graphics and interface overhaul, major new gameplay and design features such as full naval combat modelling, improved supply handling, numerous increases to scenario parameters to better support large scenarios, and integrated PBEM++.
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r6kunz
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RE: Version 4.1.0.21 Available

Post by r6kunz »

Thanks guys!
That was it. Finding the Installer. Good to go.
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tdavie
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RE: Version 4.1.0.21 Available

Post by tdavie »

I downloaded and installed 4.1.0.21 over a purchased 4.1.0.20 After updating/installing the app version still says 4.1.0.20 Assuming this isn't normal, any ideas what to do?

Would like to be able to play pbem.

thanks

Tom
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Lobster
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RE: Version 4.1.0.21 Available

Post by Lobster »

Initially the scenario and alt graphics were put in the Documents folder under MyGames/TOAW. We were told it had to be this way because of Windows.

Then TOAW was released on Steam. Steam puts everything in the TOAW folder in the Steam folder. This would have been fine if everything was just left like that. The Matrix installation as it was originally. The Steam installation as it was originally. We are not stupid. We could have just gone with that. Everyone was used to where stuff was.

But no.

For reasons unknown the Matrix installation with the .21 patch put the scenario files that came with the game in the Matrix/TOAW folder and then anything that was player made and NOT part of the installation was put in the Documents/MyGames folder. We were told it was less confusing. Maybe on Bizarro World. Sorry to put it that way but it adds so much confusion.

So if you are working on a scenario with the Matrix installation it's going to go into the Documents/MyGames folder. If you are looking for a scenario that was included with the Matrix installation it will be in the Matrix/TOAW folder. That's for the Matrix installation. Everything that is done with a Steam installation is all in the Steam/TOAW folder.

I wouldn't be surprised if any or all of what I just posted is wrong. [:D]

I've simply given up and put everything in the Documents/MyGames folder and do everything from there, Steam or Matrix installation. Saves me a little sanity.

If anyone would have bothered to ask the people who actually use this stuff the most we would have told them they are making a mistake. Leave it alone.
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Zovs
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RE: Version 4.1.0.21 Available

Post by Zovs »

When I purchased TOAW IV, it installed .20, and then I installed the .21 patch. When in a game I click about it shows .21.

So no idea on why yours does not do that?
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Lobster
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RE: Version 4.1.0.21 Available

Post by Lobster »

ORIGINAL: tdavie

I downloaded and installed 4.1.0.21 over a purchased 4.1.0.20 After updating/installing the app version still says 4.1.0.20 Assuming this isn't normal, any ideas what to do?

Would like to be able to play pbem.

thanks

Tom

Do you have to unzip .21 and physically move the files to TOAW and overwrite .20 that way? I don't recall.
ne nothi tere te deorsum (don't let the bastards grind you down)

If duct tape doesn't fix it then you are not using enough duct tape.

Two things are infinite: the universe and human stupidity and I’m not sure about the universe-Einstein.
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RE: Version 4.1.0.21 Available

Post by larryfulkerson »

I just executed the .21 patch that I downloaded from the member's area
and automatically the .21 overwrote the .20 version.

One thing you could do is go to the FTP site and download the .21 version
and install it manually in the root directory of the game and fix your
shortcut to point to the new version rather than the old version. And
there are newer versions than .21 out there. I'm testing the .30 version
as we speak.
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Zovs
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RE: Version 4.1.0.21 Available

Post by Zovs »

Seconded what Larry said here for me for the .21 out of the box.
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Shadrach
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RE: Version 4.1.0.21 Available

Post by Shadrach »

ORIGINAL: larryfulkerson
I'm testing the .30 version as we speak.

Oooh interesting. Any titbits you'd care to share, like what stuff is fixed? Or when it's out, it's been like six months now... [8|]
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larryfulkerson
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RE: Version 4.1.0.21 Available

Post by larryfulkerson »

ORIGINAL: Shadrach
ORIGINAL: larryfulkerson
I'm testing the .30 version as we speak.
Oooh interesting. Any titbits you'd care to share, like what stuff is fixed? Or when it's out, it's been like six months now... [8|]
I've been keeping track of what changes have been done lately to the game engine versions and from what I can reconstruct from my notes I think something very much like what's listed here is very close to what's been done:

4.1.0.21: Added creating document scenarios folder

4.1.0.22: Added EntryTurn to the Formation in the XML saves
Modified load routine to Clear the Strategic Options structure on loading a new scenario.
File Open in the editor should now prefer opening the Documents folder instead of the Program Files Folder.

4.1.0.23: a fix to the bug in the Victory Award value code.
A fix for the bug with the Equipment Editor AP value when the equipment has the Low or High Air flags checked. There was some other improvement to AP values as well.

4.1.0.24: Fixed issue with crash when viewing the battle report if a formation/side/unit name had () in it like Blue(US)

4.1.0.25: Fixed issue with counterbattery being too devastating against coastal guns.

4.1.0.29: A fix for OOB Export.
Graphics search now includes program files/alt graphics

4.1.0.30: rolled back new objective code, guided missile range, rules prefix fix

I have to keep track of the changes because that's what I have to test. I have no idea when the next patch will come out but I have a sneaky suspecision that it won't be anytime soon. There's a LOT of stuff to adjust yet and our developers went on vacation or something. The last time either of them logged in and posted something was like the 21st of April I believe. I wonder what's happened.
Russia’s 41st Army COLLAPSED in Pokrovsk — 25,000 Soldiers KILLED After a RIDICULOUS Russian Assault
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Zovs
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RE: Version 4.1.0.21 Available

Post by Zovs »

I hope all the Editor bugs that are repeatable and CTD are fixed in the next version.
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Shadrach
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RE: Version 4.1.0.21 Available

Post by Shadrach »

Thanks Larry!
Not as much fixed in the way of needed UI stuff as I was hoping, but these are good:

File Open in the editor should now prefer opening the Documents folder instead of the Program Files Folder.
Graphics search now includes program files/alt graphics


This will avoid a lot of confusion in the future I believe [;)]

They really should release smaller fixes more often and keep the big OOB/rules/data changes that need a lot of testing for longer cycles. Then again, judging by the amount of confusion every time a patch is to be installed maybe not such a good idea as it sounds [:D]
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76mm
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RE: Version 4.1.0.21 Available

Post by 76mm »

ORIGINAL: larryfulkerson
4.1.0.22: Added EntryTurn to the Formation in the XML saves
Hurray, I've been waiting for that!
ORIGINAL: larryfulkerson
Modified load routine to Clear the Strategic Options structure on loading a new scenario.
Sorry, what is the "Strategic Options Structure"?
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Zovs
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RE: Version 4.1.0.21 Available

Post by Zovs »

The Editor crashing to the desktop really needs fixed, it happens every time.

I can send instructions on how to crash it.
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riflebrigade
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RE: Version 4.1.0.21 Available

Post by riflebrigade »

Is 4.1.0.21 still required unable to log onto site to download file and 4.1.0.21 is not in members area?

Is it ok to load 4.1.0.20 and then 4.1.0.40?
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cathar1244
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RE: Version 4.1.0.21 Available

Post by cathar1244 »

ORIGINAL: riflebrigade

Is 4.1.0.21 still required unable to log onto site to download file and 4.1.0.21 is not in members area?

Is it ok to load 4.1.0.20 and then 4.1.0.40?

That is how I upgraded. Don't run the game until .40 is finished with its installation.

Cheers
ianlavorente
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RE: Version 4.1.0.21 Available

Post by ianlavorente »

I can't update via updater because it doesn't find current version and the other links do not work for me, what do I do?
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