4 player E-mail: AAR

Post descriptions of your brilliant successes and unfortunate demises.

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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

No worries, 'tis done. One pilot belatedly fished out of the drink.

Searches: Axis 9, Allies 5. No combat.

Do the US wish to initiate in South China Sea?

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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

Do the US wish to initiate in South China Sea?
Indeed.
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

One pilot belatedly fished out of the drink.
Thank you. [:)]

4 BPs remaining then.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

Does the Whitley at Singapore wish to fly?
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

No, thank you.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

Searches: Allied 2, Axis 3. Both sides find each other. Japs go for naval air.

I forgot to manually input the 9 for the first abort, which is why it still shows as 8. Makes no difference. I presume as I've already rolled the second A as a 2 you would want that on the other sub?

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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

Yes. Abort to Singapore if that is possible.

Edit: The US submarine dive for safety for the second round.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

Round 2

Searches: Allied 6, Axis 2.

The remaining sub limps back to port.

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brian brian
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RE: 4 player E-mail: AAR

Post by brian brian »

Wouldn't the Japanese get zero surprise in the South China Sea, allowing US to spend 4 to pick SUB combat?
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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

Ah, that's what comes of making assumptions.

Will need to redo things again.
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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

ORIGINAL: brian brian

Wouldn't the Japanese get zero surprise in the South China Sea, allowing US to spend 4 to pick SUB combat?

It's not the DoW surprise impulse.
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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

ORIGINAL: brian brian

Wouldn't the Japanese get zero surprise in the South China Sea, allowing US to spend 4 to pick SUB combat?
warspite1

Why? Wasn't that last impulse?

EDIT: Your turn to beat me to the punch [:)]
Now Maitland, now's your time!

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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

Okay, at the last minute, the US sub skipper gets a premonition of approaching trouble and heads for the deep. Aborted sub does go back to Singapore.

I have to call it quits for the night but I'll send the file over to Mayhemizer for German moves.

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RE: 4 player E-mail: AAR

Post by brian brian »

Doh! Already the Axis impulse. Your war sped up on me.
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RE: 4 player E-mail: AAR

Post by Courtenay »

ORIGINAL: brian brian

Doh! Already the Axis impulse. Your war sped up on me.
The turn goes faster when one side initiates many naval searches, and neither side can find each other.
I thought I knew how to play this game....
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RE: 4 player E-mail: AAR

Post by warspite1 »

Folks, I'm around until 9pm if anyone is available for some hot war action! [:D]
Now Maitland, now's your time!

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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

Waiting for AllenK. Not sure if action is very hot this impulse anymore [:(]
If your attack is going really well, it's an ambush.

-Murphy's war law
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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

No strategic bombing. Japanese artillery tries a ground strike in Manchuria.

Soviet positions are bracketed in what appeared to be a successful strike but as the dust settled and troops emerged from fox holes, the damage was remarkably light. So close ...

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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

German rail moves:
MIL from NW Spain Ferrol to southern Spain Cadiz. Inf div from Gibraltar to Warsaw and Mtn div from Königsberg to Gibraltar.

Japan rails Garr from Tsingtao to Mukden and Mil from Haichow to Tsingtao.

Southern China after Japanese land moves


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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

Northern China



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