What is the victory point situation? Is not PH is worth 3000points?The only place i see where he could try something cray is PH... but can you really imagine to invade PH in mid 44?!?!
The Power of Inexperience / GreyJoy(A)-Rader(J)
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
RE: SUDDENLY HAIRY
- ny59giants
- Posts: 9888
- Joined: Mon Jan 10, 2005 12:02 pm
RE: SUDDENLY HAIRY
The only place i see where he could try something cray is PH... but can you really imagine to invade PH in mid 44?!?!
Don't forget the western Aleutians as he may try to cut off your resupply and reinforce efforts. That is the only other one that could be a possibility. He would to cut off the head (kuriles, etc.) before he could destroy it.
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RE: SUDDENLY HAIRY
ORIGINAL: bigred
What is the victory point situation? Is not PH is worth 3000points?The only place i see where he could try something cray is PH... but can you really imagine to invade PH in mid 44?!?!
We're not looking at VPs so it doesn't really matter in our game....
RE: SUDDENLY HAIRY
After Pearl Rader could load up and head to San Fran...[:D]ORIGINAL: bigred
What is the victory point situation? Is not PH is worth 3000points?The only place i see where he could try something cray is PH... but can you really imagine to invade PH in mid 44?!?!
RE: SUDDENLY HAIRY
ORIGINAL: ny59giants
The only place i see where he could try something cray is PH... but can you really imagine to invade PH in mid 44?!?!
Don't forget the western Aleutians as he may try to cut off your resupply and reinforce efforts. That is the only other one that could be a possibility. He would to cut off the head (kuriles, etc.) before he could destroy it.
But i have my full CVs in the kuriles...how can he avoid a fight if he goes there?
Anyway, in less than a week my CVs will be free from supporting landing ops and will be ready to defend anything he wanna invade from PH up to the Aleutinas. I'll use my CVEs to escort my convoys and my CVs as a mobile force.
Now i have so many CVEs that they may become a problem to deal with even for the KB...for sure the KB will win a fight, but i doubt it will come out without a scratch...and with my fast CVs around....well, it wouldn't be the safest strategy for rader.
Anyway, even if he invades the aleutinas (which are, btw, decently guarded and fortified), i don't think this will push me out of Okkaido...
The only thing that can really change the strategic situation now is a carrier battle won by japan
RE: SUDDENLY HAIRY
ORIGINAL: bigred
After Pearl Rader could load up and head to San Fran...ORIGINAL: bigred
What is the victory point situation? Is not PH is worth 3000points?The only place i see where he could try something cray is PH... but can you really imagine to invade PH in mid 44?!?!
Oh, I'll be welcome him so...i just need some of those emergency reinforcements divisions...[:)]
Seriously...he could try...yes...but i really don't see how can he do that untill my CVs are afloat... i have 14 CVs and 10 CVLs roaming around
RE: SUDDENLY HAIRY
ORIGINAL: bigred
what is the VP score?
Something like 51k for Japan and 46k for the allies
RE: SUDDENLY HAIRY
ORIGINAL: GreyJoy
The more i think of it the more i'm sure Rader is up to something....i dont believe that he's not trying to interdict me in any way.... where is his fleet? What is he orchestrating? a counterinvasion somewhere else!? But where...which could be his targets? India is out of question... Oz?...the same i think...
The Solomons and NG are well guarded and well defended...
The only place i see where he could try something cray is PH... but can you really imagine to invade PH in mid 44?!?!
It is hard to imagine that Rader would plan anything other than a move to defeat your invasion. Right now, you could lose Pearl Harbor and it would not alter his strategic problem in Northern Japan. I can only see him moving to attack Hokkaido or your supply lines. Nothing else makes sense or will benefit him. You can turn over all of OZ and India to him now and he will still lose the game if you are allowed to bomb his industry.
Once you think you are secure enough in the North, I suggest a move to threaten his oil production. If you capture Siboret Island and a few surrounding islands for support then you will have a level 9 airfield and your bombers will be in range to all the DEI oilfields. Rader will have no choice but to remove fighters from Japan to defend his oil fields. If he does not then he will be faced with another dilemma. The denial of DEI oil means slow starvation for the Japanese economy anyways. He can choose his poison..[;)]
One other thing, I have yet to find any difference between normal fighters and night fighters in night actions. You will be just as well served using the smaller British and Aussie squadrons as night fighters as you would any designated night fighter unit. Basically any unit on night patrol will not shoot down much but will turn un-escorted bombers away and lessen the effect of the ones that do bomb. P39s are good for this as well.
And this begs the question that I really don't know. Once in range of Japan's industry what targets are the most efficient to bomb? That is, what key industry should be hit first-refineries, resources, manpower, factories or shipyards. What do you think fanboys?
I am the Holy Roman Emperor and am above grammar.
Sigismund of Luxemburg
Sigismund of Luxemburg
RE: SUDDENLY HAIRY
Don't over-rely on CVEs to cover convoys, they tend to go up like torches when hit. Two kami hits is usually enough to sink them......
RE: SUDDENLY HAIRY
ORIGINAL: crsutton
One other thing, I have yet to find any difference between normal fighters and night fighters in night actions. You will be just as well served using the smaller British and Aussie squadrons as night fighters as you would any designated night fighter unit. Basically any unit on night patrol will not shoot down much but will turn un-escorted bombers away and lessen the effect of the ones that do bomb. P39s are good for this as well.
This was addressed in a recent patch, but I do not have personal experience with the results. Perhaps someone who does would comment?
Intel Monkey: https://sites.google.com/view/staffmonkeys/home
RE: SUDDENLY HAIRY
April 11, 12 1944
A fast and brief update...very little time today.
We made our first skirmish against his troops north of Hakkodate...2200 AVs...nearly 100k men...
In NG Rader set up a little counteroffensive. The 1st Guards Div attacked, after an heavy air bombing conducted by 140 Helens, a NZ bde, pushing her Back towards the coast. We're sending the 27th US Division to deal with those buggers. Rader lost 26 helens due to my badly coordinated leaky CAP (no Radar with the NZ bde---)
We landed at Toyahara and we got badly disabled by the little preparation we had...but tomorrow we're gonna attack no matter what.
No Kami today...
Tomorrow, thanks to NY59, we're gonna hit Harbin with 180 4Es...
Moving 3000 AVs to Okkaido in these hours...
Morning Air attack on 12th NZ Brigade, at 97,127 , near Salamaua
Weather in hex: Thunderstorms
Raid spotted at 19 NM, estimated altitude 7,000 feet.
Estimated time to target is 5 minutes
Japanese aircraft
Ki-49-IIa Helen x 63
Ki-49-IIb Helen x 42
Allied aircraft
P-38G Lightning x 2
P-38J Lightning x 5
P-39N1 Airacobra x 2
P-40N5 Warhawk x 3
P-47D2 Thunderbolt x 14
F6F-3 Hellcat x 4
Japanese aircraft losses
Ki-49-IIb Helen: 1 destroyed, 1 damaged
No Allied losses
Allied ground losses:
11 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 1 disabled
--------------------------------------------------------------------------------
Ground combat at 97,127 (near Salamaua)
Japanese Deliberate attack
Attacking force 18719 troops, 169 guns, 2 vehicles, Assault Value = 709
Defending force 1799 troops, 34 guns, 3 vehicles, Assault Value = 87
Japanese adjusted assault: 329
Allied adjusted defense: 151
Japanese assault odds: 2 to 1
Combat modifiers
Defender: terrain(+), leaders(+), experience(-)
Attacker:
Japanese ground losses:
537 casualties reported
Squads: 3 destroyed, 60 disabled
Non Combat: 0 destroyed, 3 disabled
Engineers: 0 destroyed, 2 disabled
Allied ground losses:
375 casualties reported
Squads: 25 destroyed, 33 disabled
Non Combat: 15 destroyed, 6 disabled
Engineers: 2 destroyed, 9 disabled
Guns lost 10 (4 destroyed, 6 disabled)
Units retreated 1
Defeated Allied Units Retreating!
Assaulting units:
Maizuru 2nd SNLF
1st Guards Division
26th Engineer Regiment
I/66th Naval Guard Unit
30th Field AA Machinecannon Company
19th Field AA Machinecannon Company
Defending units:
12th NZ Brigade
--------------------------------------------------------------------------------
Amphibious Assault at Toyohara (124,46)
TF 2 troops unloading over beach at Toyohara, 124,46
Allied ground losses:
916 casualties reported
Squads: 2 destroyed, 179 disabled
Non Combat: 2 destroyed, 62 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 92 (1 destroyed, 91 disabled)
Vehicles lost 70 (1 destroyed, 69 disabled)
105mm M2 Howitzer damaged beyond repair during unload of 1st Cavalry (Spec) Cav Div /1
Motorized Support lost overboard during unload of 1st Cavalry (Spec) Cav Div /3
5 troops of a US MMG Section lost from landing craft during unload of 1st Marine Div /3
13 troops of a USMC Rifle Squad 43 lost in surf during unload of 1st Marine Div /4
10 Support troops lost overboard during unload of 1st Marine Div /6
10 Support troops lost overboard during unload of 1st Marine Div /7
--------------------------------------------------------------------------------
Ground combat at Toyohara (124,46)
Japanese Bombardment attack
Attacking force 8679 troops, 153 guns, 0 vehicles, Assault Value = 315
Defending force 21092 troops, 412 guns, 490 vehicles, Assault Value = 939
Japanese ground losses:
28 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Assaulting units:
77th Div /1
Karafuto Mixed Brigade
1st Mobile Bde /1
Defending units:
1st Marine Div /8
2nd USMC Amphb Tank Battalion
34th Combat Engineer Regiment
102nd Combat Engineer Regiment
1st Cavalry (Spec) Cav Div /8
XIV US Corps
134th Field Artillery Battalion
249th Field Artillery Battalion
147th Field Artillery Regiment
--------------------------------------------------------------------------------
Ground combat at 119,52 (near Hakodate)
Allied Bombardment attack
Attacking force 1732 troops, 133 guns, 128 vehicles, Assault Value = 1853
Defending force 65342 troops, 419 guns, 80 vehicles, Assault Value = 2250
Japanese ground losses:
214 casualties reported
Squads: 3 destroyed, 11 disabled
Non Combat: 0 destroyed, 3 disabled
Engineers: 0 destroyed, 0 disabled
Assaulting units:
632nd Tank Destroyer Battalion
209th Combat Engineer Battalion
93rd Infantry Division
193rd Tank Battalion
5th USMC Tank Battalion
7th Infantry Division
41st Infantry Division
9th Australian Division
33rd Medium Regiment
XIV Corps Artillery
181st Field Artillery Regiment
Eighth US Army
148th Field Artillery Battalion
10th USMC Field Artillery Battalion
XXI Indian Corps
Defending units:
1st Mobile Brigade
III./124th Infantry Battalion
III/84th Naval Guard Unit
2nd Amphibious Bde /1
43rd Ind.Mixed Brigade
57th Depot Division
I/19th Naval Guard Unit
86th Division
77th Division
2nd Depot Division
56th Depot Division
II./4th Infantry Battalion
51st Depot Division
Guards Depot Division
81st Division
11th Div /1
5th Area Army
--------------------------------------------------------------------------------
Ground combat at Wakkanai (122,48)
Allied Deliberate attack
Attacking force 9800 troops, 211 guns, 205 vehicles, Assault Value = 389
Defending force 1281 troops, 18 guns, 0 vehicles, Assault Value = 26
Allied adjusted assault: 89
Japanese adjusted defense: 25
Allied assault odds: 3 to 1 (fort level 0)
Allied forces CAPTURE Wakkanai !!!
Combat modifiers
Defender: terrain(+)
Attacker: leaders(-)
Japanese ground losses:
412 casualties reported
Squads: 1 destroyed, 26 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 9 destroyed, 1 disabled
Guns lost 17 (15 destroyed, 2 disabled)
Allied ground losses:
80 casualties reported
Squads: 0 destroyed, 11 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 2 disabled
Guns lost 3 (1 destroyed, 2 disabled)
Assaulting units:
40th Infantry Division
Defending units:
Soya Fortress

A fast and brief update...very little time today.
We made our first skirmish against his troops north of Hakkodate...2200 AVs...nearly 100k men...
In NG Rader set up a little counteroffensive. The 1st Guards Div attacked, after an heavy air bombing conducted by 140 Helens, a NZ bde, pushing her Back towards the coast. We're sending the 27th US Division to deal with those buggers. Rader lost 26 helens due to my badly coordinated leaky CAP (no Radar with the NZ bde---)
We landed at Toyahara and we got badly disabled by the little preparation we had...but tomorrow we're gonna attack no matter what.
No Kami today...
Tomorrow, thanks to NY59, we're gonna hit Harbin with 180 4Es...
Moving 3000 AVs to Okkaido in these hours...
Morning Air attack on 12th NZ Brigade, at 97,127 , near Salamaua
Weather in hex: Thunderstorms
Raid spotted at 19 NM, estimated altitude 7,000 feet.
Estimated time to target is 5 minutes
Japanese aircraft
Ki-49-IIa Helen x 63
Ki-49-IIb Helen x 42
Allied aircraft
P-38G Lightning x 2
P-38J Lightning x 5
P-39N1 Airacobra x 2
P-40N5 Warhawk x 3
P-47D2 Thunderbolt x 14
F6F-3 Hellcat x 4
Japanese aircraft losses
Ki-49-IIb Helen: 1 destroyed, 1 damaged
No Allied losses
Allied ground losses:
11 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 1 disabled
--------------------------------------------------------------------------------
Ground combat at 97,127 (near Salamaua)
Japanese Deliberate attack
Attacking force 18719 troops, 169 guns, 2 vehicles, Assault Value = 709
Defending force 1799 troops, 34 guns, 3 vehicles, Assault Value = 87
Japanese adjusted assault: 329
Allied adjusted defense: 151
Japanese assault odds: 2 to 1
Combat modifiers
Defender: terrain(+), leaders(+), experience(-)
Attacker:
Japanese ground losses:
537 casualties reported
Squads: 3 destroyed, 60 disabled
Non Combat: 0 destroyed, 3 disabled
Engineers: 0 destroyed, 2 disabled
Allied ground losses:
375 casualties reported
Squads: 25 destroyed, 33 disabled
Non Combat: 15 destroyed, 6 disabled
Engineers: 2 destroyed, 9 disabled
Guns lost 10 (4 destroyed, 6 disabled)
Units retreated 1
Defeated Allied Units Retreating!
Assaulting units:
Maizuru 2nd SNLF
1st Guards Division
26th Engineer Regiment
I/66th Naval Guard Unit
30th Field AA Machinecannon Company
19th Field AA Machinecannon Company
Defending units:
12th NZ Brigade
--------------------------------------------------------------------------------
Amphibious Assault at Toyohara (124,46)
TF 2 troops unloading over beach at Toyohara, 124,46
Allied ground losses:
916 casualties reported
Squads: 2 destroyed, 179 disabled
Non Combat: 2 destroyed, 62 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 92 (1 destroyed, 91 disabled)
Vehicles lost 70 (1 destroyed, 69 disabled)
105mm M2 Howitzer damaged beyond repair during unload of 1st Cavalry (Spec) Cav Div /1
Motorized Support lost overboard during unload of 1st Cavalry (Spec) Cav Div /3
5 troops of a US MMG Section lost from landing craft during unload of 1st Marine Div /3
13 troops of a USMC Rifle Squad 43 lost in surf during unload of 1st Marine Div /4
10 Support troops lost overboard during unload of 1st Marine Div /6
10 Support troops lost overboard during unload of 1st Marine Div /7
--------------------------------------------------------------------------------
Ground combat at Toyohara (124,46)
Japanese Bombardment attack
Attacking force 8679 troops, 153 guns, 0 vehicles, Assault Value = 315
Defending force 21092 troops, 412 guns, 490 vehicles, Assault Value = 939
Japanese ground losses:
28 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Assaulting units:
77th Div /1
Karafuto Mixed Brigade
1st Mobile Bde /1
Defending units:
1st Marine Div /8
2nd USMC Amphb Tank Battalion
34th Combat Engineer Regiment
102nd Combat Engineer Regiment
1st Cavalry (Spec) Cav Div /8
XIV US Corps
134th Field Artillery Battalion
249th Field Artillery Battalion
147th Field Artillery Regiment
--------------------------------------------------------------------------------
Ground combat at 119,52 (near Hakodate)
Allied Bombardment attack
Attacking force 1732 troops, 133 guns, 128 vehicles, Assault Value = 1853
Defending force 65342 troops, 419 guns, 80 vehicles, Assault Value = 2250
Japanese ground losses:
214 casualties reported
Squads: 3 destroyed, 11 disabled
Non Combat: 0 destroyed, 3 disabled
Engineers: 0 destroyed, 0 disabled
Assaulting units:
632nd Tank Destroyer Battalion
209th Combat Engineer Battalion
93rd Infantry Division
193rd Tank Battalion
5th USMC Tank Battalion
7th Infantry Division
41st Infantry Division
9th Australian Division
33rd Medium Regiment
XIV Corps Artillery
181st Field Artillery Regiment
Eighth US Army
148th Field Artillery Battalion
10th USMC Field Artillery Battalion
XXI Indian Corps
Defending units:
1st Mobile Brigade
III./124th Infantry Battalion
III/84th Naval Guard Unit
2nd Amphibious Bde /1
43rd Ind.Mixed Brigade
57th Depot Division
I/19th Naval Guard Unit
86th Division
77th Division
2nd Depot Division
56th Depot Division
II./4th Infantry Battalion
51st Depot Division
Guards Depot Division
81st Division
11th Div /1
5th Area Army
--------------------------------------------------------------------------------
Ground combat at Wakkanai (122,48)
Allied Deliberate attack
Attacking force 9800 troops, 211 guns, 205 vehicles, Assault Value = 389
Defending force 1281 troops, 18 guns, 0 vehicles, Assault Value = 26
Allied adjusted assault: 89
Japanese adjusted defense: 25
Allied assault odds: 3 to 1 (fort level 0)
Allied forces CAPTURE Wakkanai !!!
Combat modifiers
Defender: terrain(+)
Attacker: leaders(-)
Japanese ground losses:
412 casualties reported
Squads: 1 destroyed, 26 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 9 destroyed, 1 disabled
Guns lost 17 (15 destroyed, 2 disabled)
Allied ground losses:
80 casualties reported
Squads: 0 destroyed, 11 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 2 disabled
Guns lost 3 (1 destroyed, 2 disabled)
Assaulting units:
40th Infantry Division
Defending units:
Soya Fortress

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RE: SUDDENLY HAIRY
Those depot divisions are lousy troops. Low morale and poor equipment. Sort of like Chinese divisions. Home guard basically.
I am the Holy Roman Emperor and am above grammar.
Sigismund of Luxemburg
Sigismund of Luxemburg
RE: SUDDENLY HAIRY
Wrong,ORIGINAL: Miller
Don't over-rely on CVEs to cover convoys, they tend to go up like torches when hit. Two kami hits is usually enough to sink them......
They sink so damn quick they have little chance to act as a torch[8D]
BUT,
Having about 100 CAP up over a convoy can be a deterrant or make it expensive to try.
Interdum feror cupidine partium magnarum Europae vincendarum
RE: SUDDENLY HAIRY
The most remarkable part of Greyjoy's Northern Invasion is not its target or the misdirection campaign, not even Greyjoy's SigInt analyzis that enabled it, but his courage and determination in pursuing his objective. As far as I can see, not many players have enough mental fortitude to bet the entire game on a semi-blind deep invasion, based on information that will inevitably be dated by the time troops hit the beaches. Particularly when lured with the perspective of a near-inevitable eventual win through low-risk means. I know that I probably don't. Seeing as Greyjoy is a first-time player, I can only salute him and his progress.
The Reluctant Admiral mod team.
Take a look at the latest released version of the Reluctant Admiral mod:
https://sites.google.com/site/reluctantadmiral/
Take a look at the latest released version of the Reluctant Admiral mod:
https://sites.google.com/site/reluctantadmiral/
RE: SUDDENLY HAIRY
I find the NF work OK, over okinawa my P61 usually claim 1 victory and 2-3 damaged out of a raid of 20+. Lots of raids turn around as well without loss. Given AI carried & ground RADAR this seems reasonable. I havent had many P61 shot down which is fair given the poor defensive armaments and lack of RADAR in the IJAAF bombers.ORIGINAL: witpqs
ORIGINAL: crsutton
One other thing, I have yet to find any difference between normal fighters and night fighters in night actions. You will be just as well served using the smaller British and Aussie squadrons as night fighters as you would any designated night fighter unit. Basically any unit on night patrol will not shoot down much but will turn un-escorted bombers away and lessen the effect of the ones that do bomb. P39s are good for this as well.
This was addressed in a recent patch, but I do not have personal experience with the results. Perhaps someone who does would comment?
Interdum feror cupidine partium magnarum Europae vincendarum
RE: SUDDENLY HAIRY
Try Beaufighters or anything with heavy armament really, you'll see that they are no less effective. Although the last might have fixed that.ORIGINAL: JeffK
I find the NF work OK, over okinawa my P61 usually claim 1 victory and 2-3 damaged out of a raid of 20+. Lots of raids turn around as well without loss. Given AI carried & ground RADAR this seems reasonable. I havent had many P61 shot down which is fair given the poor defensive armaments and lack of RADAR in the IJAAF bombers.
The Reluctant Admiral mod team.
Take a look at the latest released version of the Reluctant Admiral mod:
https://sites.google.com/site/reluctantadmiral/
Take a look at the latest released version of the Reluctant Admiral mod:
https://sites.google.com/site/reluctantadmiral/
- JohnDillworth
- Posts: 3104
- Joined: Thu Mar 19, 2009 5:22 pm
RE: SUDDENLY HAIRY
Well it they won't stop the KB, but it will keep those long range Betty's at bay and will allow you to take more direct routes. Between those the LBA, you should have few problems except the KBHaving about 100 CAP up over a convoy can be a deterrant or make it expensive to try.
Today I come bearing an olive branch in one hand, and the freedom fighter's gun in the other. Do not let the olive branch fall from my hand. I repeat, do not let the olive branch fall from my hand. - Yasser Arafat Speech to UN General Assembly
RE: SUDDENLY HAIRY
Princep Bolton rose ponderously from his lofty perch, sword in hand. Recently cleaned and polished, the sword glimmered in the light. Before him knelt a handsome, if somewhat battered, young man in grey and black with white highlites. On his tunic was the image of a great sea kraken lunging at a floundering ship of war. His helm rested under his arm and his fair haired head was bowed. The room, though filled to overflowing with all the members of the forum, was utterly silent.
Bolton lifted the gleamming sword and lightly touched it to the young man's right shoulder. He proclaimed, " I, PrincepBolton, dub ye, Greyjoy of the Iron Isles, a knight of Dreadfort. No more will you be called anything other than Ser Greyjoy of Dreadfort. You shall have all the rights of noble knighthood and enjoy the new lands I have bequeathed to you and your future heirs. Arise great warrior and rejoice with your peers and people".
The great room burst into tumultous cheers for the conqueror of the Kuriles. It was duly noted that princepBolton smiled and then steered his new knight to a great table occupied by the best ladies, heaped high with the bounty of empire and served by the most fetching of wenches.
And a good time was had by all.
Bolton lifted the gleamming sword and lightly touched it to the young man's right shoulder. He proclaimed, " I, PrincepBolton, dub ye, Greyjoy of the Iron Isles, a knight of Dreadfort. No more will you be called anything other than Ser Greyjoy of Dreadfort. You shall have all the rights of noble knighthood and enjoy the new lands I have bequeathed to you and your future heirs. Arise great warrior and rejoice with your peers and people".
The great room burst into tumultous cheers for the conqueror of the Kuriles. It was duly noted that princepBolton smiled and then steered his new knight to a great table occupied by the best ladies, heaped high with the bounty of empire and served by the most fetching of wenches.
And a good time was had by all.