ORIGINAL: Alpha77
What purpose would such squads have at all? They only add a bit more micromanagement and solutions to the eng problem were already posted (solutions that might even slightly reduce micromanagement ie. less eng units/devices to care for/about)
I think the ideas was to have Combat Engineers not able to build bases or forts - they just blow things up! There might be different engineers for fixing vehicles too - I don't play the mod but I recall four or five different types of engineers that did different things.