Paradox signs Mad Minute Games

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Sarge
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RE: Paradox signs Mad Minute Games

Post by Sarge »

WTF is wrong with you Lava,

Look clown I don't like Paradox that is my agenda, and if voicing that offend you to you need to get a grip, ITS A GAME ! .

You start that BS cut and past from other forums just to make a point to flame and argue over MY opinion of a developer is just lame and childish.

Why would I not leave a post at MMG forums if that is my opinion, I am a customer same as most on the forums. If this is the attitude I can expect from you and the MMG forums I will be a lot better off with out your community and GAME.


I was wrong maybe this is a good fit Paradox/MMG
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pasternakski
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RE: Paradox signs Mad Minute Games

Post by pasternakski »

ORIGINAL: Lava
Lame Lava
Lame?

Here is lame, from MMG's forum:
How about you discuss matter germane to these forums and leave the MMG (whatever that is) crapola to sink or swim on its own over there (wherever that is).

Despite his occasional uncalled for crapping on my parade (I know, Sarge, I don't have a parade, but it sounds good, right?), Sarge is a veteran poster and, if I dare suggest it, is respected here. He doesn't deserve someone wandering in the door, promoting a product, then honking the horn of everyone who doesn't respond favorably.

I don't know what your agenda is in promoting another company's games on these forums (I can guess from your avatar, but I leave conclusions to others), but it smacks of spamming to me (and we all know what spam sounds like when it hits the wall - don't we? C'mon, support me here, hasn't anyone else thrown a can of Spam up against a wall - just in the interest of scientific experimentation?)
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And the people let me down.
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And I carry on anyhow.
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EnPeaSea
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RE: Paradox signs Mad Minute Games

Post by EnPeaSea »

I see a publishing partnership with Paradox to be a good thing for MMG.

Out of the niche strategy publishers (Paradox, Matrix, Shrapnel, Battlefront, ect. . .) Paradox probably has the broadest retail coverage in North America. If MMG's goal is a traditional 'retail release' rather then 'online/mail order' release, the Paradox would be a logical choice.

Setting aside the issue of the quality of Paradox's internally developed games, it seems pretty clear to me that Paradox is an involved publisher that does not shy away from post release support. Plus, they seem to treat their partners fairly which is more then can be expected from the publishing industry.

MMG's alternative for a retail release would have been companies like Activision Value and Dreamcatcher Games. Companies that are known for bare bones pre-lease support, non-existant post -release support, and annoying starforce-eqse copy protection schemes.


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EnPeaSea
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RE: Paradox signs Mad Minute Games

Post by EnPeaSea »

ORIGINAL: pasternakski

He doesn't deserve someone wandering in the door, promoting a product, then honking the horn of everyone who doesn't respond favorably.

Man, this forum is a seasoned place if someone with 700+ posts is only considered to have just 'wandered in the door' [:D][;)]


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Bodhi
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RE: Paradox signs Mad Minute Games

Post by Bodhi »

ORIGINAL: EnPeaSea

Man, this forum is a seasoned place if someone with 700+ posts is only considered to have just 'wandered in the door' [:D][;)]

I doubt it's a linear scale for the roll of honour because you can become a "veteran poster" after 1270+ posts. [:D]
Bodhi
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ravinhood
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RE: Paradox signs Mad Minute Games

Post by ravinhood »

My main interest is pomoting independent game producers.


Sure don't see him promoting Ron Dockals Schwerpunkt AGW like he does MM's games. I think your main interest is promoting MM. Which is perfectly fine, but, for many of us you can promote to the moon as we demote to the moon Paradox published titles. You aren't going to change us or stop us, might as well quit trying.
WE/I WANT 1:1 or something even 1:2 death animations in the KOIOS PANZER COMMAND SERIES don't forget Erik! ;) and Floating Paratroopers We grew up with Minor, Marginal and Decisive victories why rock the boat with Marginal, Decisive and Legendary?


Confederate_Beagler
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RE: Paradox signs Mad Minute Games

Post by Confederate_Beagler »

Ok, I might get gang-raped here because I am part of the MMG team, but I don't plan on tossing any spam. Ok, maybe a spoonfull.[;)]

I personally have had pretty good experiences with Paradox games, but for those of you who haven't, don't let the fact that Paradox is publishing this scare you away from a fine game. Except for localization and a final few bugs, the game is finished. Therefore, I don't see how Paradox can affect the quality of the game one way or the other. All they are doing for us is putting it in boxes, getting it on store shelves, and some advertizing.
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pasternakski
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RE: Paradox signs Mad Minute Games

Post by pasternakski »

Nobody gets gang raped around here.

Nobody cares how many posts you have before you qualify as not having "wandered in the door" (many a drunk says many a word before being tossed).

Hi. I'm nobody.

I am simply saying that this is not the place to market your goods by way of berating the opinions of those who peacefully habituate these climes (sorry, been reading Byron again).

Sarge deserved far better than the beating he got from someone whose avatar is an image taken from one of your games.
Put my faith in the people
And the people let me down.
So, I turned the other way,
And I carry on anyhow.
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ravinhood
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RE: Paradox signs Mad Minute Games

Post by ravinhood »

I love Civil War era games. Does this thing have co-op play or H2H?

Nope.
WE/I WANT 1:1 or something even 1:2 death animations in the KOIOS PANZER COMMAND SERIES don't forget Erik! ;) and Floating Paratroopers We grew up with Minor, Marginal and Decisive victories why rock the boat with Marginal, Decisive and Legendary?


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Cap Mandrake
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RE: Paradox signs Mad Minute Games

Post by Cap Mandrake »

ORIGINAL: ravinhood
I love Civil War era games. Does this thing have co-op play or H2H?

Nope.

Major bummer.
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rhondabrwn
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RE: Paradox signs Mad Minute Games

Post by rhondabrwn »

ORIGINAL: Sarge

WTF is wrong with you Lava,

Look clown I don't like Paradox that is my agenda, and if voicing that offend you to you need to get a grip, ITS A GAME ! .

You start that BS cut and past from other forums just to make a point to flame and argue over MY opinion of a developer is just lame and childish.

Why would I not leave a post at MMG forums if that is my opinion, I am a customer same as most on the forums. If this is the attitude I can expect from you and the MMG forums I will be a lot better off with out your community and GAME.


I was wrong maybe this is a good fit Paradox/MMG

Ah, come on Sarge, thank Lava and Company for giving you guys a chance to indulge in one of your favorite forum topics (bashing Paradox). Look on the bright side of things!

And a big Happy New Year to you all! [:'(]
Love & Peace,

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My old Piczo site seems to be gone, so no more Navajo Nation pics :(
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mogami
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RE: Paradox signs Mad Minute Games

Post by mogami »

ORIGINAL: Veldor

For those of you who are Mad Minute fans, they have finalized things with Paradox recently for Take Command: 2nd Manassas to be released April 18th in most markets.



Hi, That is the post that began this thread. It is addressed to fans of the game. It does not appear to warrant what followed.
I first became aware of Madminute from a post on these boards almost 2 years ago. I have followed the development with interest and from what I have seen Madminute delivered the game they promised.
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I'm not retreating, I'm attacking in a different direction!
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Sarge
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RE: Paradox signs Mad Minute Games

Post by Sarge »

ORIGINAL: rhondabrwn



Ah, come on Sarge, thank Lava and Company for giving you guys a chance to indulge in one of your favorite forum topics (bashing Paradox). Look on the bright side of things!

And a big Happy New Year to you all! [:'(]

Come on rhondabrwn, you know thats not my favorite topic to bash [;)][:D]

You have a good New Year also
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Sarge
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RE: Paradox signs Mad Minute Games

Post by Sarge »

ORIGINAL: pasternakski



Sarge deserved far better than the beating he got from someone whose avatar is an image taken from one of your games.


No sweat, the Einstein is so busy trying to flame he forgot to read my post [:D]

I love MMG first title and stated so, hell even like the forums over there. What has his shorts in a bundle is anyone's guess.
freyrod
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RE: Paradox signs Mad Minute Games

Post by freyrod »

For me, I don't care who Sarge is. I own most Matrix titles, Battlefront titles, Talonsoft, etc. titles and I saw his original unedited posting against Lava. Not good.[&:]

Be that as it may, Sarge did say he loves the MMG game. Which is what this post is about before someone hijacked it. My post will say it's number 1, but I forgot my prevoius log on.

Question to everyone, I began playing wargames in the 70's. The hex was a big innovation in board games 30 years ago. Why do I still see it in computer games? Nostalgia? To me, using the power of the computer to make hex based, turn based, games is like picking up dog crap with a D9 Caterpillar.

With that in mind, I love the Take Command game I have so far and will support these guys with all my power. Like I do Gary Grigsby, Frank Hunter, etc. Now the MMG team is trying to change the traditional wargame (along with a few others, some mentioned above) and use the power of the computer to take us back in time. Whether MMG does that with Paradox or not, who really cares? I mean really? If you are a true wargamer, you will buy the title regardless, because you are a fool not to. And if you don't, then I hope you enjoy the Sims 25th edition.

Though I disagree with Sarge's mannerisms at times, he is a true grognard in that he recognizes good titles. This is one of those you don't want to miss, regardless of prejudices founded upon what? (HOI) Who was the actual designer/developer? I say we kill any poor buggars who decide to make a game.[X(]
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Sarge
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RE: Paradox signs Mad Minute Games

Post by Sarge »

ORIGINAL: freyrod

For me, I don't care who Sarge is. I own most Matrix titles, Battlefront titles, Talonsoft, etc. titles and I saw his original unedited posting against Lava. Not good.[&:]


How is it you know anything about me, you just resistered about 5 min ago [:D]

PS: the edit was a spelling correction save the BS

freyrod
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RE: Paradox signs Mad Minute Games

Post by freyrod »

Your "edit" was more than that, but it may have taken some time out of your 16 hour day[:D]
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ravinhood
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RE: Paradox signs Mad Minute Games

Post by ravinhood »

I have followed the development with interest and from what I have seen Madminute delivered the game they promised.

Actually they didn't, their initial promise was to deliver a game with ALL the major battles of the Civil War in one package for around $60. Of course that changed when the cha ching of "hey lets just sell modules of the game and make oodles more money". So, now we get Bull Run, Bull Run again, basically more BS. lol By the time they get to Gettysburg their engine will be as old as Paradox's old and used engine from the origional EU.
WE/I WANT 1:1 or something even 1:2 death animations in the KOIOS PANZER COMMAND SERIES don't forget Erik! ;) and Floating Paratroopers We grew up with Minor, Marginal and Decisive victories why rock the boat with Marginal, Decisive and Legendary?


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Veldor
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RE: Paradox signs Mad Minute Games

Post by Veldor »

ORIGINAL: freyrod

Which is what this post is about before someone hijacked it.

Question to everyone

Now who is hijacking it? [;)]
I began playing wargames in the 70's. The hex was a big innovation in board games 30 years ago. Why do I still see it in computer games? Nostalgia? To me, using the power of the computer to make hex based, turn based, games is like picking up dog crap with a D9 Caterpillar.

First, as many will point out, any wargame uses a grid at some level or scale. Whether they are dots, triangles or hexes they are there. Hexes are just one form of abstraction and are generally more abstract than some newer alternatives. The irony is most grogs probably prefer hexes yet most non-hex games are probably more realistic and hence more historically accurate. This is just one of many grog wargamer paradox's (pun intended).

Personally I like hexes because of their extreme abstraction. It allows a certain exactness and predictability that lets you better comprehend the situation and form strategies. For those that like to micro-manage lots of elements (Probably again a-historical but yet again something most grogs like.. Paradox #2) turns and hexes work well for micro management.

ETC ETC Nothing in wargaming makes much sense to me. Neither the games nor the attitudes towards them of people who play them. I think everyone is wrong. Both sides and everyone in the middle. And all developers who claim their methods and models are the most historically accurate.

It's all BS. They are just games. ALL of them. And not a one of them is anywhere damn near realistic or historically accurate. There are just some games that are a 1 out of 10 on the scale and better ones that maybe get a 4 out of 10.

Battlefield Europe or whatever its called is probably a more realistic WW2 simulation in many aspects and probably more historically accurate in others. Each game picks and chooses what it wants to simulate in detail and what it wants to leave out or abstract. There is no ultimate wargame and such a thing can never exist... As it wouldn't be a game at all.

So just play the games and have fun.

Wishing Paradox ill will is like killing one of the last 3 women alive on earth. She may or may not be uglier than the other 2, but there just aren't enough of them to go around...

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*Lava*
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RE: Paradox signs Mad Minute Games

Post by *Lava* »

Hey,

Well sorry if I PO anybody, but yes I am a fanatic for the game, so please excuse my over enthusiasm.

Getting back to the announcement.. what Paradox brings to MMG is some real muscle in the marketing department. Here's a few links I found following their announcement of the game:


http://www.dreamstation.cc/news/video_games/id8706

http://www.paradoxplaza.com/news.asp?Ar ... &Page=News

http://www.worthplaying.com/article.php ... ad&order=0

http://www.gamepressure.com/news.asp?ID=21214

http://www.wargamer.com/news/news.asp?nid=2926

http://www.combatsim.com/

http://www.gamershell.com/news/27106.html

http://www.gamestar.de/news/pc-spiele/strategie/30509/

http://www.spel2.se/nyheter/2005/12/29/2798.html

http://games.tiscali.cz/news/news.asp?id=16524

http://www.gbase.ch/global/news/23970.html

Things sure seem to be starting off in the right direction.

And that is exactly the kinda thing MMG needs.

Ray (alias Lava)
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