Patch 01 ... Patch 02 ... Patch 03 ...
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
- Mike Solli
- Posts: 16336
- Joined: Wed Oct 18, 2000 8:00 am
- Location: the flight deck of the Zuikaku
RE: Patch 01 ... Patch 02
Regardless of what one thinks about the practice of eating cats, what does it have to do with AE?
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Buck Beach
- Posts: 1974
- Joined: Sun Jun 25, 2000 8:00 am
- Location: Upland,CA,USA
RE: Patch 01 ... Patch 02
ORIGINAL: ckammp
Regardless of what one thinks about the practice of eating cats, what does it have to do with AE?
Not much pal.
- DuckofTindalos
- Posts: 39781
- Joined: Fri Apr 22, 2005 11:53 pm
- Location: Denmark
RE: Patch 01 ... Patch 02
Ask briny_norman. He MUST have had a reason for starting that tangent.
We are all dreams of the Giant Space Butterfly.
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Buck Beach
- Posts: 1974
- Joined: Sun Jun 25, 2000 8:00 am
- Location: Upland,CA,USA
RE: Patch 01 ... Patch 02
ORIGINAL: Terminus
Ask briny_norman. He MUST have had a reason for starting that tangent.
I find the whole bunny/kitten thing silly and unbecoming of us warmongers (a big Tim Allen arrraagh)!!
RE: Patch 01 ... Patch 02
Probably the reason we have not gotten an "Off topic warning" is Matrix sees us as being delightfully distracted from the REAL issue... no patch.
RE: Patch 01 ... Patch 02
ORIGINAL: Terminus
ORIGINAL: briny_norman
Remember to steam-cook them first for 5 minutes.ORIGINAL: Yakface
Pastry lid - middle shelf, 1 hour, gas mark 4.
That'll make them so much easier to skin.
And remember thyme.
Kittens are great with thyme.
Don't forget parsley, sage and rosemary...
So, we're going to Scarborough Faire? [:D]
Distant Worlds Fan
'When in doubt...attack!'
'When in doubt...attack!'
- jwilkerson
- Posts: 8248
- Joined: Sun Sep 15, 2002 4:02 am
- Location: Kansas
- Contact:
RE: Patch 01 ... Patch 02
ORIGINAL: Buck Beach
I find the whole bunny/kitten thing silly and unbecoming of us warmongers (a big Tim Allen arrraagh)!!
They would all by fired at any place I've worked in the past 20 years ... [:-]
WITP Admiral's Edition - Project Lead
War In Spain - Project Lead
War In Spain - Project Lead
RE: Patch 01 ... Patch 02
Have you heard of THE THREAD?[:D]ORIGINAL: jwilkerson
They would all by fired at any place I've worked in the past 20 years ... [:-]
- DuckofTindalos
- Posts: 39781
- Joined: Fri Apr 22, 2005 11:53 pm
- Location: Denmark
RE: Patch 01 ... Patch 02
That's why it's there, so we don't do this sort of thing here.
We are all dreams of the Giant Space Butterfly.
- LST Express
- Posts: 574
- Joined: Tue Mar 01, 2005 1:38 am
- Location: Texas
RE: Patch 01 ... Patch 02
Ya'll can have the cats, i'll take the gypsy![8D]
RE: Patch 01 ... Patch 02
I'm doing it all for you.ORIGINAL: Terminus
Ask briny_norman. He MUST have had a reason for starting that tangent.
It's a diversion.
To spare you the incessant harassment from patch-hungry forumites.
Kitten-cooking, instead of patch-abuse.
regards,
Briny
Briny
RE: Patch 01 ... Patch 02
Actually cat meat is very toxic and posion for human. So better never to eat it. Even during hunger people eat dogs, birds, but never cats.
Actually tastes like rabbit (Which is not that different from chicken[X(])
Appear at places to which he must hasten; move swiftly where he does not expect you.
Sun Tzu
Sun Tzu
- jwilkerson
- Posts: 8248
- Joined: Sun Sep 15, 2002 4:02 am
- Location: Kansas
- Contact:
RE: Patch 01 ... Patch 02 ... Patch 03 ...
ORIGINAL: jwilkerson
As stated previously, the approximate time table for the first two patches is as follows:
Patch 01 will be 30 days after game release
Patch 02 will be 90 days after game release
And we are on track for these dates. We do believe patch 01 will include the ability to update scenario data changes for games already in progress. However, we will not include an ability to update AI scenario data. We may include this eventually, but it would be risky to include it now as it would require more testing time than we have. So, for patch 01, no restart required to pick up EXE (code) changes, no restart required to pick up scenario (data) changes but restart would be required to pick up AI (data) changes.
Our guidelines for these patches are that we will be doing a few internally driven adjustments (we may be aware of issues you guys haven't found - yet). But primarily we are reacting to issues you guys are finding, either code or data. We also must consider the risk of the change however, as we do not have much internal testing time. So some changes we would like to make, will be postponed if we think the risk of the change is too high.
We may do a public beta, for patch 01 and would release a change list in conjunction with the public beta release. Items may go in and out of scope regardless, so issuing a list prior to then would be pre-mature. We are trying to include fixes for every ligitimate issue that we can get in without blowing out the risk profile.
So for patch 01 I would expect public beta within about one week and then general release within two to three weeks.
I see some questions about patch 03 ... we will have more to say about the "schedule" for future patches later ... but as per plan ... we did have a set idea about wanting to get patch 01 and patch 02 out in accordance with a pre-determined time table. In terms of actual work on the patches, these time-tables were more or less met - they were both a bit late - but this was more because of the inevitable "last minute" tid-bits that needed to get done.
WITP Admiral's Edition - Project Lead
War In Spain - Project Lead
War In Spain - Project Lead
RE: Patch 01 ... Patch 02
Who is she, she can be my Mistress of Cultural Affairs. [:D][:'(]ORIGINAL: m10bob
Just a humble observation I have, that AE has brought many new faces to the forum, and possibly to the genre of wargames. This note is meant for them.
Several years ago when other "wargame firms" were dropping by the wayside, or selling out to other types of games, Matrixgames was created and the first thing they did was to offer for free, an enhanced version of Steel Panthers, truly one of the finest computer wargames in existence to this day, and still played by many of us as SPWAW, (obtainable on this website).
Well, since the genre, and this site attracts so many grognards,(AKA militarily anal retentive historical perfectionists, myself included), it was just a matter of time before a clamor arose to bring out official upgrades..
With no practical, widespread experience of "upgrading" existing games, Matrixgames was at the forefront, and if mistakes were to be made, they would be the first to be in a position to make them.
The most glaring and memorable mistake they made, was announcing the date of a pending release, carving into stone a tangible with so many things which might go wrong, and did.
With each "improvement", the computer itself has a habit of altering how other parts of the program work, so while a new type of unit was added, it might also create a band of carnivorous gypsies on another side of the same battlefield, which had never been there before.
Things like this pop up all the time in computer programming, so care and testing must be done before delivery to we, the great unwashed of the consumer masses, otherwise, we the players would be yelling foul at every turn.
I can be patient, because I have learned the mistake of not being patient, and nobody likes running from the gypsies.
In response to Terminus....Yes, you DO have toys you do not like sharing with the rest of us!
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Lucky for you, tonight it's just me
Any ship can be a minesweeper..once !!
http://suspenseandmystery.blogspot.com/
Any ship can be a minesweeper..once !!
http://suspenseandmystery.blogspot.com/
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Mike Scholl
- Posts: 6187
- Joined: Wed Jan 01, 2003 1:17 am
- Location: Kansas City, MO
RE: Patch 01 ... Patch 02
ORIGINAL: jwilkerson
ORIGINAL: Buck Beach
I find the whole bunny/kitten thing silly and unbecoming of us warmongers (a big Tim Allen arrraagh)!!
They would all by fired at any place I've worked in the past 20 years ... [:-]
I dunno Joe. I worked for you for several of those years..., and there was some pretty silly stuff went on in the back cubicles after you left... [:D]
RE: Patch 01 ... Patch 02
ORIGINAL: Mike Scholl
ORIGINAL: jwilkerson
ORIGINAL: Buck Beach
I find the whole bunny/kitten thing silly and unbecoming of us warmongers (a big Tim Allen arrraagh)!!
They would all by fired at any place I've worked in the past 20 years ... [:-]
I dunno Joe. I worked for you for several of those years..., and there was some pretty silly stuff went on in the back cubicles after you left... [:D]
But that doesn't disprove his statement - after he left, that was no longer a place where he worked! [:D]
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Mike Scholl
- Posts: 6187
- Joined: Wed Jan 01, 2003 1:17 am
- Location: Kansas City, MO
RE: Patch 01 ... Patch 02
ORIGINAL: erstad
But that doesn't disprove his statement - after he left, that was no longer a place where he worked! [:D]
I think it still qualified after he went home for the day. He usually came back the next morning..., if he didn't have to fly to Cleveland. [:D]
- jwilkerson
- Posts: 8248
- Joined: Sun Sep 15, 2002 4:02 am
- Location: Kansas
- Contact:
RE: Patch 01 ... Patch 02 ... Patch 03 ...
We will probably release a "hot fix" for patch02 - not sure exactly when of course - but shooting for end of this week. This will be an EXE ONLY patch.
Candidates for inclusion are:
01 - Supply/Resource overflow issues and related drag issues.
02 - Artillery - toning down some more - and increasing supply consumption.
03 - Various display issues - such as the ASW/Cloud crash problem!
04 - ASW/Submarines - looking at this - will tweak if we can find issues.
Candidates for inclusion are:
01 - Supply/Resource overflow issues and related drag issues.
02 - Artillery - toning down some more - and increasing supply consumption.
03 - Various display issues - such as the ASW/Cloud crash problem!
04 - ASW/Submarines - looking at this - will tweak if we can find issues.
WITP Admiral's Edition - Project Lead
War In Spain - Project Lead
War In Spain - Project Lead






