"Again, it is still Nijmegen  
names are hard aren't they.. try a good atlas... you know, them books, with maps 
Hows that for a lecture.. LOL"
Loud and clear, Cyricist. But I'm not sure if you are correct (If you are, then a lot of your own countrymen are just as bad at spelling as I am. It has been several months since I worked on that scenario, and communicated with Dutch historians, and have since been working on American place names like Gettysburg. However, if you do a search on "Nijmegan" on Google, you will get 2,040 hits, all of which are associated with said city.
Some examples:
Victoria University International Agreements
Hogeschool Van Arnhem en Nijmegan, Netherlands. Institution Name, Hogeschool Van
Arnhem en Nijmegan. ... Contact Information, Postbus 6970, 6503 GL Nijmegan, HOLLAND. ... 
www.vicuni.com/ Display_Institution.cfm?InstitutionID=93 - 7k - Cached - Similar pages 
LINGUIST List 13.2149: Historical Ling: PhD research, Netherlands
... Univ of Nijmegan, Netherlands. Message 1: Support: Historical Ling:
PhD research, Univ of Nijmegan, Netherlands. Date: Wed, 21 Aug ... 
www.linguistlist.org/issues/13/13-2149.html - 3k - Cached - Similar pages 
So, if i'm mistaken, I'm in good company...   
I wanted to mention that for those of you who choose to tackle the Arnhem scenario, and want to play against the AI, play the Brits. If you choose to play the Germans, because the game engine doesn't allow for the correct modeling of bridges on land, Graebner's forces should not try to leave the Bridge approach ramp until the end of the ramp. Doing otherwise screws up the whole design/balance of the scenario. I came up with a solution for that problem using WAWMAP, but I don't know if I implemented it for thae version that I posted.
David Boutwell