Iran,Iraq, Russian and modified British factions.

Keltos01
Posts: 274
Joined: Mon Mar 14, 2022 12:04 pm
Location: Milan Italy

Re: Iran,Iraq, Russian and modified British factions.

Post by Keltos01 »

Thanks!


I think it's kindo a Bradley on steroids , been working ont the T-64 E as well
They both can lay quite a volume of fire...
StuartG
Posts: 80
Joined: Sun Feb 12, 2017 6:16 am

Re: Iran,Iraq, Russian and modified British factions.

Post by StuartG »

If you are going to put prototypes in (and that I agree looks fantastic what you did there), Id request that you make them distinctly limited, so if you are playing as Russia, they dont show up in large numbers. I found from the British ones I did, for example the FV432 AA vehicle I put in, I set it to may 1973, and it will only show up in that month. If people want to play it, then they can just set any scenario to that month, or go in the editor and widen its deployment date out. Did the same with the Chieftain Marksman.

Just a helpful suggestion on my part. :)
Keltos01
Posts: 274
Joined: Mon Mar 14, 2022 12:04 pm
Location: Milan Italy

Re: Iran,Iraq, Russian and modified British factions.

Post by Keltos01 »

Dear Stuart,

I do agree wholeheartedly. I'm not good yet at fixing dates and ammo etc..
Here is the T-64E ingame, I didn't know if I had to put two 23mm guns for the turret (can it be placed in a turret that would rotate on top of the tank turret ?) or like I did, one and then 2times.

The turret here is not yet finished, and I have problems setting the ammo for the 23 mm gun (should be only 900 rounds)

As for the helos they use the right gun (same as the bmp2) and I made the correct missiles for each (check it)so apart from the available dates they're ok

then there is the real availability : ukraine has no Ka-50 or 52 or mi-28..
Attachments
ur_t64E_td2.png
ur_t64E_td2.png (19.09 KiB) Viewed 1866 times
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ur_t64E_td.png (17.94 KiB) Viewed 1866 times
ur_t64E_hd.png
ur_t64E_hd.png (26.4 KiB) Viewed 1866 times
Untitled-1.png
Untitled-1.png (2.93 MiB) Viewed 1866 times
Keltos01
Posts: 274
Joined: Mon Mar 14, 2022 12:04 pm
Location: Milan Italy

Re: Iran,Iraq, Russian and modified British factions.

Post by Keltos01 »

here's the latest files
nb not jsgme ready
Attachments
StuartDatabaseAddonFH2.zip
(8.53 MiB) Downloaded 69 times
Keltos01
Posts: 274
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Location: Milan Italy

Re: Iran,Iraq, Russian and modified British factions.

Post by Keltos01 »

Ukrainian one of a kind:

Mtlb and 80 mm aircraft rocket pod

https://twitter.com/UAWeapons/status/15 ... lhbanQPRBA

This is what a KrAZ Spartan armored infantry mobility vehicle with a Sarmat combat module
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IMG_20220501_172958.jpg
IMG_20220501_172958.jpg (152.26 KiB) Viewed 1839 times
IMG_20220501_173026.jpg
IMG_20220501_173026.jpg (251.01 KiB) Viewed 1839 times
Keltos01
Posts: 274
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Location: Milan Italy

Re: Iran,Iraq, Russian and modified British factions.

Post by Keltos01 »

T-64 Bulat with turret add on armor

I made it as a clone of the existing bulat so as to keep it separate
Attachments
ur_t64_td4.png
ur_t64_td4.png (22.35 KiB) Viewed 1805 times
Untitled-4.png
Untitled-4.png (265.42 KiB) Viewed 1806 times
bulat 2.png
bulat 2.png (1008.4 KiB) Viewed 1808 times
Keltos01
Posts: 274
Joined: Mon Mar 14, 2022 12:04 pm
Location: Milan Italy

Re: Iran,Iraq, Russian and modified British factions.

Post by Keltos01 »

add on with bulat new turret sprite
Attachments
StuartDatabaseAddonFH.zip
(8.58 MiB) Downloaded 41 times
Keltos01
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Location: Milan Italy

Re: Iran,Iraq, Russian and modified British factions.

Post by Keltos01 »

Tiger HAD and HAP

ingame is based on a clone of the ah-64 so far, made 3 types HAD, HAP (no gun) and ARH (Oz), has own gun and ammo

A pity you have to make a whole new sprite for different weapons loads though.. wish we could 'load' weapon sets

need spike missile
Attachments
tiger.png
tiger.png (439.91 KiB) Viewed 1762 times
de_tiger_fs.png
de_tiger_fs.png (52 KiB) Viewed 1767 times
de_tiger_fd.png
de_tiger_fd.png (52.93 KiB) Viewed 1781 times
tiger.png
tiger.png (1.44 MiB) Viewed 1781 times
Keltos01
Posts: 274
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Location: Milan Italy

Re: Iran,Iraq, Russian and modified British factions.

Post by Keltos01 »

and the Oz ARH Tiger (availability 3.5 out of 16...) I added it to the US ingame for now

Spike ER missile added
Pars 3 missile added
Attachments
oz_tiger_fs.png
oz_tiger_fs.png (51.8 KiB) Viewed 1735 times
oz.png
oz.png (303.2 KiB) Viewed 1735 times
MakeLifeHarder
Posts: 16
Joined: Fri Apr 15, 2022 7:24 pm

Re: Iran,Iraq, Russian and modified British factions.

Post by MakeLifeHarder »

You're a busy man these days, Keltos01 :) Thanks a lot.
Keltos01
Posts: 274
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Location: Milan Italy

Re: Iran,Iraq, Russian and modified British factions.

Post by Keltos01 »

:)

here are the latest files (not jsgme ready)with the strange Bulat and the Tiger (which could be added to the french for those who have em)

Added the AH Z viper to the us, well made a pic of the added units for clarity

A pity that one cannot load the weapons on a set helo/plane but we have to make on helo with a set load
Attachments
addonfh.png
addonfh.png (97.89 KiB) Viewed 1679 times
StuartDatabaseAddonFH.zip
(8.73 MiB) Downloaded 52 times
Keltos01
Posts: 274
Joined: Mon Mar 14, 2022 12:04 pm
Location: Milan Italy

Re: Iran,Iraq, Russian and modified British factions.

Post by Keltos01 »

borrowed some pixels from the stock mangusta to better the tiger, so new sprites, and one for the ah-64 apache
.you can use these sprites directly and drop them in the us, aus, and de folders
Attachments
us_ah64_fs.png
us_ah64_fs.png (40.23 KiB) Viewed 1651 times
oz_tiger_fs.png
oz_tiger_fs.png (52.36 KiB) Viewed 1656 times
de_tiger_fs.png
de_tiger_fs.png (51.84 KiB) Viewed 1656 times
de_tiger_fd.png
de_tiger_fd.png (53.93 KiB) Viewed 1656 times
Keltos01
Posts: 274
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Location: Milan Italy

Re: Iran,Iraq, Russian and modified British factions.

Post by Keltos01 »

And now a revamped A-129A Mangusta
Attachments
it_a129A_fs.png
it_a129A_fs.png (33.77 KiB) Viewed 1596 times
mang.png
mang.png (765.29 KiB) Viewed 1596 times
Keltos01
Posts: 274
Joined: Mon Mar 14, 2022 12:04 pm
Location: Milan Italy

Re: Iran,Iraq, Russian and modified British factions.

Post by Keltos01 »

Working on the rooivalk

Made its gun, ammo, missiles Swift and ingwe and 7 inch laser guided rockets.

Thoughiwished they wouldn't shoot their load that fast

https://www.army-technology.com/projects/rooivalk/
Last edited by Keltos01 on Wed May 11, 2022 9:34 pm, edited 1 time in total.
hrfepo1
Posts: 248
Joined: Tue Sep 19, 2017 5:19 pm

Re: Iran,Iraq, Russian and modified British factions.

Post by hrfepo1 »

Keltos01 wrote: Thu May 05, 2022 7:16 am :)

here are the latest files (not jsgme ready)with the strange Bulat and the Tiger (which could be added to the french for those who have em)

Added the AH Z viper to the us, well made a pic of the added units for clarity

A pity that one cannot load the weapons on a set helo/plane but we have to make on helo with a set load
I tried to load the database but I get an error message. Has this happened to anyone?
Keltos01
Posts: 274
Joined: Mon Mar 14, 2022 12:04 pm
Location: Milan Italy

Re: Iran,Iraq, Russian and modified British factions.

Post by Keltos01 »

I think you need to slup the graphics folder into the default one, it only adds the new sprites. I made the database on top of the stock one no dlc
hrfepo1
Posts: 248
Joined: Tue Sep 19, 2017 5:19 pm

Re: Iran,Iraq, Russian and modified British factions.

Post by hrfepo1 »

Thank you! By the way, I have been using an older version and I thank all of you for your work. It is fantastic!
Keltos01
Posts: 274
Joined: Mon Mar 14, 2022 12:04 pm
Location: Milan Italy

Re: Iran,Iraq, Russian and modified British factions.

Post by Keltos01 »

It's made on top of stuarts database, i always like to mod games since silent hunter iv
hrfepo1
Posts: 248
Joined: Tue Sep 19, 2017 5:19 pm

Re: Iran,Iraq, Russian and modified British factions.

Post by hrfepo1 »

The issue was that somehow, I did not have some of the flags. I just removed the old files and reinstalled the StuartDatabase. It is all good now. Thank you!
Keltos01
Posts: 274
Joined: Mon Mar 14, 2022 12:04 pm
Location: Milan Italy

Re: Iran,Iraq, Russian and modified British factions.

Post by Keltos01 »

I present to you the South African Rooivalk Attack Helicopter

I made its gun and dedicated ammo, its missiles: Swift and Ingwe and the FZ 7 inch laser guided rockets. Has mistral AA missiles too but that's a dlc clone.

three flights available :
Swift Rooivalk : 8 swift ATGM, 36 68 mm rockets and gun

Ingwe Rooivalk : 8 Ingwe ATGM, 36 68 mm rockets and gun

FZ Rooivalk : 4 Ingwe ATGM, 36 FZ laser guided 68 mm rockets and gun


data used :
https://plane-encyclopedia.com/tag/rooivalk/
Attachments
StuartDatabaseAddonFH.zip
(9.17 MiB) Downloaded 35 times
rooi.png
rooi.png (531.87 KiB) Viewed 1526 times
sa_Rooivalk_fs.png
sa_Rooivalk_fs.png (37.89 KiB) Viewed 1527 times
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