Iran,Iraq, Russian and modified British factions.
Re: Iran,Iraq, Russian and modified British factions.
Thanks!
I think it's kindo a Bradley on steroids , been working ont the T-64 E as well
They both can lay quite a volume of fire...
I think it's kindo a Bradley on steroids , been working ont the T-64 E as well
They both can lay quite a volume of fire...
Re: Iran,Iraq, Russian and modified British factions.
If you are going to put prototypes in (and that I agree looks fantastic what you did there), Id request that you make them distinctly limited, so if you are playing as Russia, they dont show up in large numbers. I found from the British ones I did, for example the FV432 AA vehicle I put in, I set it to may 1973, and it will only show up in that month. If people want to play it, then they can just set any scenario to that month, or go in the editor and widen its deployment date out. Did the same with the Chieftain Marksman.
Just a helpful suggestion on my part.
Just a helpful suggestion on my part.

Re: Iran,Iraq, Russian and modified British factions.
Dear Stuart,
I do agree wholeheartedly. I'm not good yet at fixing dates and ammo etc..
Here is the T-64E ingame, I didn't know if I had to put two 23mm guns for the turret (can it be placed in a turret that would rotate on top of the tank turret ?) or like I did, one and then 2times.
The turret here is not yet finished, and I have problems setting the ammo for the 23 mm gun (should be only 900 rounds)
As for the helos they use the right gun (same as the bmp2) and I made the correct missiles for each (check it)so apart from the available dates they're ok
then there is the real availability : ukraine has no Ka-50 or 52 or mi-28..
I do agree wholeheartedly. I'm not good yet at fixing dates and ammo etc..
Here is the T-64E ingame, I didn't know if I had to put two 23mm guns for the turret (can it be placed in a turret that would rotate on top of the tank turret ?) or like I did, one and then 2times.
The turret here is not yet finished, and I have problems setting the ammo for the 23 mm gun (should be only 900 rounds)
As for the helos they use the right gun (same as the bmp2) and I made the correct missiles for each (check it)so apart from the available dates they're ok
then there is the real availability : ukraine has no Ka-50 or 52 or mi-28..
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- ur_t64E_td2.png (19.09 KiB) Viewed 1866 times
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- ur_t64E_td.png (17.94 KiB) Viewed 1866 times
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- ur_t64E_hd.png (26.4 KiB) Viewed 1866 times
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- Untitled-1.png (2.93 MiB) Viewed 1866 times
Re: Iran,Iraq, Russian and modified British factions.
here's the latest files
nb not jsgme ready
nb not jsgme ready
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- StuartDatabaseAddonFH2.zip
- (8.53 MiB) Downloaded 69 times
Re: Iran,Iraq, Russian and modified British factions.
Ukrainian one of a kind:
Mtlb and 80 mm aircraft rocket pod
https://twitter.com/UAWeapons/status/15 ... lhbanQPRBA
This is what a KrAZ Spartan armored infantry mobility vehicle with a Sarmat combat module
Mtlb and 80 mm aircraft rocket pod
https://twitter.com/UAWeapons/status/15 ... lhbanQPRBA
This is what a KrAZ Spartan armored infantry mobility vehicle with a Sarmat combat module
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- IMG_20220501_172958.jpg (152.26 KiB) Viewed 1839 times
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- IMG_20220501_173026.jpg (251.01 KiB) Viewed 1839 times
Re: Iran,Iraq, Russian and modified British factions.
T-64 Bulat with turret add on armor
I made it as a clone of the existing bulat so as to keep it separate
I made it as a clone of the existing bulat so as to keep it separate
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- ur_t64_td4.png (22.35 KiB) Viewed 1805 times
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- Untitled-4.png (265.42 KiB) Viewed 1806 times
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- bulat 2.png (1008.4 KiB) Viewed 1808 times
Re: Iran,Iraq, Russian and modified British factions.
add on with bulat new turret sprite
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- StuartDatabaseAddonFH.zip
- (8.58 MiB) Downloaded 41 times
Re: Iran,Iraq, Russian and modified British factions.
Tiger HAD and HAP
ingame is based on a clone of the ah-64 so far, made 3 types HAD, HAP (no gun) and ARH (Oz), has own gun and ammo
A pity you have to make a whole new sprite for different weapons loads though.. wish we could 'load' weapon sets
need spike missile
ingame is based on a clone of the ah-64 so far, made 3 types HAD, HAP (no gun) and ARH (Oz), has own gun and ammo
A pity you have to make a whole new sprite for different weapons loads though.. wish we could 'load' weapon sets
need spike missile
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- tiger.png (439.91 KiB) Viewed 1762 times
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- de_tiger_fs.png (52 KiB) Viewed 1767 times
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- de_tiger_fd.png (52.93 KiB) Viewed 1781 times
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- tiger.png (1.44 MiB) Viewed 1781 times
Re: Iran,Iraq, Russian and modified British factions.
and the Oz ARH Tiger (availability 3.5 out of 16...) I added it to the US ingame for now
Spike ER missile added
Pars 3 missile added
Spike ER missile added
Pars 3 missile added
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- oz_tiger_fs.png (51.8 KiB) Viewed 1735 times
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- oz.png (303.2 KiB) Viewed 1735 times
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- Posts: 16
- Joined: Fri Apr 15, 2022 7:24 pm
Re: Iran,Iraq, Russian and modified British factions.
You're a busy man these days, Keltos01
Thanks a lot.

Re: Iran,Iraq, Russian and modified British factions.

here are the latest files (not jsgme ready)with the strange Bulat and the Tiger (which could be added to the french for those who have em)
Added the AH Z viper to the us, well made a pic of the added units for clarity
A pity that one cannot load the weapons on a set helo/plane but we have to make on helo with a set load
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- addonfh.png (97.89 KiB) Viewed 1679 times
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- StuartDatabaseAddonFH.zip
- (8.73 MiB) Downloaded 52 times
Re: Iran,Iraq, Russian and modified British factions.
borrowed some pixels from the stock mangusta to better the tiger, so new sprites, and one for the ah-64 apache
.you can use these sprites directly and drop them in the us, aus, and de folders
.you can use these sprites directly and drop them in the us, aus, and de folders
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- us_ah64_fs.png (40.23 KiB) Viewed 1651 times
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- oz_tiger_fs.png (52.36 KiB) Viewed 1656 times
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- de_tiger_fs.png (51.84 KiB) Viewed 1656 times
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- de_tiger_fd.png (53.93 KiB) Viewed 1656 times
Re: Iran,Iraq, Russian and modified British factions.
And now a revamped A-129A Mangusta
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- it_a129A_fs.png (33.77 KiB) Viewed 1596 times
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- mang.png (765.29 KiB) Viewed 1596 times
Re: Iran,Iraq, Russian and modified British factions.
Working on the rooivalk
Made its gun, ammo, missiles Swift and ingwe and 7 inch laser guided rockets.
Thoughiwished they wouldn't shoot their load that fast
https://www.army-technology.com/projects/rooivalk/
Made its gun, ammo, missiles Swift and ingwe and 7 inch laser guided rockets.
Thoughiwished they wouldn't shoot their load that fast
https://www.army-technology.com/projects/rooivalk/
Last edited by Keltos01 on Wed May 11, 2022 9:34 pm, edited 1 time in total.
Re: Iran,Iraq, Russian and modified British factions.
I tried to load the database but I get an error message. Has this happened to anyone?Keltos01 wrote: Thu May 05, 2022 7:16 am
here are the latest files (not jsgme ready)with the strange Bulat and the Tiger (which could be added to the french for those who have em)
Added the AH Z viper to the us, well made a pic of the added units for clarity
A pity that one cannot load the weapons on a set helo/plane but we have to make on helo with a set load
Re: Iran,Iraq, Russian and modified British factions.
I think you need to slup the graphics folder into the default one, it only adds the new sprites. I made the database on top of the stock one no dlc
Re: Iran,Iraq, Russian and modified British factions.
Thank you! By the way, I have been using an older version and I thank all of you for your work. It is fantastic!
Re: Iran,Iraq, Russian and modified British factions.
It's made on top of stuarts database, i always like to mod games since silent hunter iv
Re: Iran,Iraq, Russian and modified British factions.
The issue was that somehow, I did not have some of the flags. I just removed the old files and reinstalled the StuartDatabase. It is all good now. Thank you!
Re: Iran,Iraq, Russian and modified British factions.
I present to you the South African Rooivalk Attack Helicopter
I made its gun and dedicated ammo, its missiles: Swift and Ingwe and the FZ 7 inch laser guided rockets. Has mistral AA missiles too but that's a dlc clone.
three flights available :
Swift Rooivalk : 8 swift ATGM, 36 68 mm rockets and gun
Ingwe Rooivalk : 8 Ingwe ATGM, 36 68 mm rockets and gun
FZ Rooivalk : 4 Ingwe ATGM, 36 FZ laser guided 68 mm rockets and gun
data used :
https://plane-encyclopedia.com/tag/rooivalk/
I made its gun and dedicated ammo, its missiles: Swift and Ingwe and the FZ 7 inch laser guided rockets. Has mistral AA missiles too but that's a dlc clone.
three flights available :
Swift Rooivalk : 8 swift ATGM, 36 68 mm rockets and gun
Ingwe Rooivalk : 8 Ingwe ATGM, 36 68 mm rockets and gun
FZ Rooivalk : 4 Ingwe ATGM, 36 FZ laser guided 68 mm rockets and gun
data used :
https://plane-encyclopedia.com/tag/rooivalk/
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- StuartDatabaseAddonFH.zip
- (9.17 MiB) Downloaded 35 times
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- rooi.png (531.87 KiB) Viewed 1526 times
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- sa_Rooivalk_fs.png (37.89 KiB) Viewed 1527 times