ORIGINAL: marky
ORIGINAL: scorryuk
Having read through the forums here to try and improve my gaming experience it`s clear alot of you out there love this game. Unfortunately I seem unable to share this collective enthusiam-but not for lack of trying. To give you an example- I played as US, started training my pilots to increase experience before Jap attack. Keep close eye on morale, fatigue etc. Have search planes on patrol. Next thing I know Jap fleet appears out of nowhere of coast of Gil. Ok I think, all those bomber sqauds I transfered from Austrailia will be put to good use as will my carrier group sitting SE of Japs. Of course I cant choose targets so all my aircraft decide to attack the small group of transports and destroyes (4 ships in total) as opposed to large 10ships+ of main Jap fleet. I might have forgive the computer if it had have sunk one but out of 50 aircraft I get 2 measly hits!! For crying out loud they didn`t have any aircover. Sitting ducks to an air squadron. Ok maybe my Carrier force can do something. No, didn`t launch. So I make the mistake of changing fleet status to "react to enemy". Which it duly did by racing north- alot! Putting itself in range of nearly all Jap land based aircraft and within spitting distance of much stronger Jap force. My planes attack, get cut to shreds and score zero bomb strikes out of 12. Japs attack , skip by CAP and cripple my 2 carriers. Can you understand how I might feel a bit cheated? Not to mention the feeling that I got to make practically zero tactical input.
For me this game seems to miss the crucial ingedients for the carrier battles of the pacific (well apart from luck which was all one way!). I think the definitive war game that does this period of history justice should be real time. Timing was one of the biggest factors in determining victory- when to strike your enemy and when not to. I want to be able to play the cat & mouse game played by the navy commanders- using darkness and weather fronts to quickly close then steam out of range to avoid their counter attack. Catching the enemy off guard and bombing their carriers as there planes refuel/rearm on deck. I want to decide the flightpath of my bombers so as to disguise my fleets location. I want tactical reports from my XO telling me the enemy fleet has just been spotted heading SE at 30 knots, how will I react. Or maybe the main elevator has been damaged and we cant launch planes for 2 hours, a long time when the enemy carriers are in striking distance. I want to be able to have subs and seaplanes shadow enemy fleets to give runing commentry on their movements/actions. All these things and more would give battles a tense atmosphere and feeling of excitement.
I really be interested to hear what other gamers think of all this. I know this game has alot of fans and I`m not looking to upset them. Just expressing my disappointment that as a seasoned strategy gamesplayer , I couldn`t warm to this game.
i KNOW wat u mean wen u say ur disappointed [:'(]
ive played alot of games in my 10+ years of my gaming career, and right now i cant remember being this disappointed by a game, that i havent been able to play AT ALL
i havent even been able to play it for 1 second cuz the stupid thing wont work [8|]
o, btw, good rule for games with a computer?
the computer ALWAYS cheats [;)]
u can set ur watch to it and put money on the fact that a computer WILL cheat, GUARANTEED
Marky. What is happenning with your game?












