An Aussie Affair....round three!

Post descriptions of your brilliant successes and unfortunate demises
Attack Condor
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Post by Attack Condor »

originally posted by wobbly

Visions of you two - up to you eyeballs in plaster, in a bed next to each other, but unable to do a thing about it.
I'm beginning to wonder about my fellow Allied commander - or, more specifically, just what's in that kiwi beer he's so fond of ;)

Welcome back, guys!
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Luskan
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Post by Luskan »

I went on walkabout for a few weeks, and then waited for Raver to send me a turn for a week while he was waiting for me for a week etc. etc.
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wobbly
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Post by wobbly »

Originally posted by Attack Condor
I'm beginning to wonder about my fellow Allied commander - or, more specifically, just what's in that kiwi beer he's so fond of ;)


I moved house and did my back in. The pain killing drugs have a few interesting side effects - I am not blaming beer for anything...

ahhh beer
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Luskan
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Post by Luskan »

Well the game continues with Australia, Canberra, San Farncisco and Vincennes all making port with a nice fat safety margin, although all four cruisers are out of the war until at least 6/43 with the amount of time it will take to unflood them, have them limp over to Noumea and then to pearl and back etc.

This leaves Oz force with two cruisers and two CLs, and the destroyer compliment is down to 8 at the moment, since the Arunta will founder and sink somewhere on the barrier reef (if the crew is smart, they'll park her on a shallow sandbar and go diving while waiting to be picked up).

Raver certainly won that round - and did so convincingly enough to keep my surface forces from interfering.

More bad news - Kanga force, hastily recalled from Wau arrived at Lae Lae just in time to loose it to the IJN troops that outnumbered them 2 to 1, although without serious loss (or beuing shoved off the hex).

I have ordered them to move to PM to assist with the defence there. Raver has a few small inf units and a couple of larger ones, but no engineer units yet, so he tested the defences with a bombardment attack which achieved nothing. Fortunately the two australian brigades and two combat engineer units are well dug in and ready for a brawl. Dakotas are on hand ready to airlift in more of the 7th aussie division when required.

The S-38 isn't having much luck in finding a target. Soon I hope my subs will strike.

The last havocs were evacuated from PM this turn. The troops there saw it as a bit defeatist. The orders to fight to the last man will be carried out without complaint however. Further supplies will not, repeat, not be sent into PM until after its fate has been decided. I will not leave any supplies on PNG for the IJN to plunder - especially since the last IJN game I played where I took Pm (a while ago now!) let me inherit a nice fat supply stockpile there that meant I didn't need to risk transports further to retrieve my units (they could walk overland with that much supply) or to bring in supplies as food ran short. He'll still need to try and bring in a base force though? Doubting Raver intends to defend PM aerially. Just take it, mine it, abandon it and have his base forces out of bomber range (if only I'd done that).

For those of you wondering about my CVs - well they're bloody late this game and so are the f4f-4s.
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Luskan
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Post by Luskan »

Raver doesn't have enough troops at PM ;)
Although he had enough at Lae Lae.

His sub has outfoxed Yank force and punched a hole in one of my destroyers, while only possibly taking one hit in return. Reserve force still doesn't have any cruisers to lend to Oz force so I was tempted to dilute Yank force a bit to try and beef up the oz coastline defence.

One bit of good news, I-27 attacked Yank force instead of the transports it was escorting. Those transports are small, but contain SOPAC (moved now to Luganville to support the growing number of troops and planes there).

AFTER ACTION REPORTS FOR 07/01/42

Weather: Partly Cloudy

Sub attack near Port Moresby at 10,40

Japanese Ships
AP Hokko Maru, Torpedo hits 1, heavy damage

Allied Ships
SS S-38


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Sub attack near Tenmarou at 53,54

Japanese Ships
SS I-27

Allied Ships
DD Cushing


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Sub attack near Tenmarou at 53,54

Japanese Ships
SS I-27, Shell hits 1, on fire

Allied Ships
DD Wilkes, Torpedo hits 1, on fire, heavy damage
DD Monssen


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Ground combat at Lea Lea

Japanese Shock attack

Attacking force 8048 troops, 86 guns, 0 vehicles

Defending force 1312 troops, 9 guns, 0 vehicles

Japanese assault odds: 8 to 1 (fort level 0)


Japanese ground losses:
Men lost 204
Guns lost 1

Allied ground losses:
Men lost 97


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Ground combat at Port Moresby

Japanese Deliberate attack

Attacking force 17277 troops, 252 guns, 0 vehicles

Defending force 16139 troops, 126 guns, 0 vehicles

Japanese assault odds: 0 to 1 (fort level 3)


Japanese ground losses:
Men lost 586

Allied ground losses:
Men lost 124


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Luskan
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Post by Luskan »

Well the IJN drive on PM has stalled with the addition of the 18th Aussie brigade to the defence. This extra brigade gives me three aussie brigades, kanga force and two combat engineer units against 3 of Raver's big regiments at PM, and another no doubt on the way from Lae Lae. Will be curious to discover where Raver's next reinforcements will show up from. Buna, flown into Lae Lae or shipped in.

His bombardment group did a poor job of shutting down PM's airbase (no planes there anyway) and ddin't cost me any supplies (not enough to stockpile them). However Raver's a/c did punch a small hole in the S-38 that will take a little time to fix.

However the turn before Yank force hunted down the I-27 off Luganville and sent her straight to the bottom.

In other good news, Arunta limped into Townesville harbour last turn, somehow still afloat. Brilliant - since this means I've sunk 8 of Raver's ships, and he hasn't sunk any of mine ;)
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Attack Condor
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Post by Attack Condor »

Good luck keeping PM, and congrats on not losing any ships so far. Make him pay dearly for his advances!
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denisonh
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Post by denisonh »

Originally posted by Attack Condor
Good luck keeping PM, and congrats on not losing any ships so far. Make him pay dearly for his advances!


Yes indeed, make Raver pay!
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Luskan
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Post by Luskan »

The big thing for me in this game is timing. My reaction time(ing) especially. In our first game Raver was unlucky not to snatch an autovictory because he caught me completely unprepared.

My timing in our last game was improved - certainly I reinforced all of PNG way before he thought I could, but for every surface combat group that I hammered Raver there were two that found nothing to sink - and for every CV raid (there weren't that many) that sank his transports, there were ten that crept out into the coral sea to interdict his shipping that turned up a big fat nothing.

Hopefully any ventures between Rabaul and Truk by my CVs this time around will find some surprised targets.

Still debating if I should shove another brigade into PM, or maybe run a fast one into Lae Lae? All seems a bit pointless since Raver's superiority in CVs means he can reinforce as much as he wants. Only a matter of time really, and I don't hold any dreams of PM holding for weeks until i get more CVs.
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Luskan
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Post by Luskan »

More joy as s-44 sends one of Raver's MSWs to the bottom at Tulagi.

Less joy at PM where Raver has found lots more troops (fast transport I guess) and now may have enough to win there long term. He is donig consistant bombardments with 350+ guns that are killing off 00 of my troops here, 50 there.

Might be time to think about a withdrawal?
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Luskan
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Post by Luskan »

I think I'll have to same some troops and engineers from PM. Raver's only got to bump the forts down again and I'm toast.

AFTER ACTION REPORTS FOR 07/10/42

Weather: Partly Cloudy

Ground combat at Port Moresby

Japanese Deliberate attack

Attacking force 34157 troops, 503 guns, 0 vehicles

Defending force 20197 troops, 164 guns, 0 vehicles

Japanese assault odds: 0 to 1 (fort level 2)


Japanese ground losses:
Men lost 815
Guns lost 2

Allied ground losses:
Men lost 435


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Raverdave
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Post by Raverdave »

Well the attack at PM goes well. I was trying to be a bit sneaky and delibertly did not use a large amount of troops in my first attacks...............I was hoping that Luskan would reinforce PM in the hope of holding it.....thus drawing in more allied troops for the trap. But he seemed content to stall rather than go on the offensive. Oh well, there are still 16,000 troops there from me to snare. He will get some out, but not all of them.

AFTER ACTION REPORTS FOR 07/14/42

Weather: Partly Cloudy

Air attack on Port Moresby , at 10,40

Japanese aircraft
A6M2 Zero x 54
G3M Nell x 55
G4M1 Betty x 67

Japanese aircraft losses
G3M Nell x 1 damaged
G4M1 Betty x 1 damaged


Allied ground losses:
Men lost 103

Attacking Level Bombers:
20 x G4M1 Betty at 6000 feet
15 x G4M1 Betty at 6000 feet
16 x G3M Nell at 6000 feet
3 x G4M1 Betty at 6000 feet
9 x G4M1 Betty at 6000 feet
6 x G3M Nell at 6000 feet
20 x G4M1 Betty at 6000 feet
6 x G3M Nell at 6000 feet
15 x G3M Nell at 6000 feet
3 x G3M Nell at 6000 feet
9 x G3M Nell at 6000 feet

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Air attack on Port Moresby , at 10,40

Japanese aircraft
A6M2 Zero x 26

no losses


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Ground combat at Port Moresby

Japanese Deliberate attack

Attacking force 38262 troops, 583 guns, 0 vehicles

Defending force 16352 troops, 160 guns, 0 vehicles

Japanese assault odds: 1 to 1 (fort level 1)

Japanese Assault reduces fortifications to 0


Japanese ground losses:
Men lost 120

Allied ground losses:
Men lost 877


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Raverdave
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PM Falls !

Post by Raverdave »

PM has fallen ! There are still a few troops fighting but they have no where to run. Now to start hunting some allied ships and even up the score card.

AFTER ACTION REPORTS FOR 07/16/42

Weather: Partly Cloudy

Sub attack near Port Moresby at 10,40

Japanese Ships
CL Kiso
DD Hibiki

Allied Ships
SS Greenling


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Naval bombardment of Port Moresby, at 10,40


Allied ground losses:
Men lost 21

Airbase hits 2
Runway hits 16
Port hits 8
Port fuel hits 1
Port supply hits 5


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Naval bombardment of Port Moresby, at 10,40


Allied ground losses:
Men lost 29
Guns lost 2

Airbase hits 2
Airbase supply hits 1
Runway hits 13
Port hits 2
Port fuel hits 1
Port supply hits 1


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Ground combat at Port Moresby

Japanese Shock attack

Attacking force 37938 troops, 583 guns, 0 vehicles

Defending force 15091 troops, 155 guns, 0 vehicles

Japanese assault odds: 5 to 1 (fort level 0)

Japanese forces CAPTURE Port Moresby base !!!


Japanese ground losses:
Men lost 453

Allied ground losses:
Men lost 11443
Guns lost 75


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Luskan
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Post by Luskan »

Well there is some serious statistical evidence that says my decision to try and hold PM was wrong.

Allied army points lost : 360
Japanese arrmy points lost : 36.

Raver's bombardments were just too big, and well timed (constant week of bombardment that would killed 350 men, and then the deliberate and shock attacks) to hold out any longer, which was disappointing - because it cost me.

My dakotas and the remnants of Oz force (1 CA, 2 CL and about 10 dd) managed to save 90% of the 11th base force, all of the 96th engineer, all of the 43rd engineer, half of New Guinea command Hq, half of Kanga force, and scraps of the AAA auto group. That means that I lost all of 2 aussie brigades, and 99% of the 30th aussie brigade (the big guns are still at cooktown - couldn't fly them in), and all the unsaved parts of the above.

First round obviously goes to Raver - as he's managed to gain as many points at PM as if he had sunk one of my CVs! Especially since he's lost 10 ships, for 80 points in the whole operation. He risked very little and got away with it.

Am expecting some aggressive enemy CV behaviour (is scn 19 after all!) - probably just as soon as Raver refuels shortlands or rabaul after all the fast transport missions.

The plan is simlpe: rebuild Oz force, send in lots of surface groups to raid his supply tfs - especially the one that will a: bring in the base force troops to PM (if they're coming) and b: take excess troops away from PM rather than have them march to Buna.

I will be attempting to catch any minelayers that go near PM. Hopefully I'll snag a few and that will make my '43 offensive much much easier.

Although most fleet and plane assets have been a bit slow in arriving this game, I did get an abundance of DMs and they've been working steadily so far.

Turns probably a bit slow this weekend folks - the big rugby cup and all.
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wobbly
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Post by wobbly »

Go the ABs!!
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Raverdave
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Post by Raverdave »

Well now that PM is decided, it is simply a question of what to do next. I am of a mind to simply dig in and dig deep and wait to see which way Luskan will come...........and then throw everything at him to repulse the attack. Trouble is that by early '43 the allies are in a possition to be able to attack on two fronts......as I try to do when I play the allies.

I could have a go at an auto victory..........but am of the opinon that it is a hugh roll of the dice going down that road.

So until I decide on what to do, I'll just dig in and re-supply.
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Luskan
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Post by Luskan »

Load of **** people. At the moment Raver is scrambling any of his troops that can stand up, see lightning and hear thunder, giving them a rifle and telling them to go out and take Noumea or brisbane.

He is on his way forward with everything he has. The question is which side of the ocean is he racing for??
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Raverdave
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Post by Raverdave »

The All Blacks won !:( :mad: :(

Should I take that as an omen and head towards Australia?????
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Luskan
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Post by Luskan »

How is it that we can beat the South Africans but not the Kiwis?? How embarassing.

I think it is high time heads started to roll - before the out of form wallabies get into the world cup and embarass themselves further. 2 disallowed tries (only one of which was a really bad call though) changed the game. Just seems the aussies are unfit or something - 50% of the passes thrown were to recievers that were standing completely still when they caught the ball, rather than running forward.

Possibly time to bring in the old nags to show the newer wallabies how it is done. Eelsie, finnagen, (hell give Campisie a jersey) anyone to restore the world champions to some sort of form.

As for my game vs raver, well, things are way too quiet - he's about to hit me, so I've added Reserve Force to Yank force, making it too big for one tf, so I've split it into four large tfs with orders to follow one another, under Lee, Reeves, Spruance and Tisdale. Fetcheler has got the job of nursing Oz force while more CAs and newer DDs with better AA guns are sent.

I've returned large numbers of older DDs and even a few bigger ships for AA upgrades. Am hoping that although they are unlikely to "protect" my ships from Raver's planes, they'll certainly do a better job at taking a few with them (am thinking ahead to the umpteen betty and nel squadrons that are so hard to down properly).
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Bradman
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I think they are improving

Post by Bradman »

The Wallabies seemed much better than they were in the first Cup match.

I reckon they can win the Would Cup. Jones said from the beginning that the team would take a while to get going (he was changing playing style and it would take time to get it together).

Then again, maybe I'm a bit too optimistic. :rolleyes:
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