ORIGINAL: z1812
Hi All,
I have been following the Map Maker development with interest. It seems you are about complete.
I am wondering how accessible and user friendly it will be to the average player. Is it intuitive? Is it labour intensive?
I am very curious to know what you who have been working on it think.
Regards John
I'm not entirely sure I can answer. I've been playing with MM since Stridor let me try it out quite a while back. Prior to that, I had made an effort at map making using other public domain tools, but basicly was getting nowhere.
The MM tool brings a ot of things togheter, and makes it much much easier to build a custom map.
But it isn't without some work. I've seen what, and how quicky Stridor could whip up a map, and I'm nowhere near that capable, but I'm a pretty basic kind of guy, and by following the steps closely, I could work my way through them. Stridor (and Mraah as well) seem to be able to do much better and quicker. Looks like Mobius has also been using it. (and he seems to be faster at it than I am as well).
MM seems to be pretty comprehensive, and one of the things that is really useful is being able to see the effect of different textures, and different texture order in just minutes.
One thing it might not be so good at is placing building structures. It's pretty tough to automate random building placement, and expect it to conform to what you had "envisioned" .
But like I said, following the turorial Stridor put together, I think it makes it possible for anyone. ANd if you're interest is in a random map, not a map of a specific historic location, then that makes it perhaps fairly straight forward.
I know I would not have been able to make a map for the SL Piepsk scenario without the MM tool.
I don't know what plans are for making it available to folks. I hope this is done - I think the more folks making maps, the better. But then I don't know what goes into those kind of decisions.
Rick