
And as you say, and let me re-emphasize, doing is the key. No one will ever get much out of these little lessons unless they take the time to practice, to draw, to experiment.
I can't urge you enough to do this. There simply is no other way to become somewhat proficient at map making except trial and error.
Of course, if we can move a few rocks out of your path, so much the better. But we can't walk the path for you. It is one you must trod.
While you are at it, practice mixing terrains. Swamps are edged usually in mud and high grass with foliage.
Streams and rivers don't have beaches normally, but are very green and often rough.
Be realistic, but leave the map playable. That is important. Check for LOS in areas where you want it. You can do that by purchasing a few units and using them to test just what they can and cannot see.
More to come....
Wild Bill
 
					 
					






