ORIGINAL: Feinder
All I want(ed) from WitP was a "reasonable evaluation of the units, and engine that creates reasonable results." Unfortunately, it has DE-volved so that neither are true. The OB is utter non-sense, and the engine does not produce historical results under similar circumstances.
While the "atrributes" of Zeros and B-29s are certainly subjective within WitP, I should be able to pit 100 Zeros vs. 100 B-29s, and the engine should resolve a "reasonable result". It is certainly true that after the first turn, the war changes. That is exactly the point of wargaming, is to create a simulation, and see if you can do better than your historical counterparts.
But the "what if" factor should really only reflect "what if I deploy/use my units differently". The units themselves, should operate as reasonable historical reflection.
-F-
Hmmm,
So how did the OOB change?
B






