Getting Ready for another CHS Release

Please post here for questions and discussion about scenario design and the game editor for WITP.

Moderators: wdolson, Don Bowen, mogami

User avatar
akdreemer
Posts: 1028
Joined: Sun Oct 03, 2004 12:43 am
Location: Anchorage, Alaska
Contact:

RE: Getting Ready for another CHS Release

Post by akdreemer »

ORIGINAL: Don Bowen

ORIGINAL: Captain Cruft

Hong Kong MTBs

Just had a thought about these. Minor point I know.

According to a book in my local library (can't remember the name, sorry) these boats were used solely in the local defence of Hong Kong. Specifically, they attempted with some small success to interfere with the movement of Japanese troops across the Straits in barges etc. Some were taken out by air attack and those remaining were scuttled prior to or after the surrender. There was no question of the boats attempting to escape, presumably because they were not "ocean-worthy".

Since those particular Japanese amphibious operations are not modelled in the game might it perhaps be better to exclude the MTBs?

I know - it bothers me to see them successfully run for Pakhoi. Still, my fingers tremble and heart pounds whenever I even think of removing something from the historical OOB. Come on guys - talk me into it!


Before you do, please check out this website.... [:-]
http://www.hamstat.demon.co.uk/HongKong/index_hk.html

It chronicles the escape of the 6 remaining MTB of the 2nd Flotilla. An interesting read and yet another tale of preserverence in the face of overwheming adversity. Leave them in there...



User avatar
Captain Cruft
Posts: 3741
Joined: Wed Mar 17, 2004 12:49 pm
Location: England

RE: Getting Ready for another CHS Release

Post by Captain Cruft »

Yes it's a great story but they didn't take the boats with them on their overland travels.
User avatar
TheElf
Posts: 2800
Joined: Wed May 14, 2003 1:46 am
Location: Pax River, MD

RE: Getting Ready for another CHS Release

Post by TheElf »

ORIGINAL: m10bob
ORIGINAL: TheElf
ORIGINAL: m10bob





The white tails seemed to be pretty common on RAAF aircraft. Not certain if it was a "Combat" Scheme or tarining command. Anyone who can shed light feel free.

The B-25C is coming. Work has been busy, lots of travel. Tomorrow its Vegas til Sunday. Should have the Mitchell back next week. I promise![;)]

Thanks for the support m10bob.


Hey Elf..I don't know about the Wirraway,but I know the Boomerang saw combat service with that white tail..It may have been a "squadron thing",I'm not sure,but Airfix made a model of the plane back in the mid 60's and one of the schemes was that plane(Boomerang with white tail)..
A magazine of the day,"Flying Review International" from England used to devote a section to modelling with accuracy,and always included at least 6 color side views of the subject aircraft..The white tail unit was in an issue devoted to the Boomerang,(a truly great ground support weapon).
The white tail might have also been used to keep friendly ground troops from shooting it down!!!(That would be a MAJOR concern in ground support ops)..[:D]

http://www.studenten.net/customasp/axl/ ... 476&page=0

and here are a lot of pertinent aircraft for your collection....

http://www.studenten.net/customasp/axl/ ... p?cat_id=3

and the bottom of this page has Japanese planes:

http://www.studenten.net/customasp/axl/ ... ?cat_id=10

These are all the same website,just thought I would save you time "flipping the pages"..

AND FINALLY!!!!!!!!!!!!!!!! Here is your "WHITE-TAILED" WIRRAWAY!!!!!!!!!!!

http://www.diggerhistory.info/pages-air ... rraway.htm








m10bob,
That pic from the diggerhistory site was the very one that convinced me the wirraway needed a white tail and trim. From a different website.[:)]

For the record. I try to use only historical schemes on aircraft that were used in combat. It can be tough but one of my goals is to do this AND provide a little color, panash(sp), and uniqueness to each bitmap. It can be tough. Especially the boring late -war all metal finishes of the USAAC. That B-29 was the most flamboyant I could find.
IN PERPETUUM SINGULARIS SEDES

Image
User avatar
Bradley7735
Posts: 2073
Joined: Mon Jul 12, 2004 8:51 pm

RE: Getting Ready for another CHS Release

Post by Bradley7735 »

I think the base force located at Sacramento is spelled wrong. The base is ok, but the unit there is spelled Sacremento.
The older I get, the better I was.
User avatar
Don Bowen
Posts: 5190
Joined: Thu Jul 13, 2000 8:00 am
Location: Georgetown, Texas, USA

RE: Getting Ready for another CHS Release

Post by Don Bowen »

ORIGINAL: Bradley7735

I think the base force located at Sacramento is spelled wrong. The base is ok, but the unit there is spelled Sacremento.

Sacre Bleu, I think I sacrewed up! I fix.
User avatar
bstarr
Posts: 881
Joined: Sun Aug 01, 2004 8:45 pm
Location: Texas, by God!

RE: Pearl Harbor and the Utah

Post by bstarr »

ORIGINAL: Don Bowen


Now that CHS has been out there for a while I'd like to ask for opinions on the Pearl Harbor attack and especially the Utah. Damage at Pearl seems to be much less under V1.5 and the Utah might be something we want to eliminate. Shame though, nice piece of artwork. Opinions??

I'm anti-Utah. Pearl attacks are usually weaker than historic (often no ships sunk at all), and it's not like Utah would have been useful had she survived. I mean, if we were gaming the Atlantic would we include the Victory? She was a warship once upon a time and was hit during the London bombing. [;)]

The artwork is since, though. Perhaps keep her in the database for nostalgia's sake.

User avatar
DuckofTindalos
Posts: 39781
Joined: Fri Apr 22, 2005 11:53 pm
Location: Denmark

RE: Pearl Harbor and the Utah

Post by DuckofTindalos »

ORIGINAL: bstarr

I'm anti-Utah. Pearl attacks are usually weaker than historic (often no ships sunk at all...

Just a thought... How many ships were actually permanently destroyed at Pearl? Two?
We are all dreams of the Giant Space Butterfly.
User avatar
bstarr
Posts: 881
Joined: Sun Aug 01, 2004 8:45 pm
Location: Texas, by God!

RE: Pearl Harbor and the Utah

Post by bstarr »

yep, two BBs. In my games I generally see 0-2 BBs sunk - one average. So you can look at it like the average is only one ship off or it's only half as effective, depending if you're an optimist or pessimist (or, more likely, depending if you're a Jap Fanboy or an Allied Fanboy).

Also keep in mind that damaged ships are usually back on the front a lot sooner than historical. This one's an engine thing, though. Nothing us Modderfockers can do about it.
bs



User avatar
DuckofTindalos
Posts: 39781
Joined: Fri Apr 22, 2005 11:53 pm
Location: Denmark

RE: Pearl Harbor and the Utah

Post by DuckofTindalos »

In my current PBEM scenario 15, I didn't attack Pearl at all on 12/7. Then I extended a cordial invitation to my opponent to bring his battleships to "help" out in the Phillipines, so they could be sunk in DEEP water, and never, ever come back again.

He has yet to take me up on this invite! [:D]
We are all dreams of the Giant Space Butterfly.
User avatar
Lemurs!
Posts: 788
Joined: Tue Jun 01, 2004 7:27 pm

RE: Pearl Harbor and the Utah

Post by Lemurs! »

Actuall two BB's and 2 DD's were permanantly destroyed.
The two DD's engines were used in new destroyer construction under the same names but they were new construction.

Mike
Image
User avatar
bstarr
Posts: 881
Joined: Sun Aug 01, 2004 8:45 pm
Location: Texas, by God!

RE: Pearl Harbor and the Utah

Post by bstarr »

I almost mentioned the DDs but then I started thinking they were rebuilt. My bad.

User avatar
Lemurs!
Posts: 788
Joined: Tue Jun 01, 2004 7:27 pm

RE: Pearl Harbor and the Utah

Post by Lemurs! »

ATHF is cool but i LMAO for Venture Bros.

Mike
Image
Speedysteve
Posts: 15975
Joined: Tue Sep 11, 2001 8:00 am
Location: Reading, England

RE: Pearl Harbor and the Utah

Post by Speedysteve »

Hi all,

I'm gonna ask some silly questions now but here goes [;)]

Have only so far played with standard OOB's. Is there a huge differnece in the CHS mod?

What is the mod and in what files are they? Data files? Would it be advisable to keep my current PBEM games on the existing OOB and then download the CHS onto a fresh install?

Regards,

Steven
WitE 2 Tester
WitE Tester
BTR/BoB Tester
User avatar
Lemurs!
Posts: 788
Joined: Tue Jun 01, 2004 7:27 pm

RE: Pearl Harbor and the Utah

Post by Lemurs! »

The CHS OOB is very different from the standard. Merchant shipping has been completely revamped, ranges for virtually every ship in the game have been corrected, gun refits have been fixed up a bit.

Aircraft have been added such as the Bearcat, Tigercat, G5M heavy bomber, Ki102a fighter, different Buffalo variants, etc.
We have modded aircraft so that the Zero is no longer king of the sky. The Ki27 Nate and the Ki43 Oscar now have some ability to shoot stuff down.
Ranges for virtually all aircraft have been rethought.
Anti naval ability of heavy bombers has been reduced.

Land forces of Japan have been completely redone, corrected artillery, AT guns, SNLF's now have the correct TOE.
Putting the Japanese land units in their correct spot slows down Japanese advance into Burma.

Allied air replacements, such as the B17, now show up in their correct numbers.

And best of all you do not need to worry about current games; the CHS installs as a seperate scenario that does not overwrite any files. Each scenario in the game maintains it's own database.
You can play both standard scenarios and the CHS on the same install.

Mike

Image
User avatar
Bradley7735
Posts: 2073
Joined: Mon Jul 12, 2004 8:51 pm

RE: Pearl Harbor and the Utah

Post by Bradley7735 »

ORIGINAL: Lemurs!

And best of all you do not need to worry about current games; the CHS installs as a seperate scenario that does not overwrite any files. Each scenario in the game maintains it's own database.
You can play both standard scenarios and the CHS on the same install.

Mike


It does use Andrew's map, though. That requires a bit of effort when playing multiple games. (Andrew's made it as user-friendly as possible, though)
The older I get, the better I was.
Speedysteve
Posts: 15975
Joined: Tue Sep 11, 2001 8:00 am
Location: Reading, England

RE: Pearl Harbor and the Utah

Post by Speedysteve »

Hi Mike/Brad,

Thanks for the answers. Sounds good. I may have to download this puppy and give me a looksie.

Brad - does it use Andrew's map mod as standard?

Steven
WitE 2 Tester
WitE Tester
BTR/BoB Tester
User avatar
Captain Cruft
Posts: 3741
Joined: Wed Mar 17, 2004 12:49 pm
Location: England

RE: Pearl Harbor and the Utah

Post by Captain Cruft »

Yes the CHS uses AB's map as standard. It is far and away a better idea to maintain two separate WitP installations if at all possible.

One thing Lemurs! didn't mention is that base sizes in the Pacific and other undeveloped areas have been changed. Mainly for the smaller, which is IMHO a very good thing.
Speedysteve
Posts: 15975
Joined: Tue Sep 11, 2001 8:00 am
Location: Reading, England

RE: Pearl Harbor and the Utah

Post by Speedysteve »

Thanks for the heads up Captain Cruft
WitE 2 Tester
WitE Tester
BTR/BoB Tester
User avatar
Bradley7735
Posts: 2073
Joined: Mon Jul 12, 2004 8:51 pm

4" CD gun upgrades to tank?

Post by Bradley7735 »

Hi Don,

I hesitate to post this, since I seem to have mucked up my version of CHS. But, it might be something easy for you to confirm.

There is a CD LCU in the base north of Perth (Geraldtown?). That CD starts the game with 4" CD guns (2 of them). In my game vs the AI, those CD guns have upgraded to tanks (I think Sherman Tanks specifically).

Maybe I screwed up the device tables, but maybe not. Anywho, if this is an error that I didn't cause, you might want to check it out.

Thanks, BC
The older I get, the better I was.
User avatar
Don Bowen
Posts: 5190
Joined: Thu Jul 13, 2000 8:00 am
Location: Georgetown, Texas, USA

RE: 4" CD gun upgrades to tank?

Post by Don Bowen »

ORIGINAL: Bradley7735

Hi Don,

I hesitate to post this, since I seem to have mucked up my version of CHS. But, it might be something easy for you to confirm.

There is a CD LCU in the base north of Perth (Geraldtown?). That CD starts the game with 4" CD guns (2 of them). In my game vs the AI, those CD guns have upgraded to tanks (I think Sherman Tanks specifically).

Maybe I screwed up the device tables, but maybe not. Anywho, if this is an error that I didn't cause, you might want to check it out.

Thanks, BC


No - it's in CHS. Also the 3in CD gun a little below it in the device tables. The result of moving the devices out of the "replacement pool" area and not updating the upgrade path - a real Bowen-boo-boo. I'll fix.

Post Reply

Return to “Scenario Design”