
AllenK vs Mayhemizer AAR
Moderator: Shannon V. OKeets
RE: AllenK vs Mayhemizer AAR
To the air-battle over Antwerp. Who do the Allies wish to destroy?


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- Mayhemizer_slith
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RE: AllenK vs Mayhemizer AAR
Front bomber please.
In all combats Allied bombers will fight to the end. Fighters will abort if there are no bombers left on either side.
In all combats Allied bombers will fight to the end. Fighters will abort if there are no bombers left on either side.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: AllenK vs Mayhemizer AAR
The leading Me-109's target the front formations of the RAF, shooting the Harrows out of the sky. When in turn engaged by the Hurricanes they dive away and bug out.
The Hurricanes turn their attention to the German bombers and shoot the Do-17's down. However, they are caught from behind by the second wave of Me-109's and also shot down (both sides rolled 5 DX).
A prolonged dog-fight ensues between the remaining Wellingtons and Me-109's. Initially, neither side can gain an advantage (Allies 8, Axis 9 for NE). The Wellingtons jettison bombs for extra speed and manoeuvrability and dive away for home. Low on fuel and ammo , the Me-109s are forced to break off pursuit and land.

The Hurricanes turn their attention to the German bombers and shoot the Do-17's down. However, they are caught from behind by the second wave of Me-109's and also shot down (both sides rolled 5 DX).
A prolonged dog-fight ensues between the remaining Wellingtons and Me-109's. Initially, neither side can gain an advantage (Allies 8, Axis 9 for NE). The Wellingtons jettison bombs for extra speed and manoeuvrability and dive away for home. Low on fuel and ammo , the Me-109s are forced to break off pursuit and land.

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RE: AllenK vs Mayhemizer AAR
Over the French armoured army, both sets of fighters engage each other allowing the bombers through to target. Honours even, they waggle wings and head back to base.


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RE: AllenK vs Mayhemizer AAR
Over Egypt, the Whitley's decide not to put the maxim "the bomber will always get through" to the teat.


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RE: AllenK vs Mayhemizer AAR
Okay, I'm having a problem with the air combat freezing when it comes to the third in the sequence. No matter which order I run it, the third one shows a screen like this, missing the 'combat chosen' button. The above results for the Egypt combat were obtained from re-ordering the sequence but the third one still froze.


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RE: AllenK vs Mayhemizer AAR
Did you try to press F10 and close that form? There might be a hidden window which is forced on top if you do this.
Peter
- Mayhemizer_slith
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RE: AllenK vs Mayhemizer AAR
I replicated combats and same thing happened to me. I played it from HQ support until air to air combat.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: AllenK vs Mayhemizer AAR
I have encountered similar problems in the latest game version and noted so in bug reports.
- Jagdtiger14
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RE: AllenK vs Mayhemizer AAR
I do not think Axis are in a bad position. If things get bad in Manchuria, can Japan surrender to USSR? I agree with the assessment that USSR could be in trouble, but Japan would have to stay in the war and keep defensible lines. Japan needs to build out its land and land based air units.
As Germany I like to put 75% vs the French in S/O'39...a variant of "Fall Gelb", so that starting M/A'40 I'm already on the French border (occupy all of Belgium). As soon as it turns fine weather in M/A I attack into France...my goal is that by the end of M/J'40 I have Paris.
As Germany I like to put 75% vs the French in S/O'39...a variant of "Fall Gelb", so that starting M/A'40 I'm already on the French border (occupy all of Belgium). As soon as it turns fine weather in M/A I attack into France...my goal is that by the end of M/J'40 I have Paris.
Conflict with the unexpected: two qualities are indispensable; first, an intellect which, even in the midst of this obscurity, is not without some traces of inner light which lead to the truth; second, the courage to follow this faint light. KvC
- paulderynck
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RE: AllenK vs Mayhemizer AAR
Russia-Japan Peace option is not coded, so Japan can't surrender. (Force a peace is actually a better term.)
Paul
- Mayhemizer_slith
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RE: AllenK vs Mayhemizer AAR
I have to tell you all my rookie mistake.
During my impulse 1 I checked situation in Egypt: No Italian bombers, fighters are not able to intercept to my RSA inf. Italy can make some 15:10 blitz (my inf 5, artillery 3 and bomber 2). I missed that bomber hiding behind a fighter
If I would have seen it I would have taken land action to bring 4-2 mil to front line. I guess CW need better intelligence what is going on behind the front line.
During my impulse 1 I checked situation in Egypt: No Italian bombers, fighters are not able to intercept to my RSA inf. Italy can make some 15:10 blitz (my inf 5, artillery 3 and bomber 2). I missed that bomber hiding behind a fighter
If I would have seen it I would have taken land action to bring 4-2 mil to front line. I guess CW need better intelligence what is going on behind the front line.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: AllenK vs Mayhemizer AAR
"As soon as it turns fine weather in M/A ..."
Ah, fine weather. A somewhat rare and scarce commodity in this game to date. There was briefly an impulse of fine weather in M/A 40, before the usual storms and blizzards ensued. That was only the second impulse of fine weather for the whole game to that point (the first being the opening S/O 39 impulse).
Still, it has slowed up the Soviets in Manchuria, so not all bad.
Ah, fine weather. A somewhat rare and scarce commodity in this game to date. There was briefly an impulse of fine weather in M/A 40, before the usual storms and blizzards ensued. That was only the second impulse of fine weather for the whole game to that point (the first being the opening S/O 39 impulse).
Still, it has slowed up the Soviets in Manchuria, so not all bad.
RE: AllenK vs Mayhemizer AAR
Well, if it's any consolation, I'd been figuring the odds at 15:5 having forgotten about defensive artillery.ORIGINAL: Mayhemizer
I have to tell you all my rookie mistake.
During my impulse 1 I checked situation in Egypt: No Italian bombers, fighters are not able to intercept to my RSA inf. Italy can make some 15:10 blitz (my inf 5, artillery 3 and bomber 2). I missed that bomber hiding behind a fighter
If I would have seen it I would have taken land action to bring 4-2 mil to front line. I guess CW need better intelligence what is going on behind the front line.
In this case it would appear two wrongs can actually make a right (potential FUBAR).
RE: AllenK vs Mayhemizer AAR
Success in getting round the game freezing. By trial and error I found by running the air-combat over Antwerp second and when the two Me-109's were left in control of the skies, the program proceeded okay to the final combat. I've therefore been able to use the 'set die rolls' function to recreate the losses and clear through's correctly, with only a minor change to the Antwerp combat. In that one no Me-109's were lost, so it didn't matter.
RE: AllenK vs Mayhemizer AAR
After the various ground support factors are accounted for, the attacks go in as below.


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RE: AllenK vs Mayhemizer AAR
At Antwerp, the initial objectives are swiftly taken and the assault proceeds to shatter defence. The CW don't go down without fighting and half the assault corps will need reinforcements before being combat ready again. Which unit do the Allies wish to destroy?


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- Mayhemizer_slith
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RE: AllenK vs Mayhemizer AAR
Mot 6-5, thanks.
If your attack is going really well, it's an ambush.
-Murphy's war law
-Murphy's war law
RE: AllenK vs Mayhemizer AAR
The attack in Belgium is a dismal failure.


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RE: AllenK vs Mayhemizer AAR
Meanwhile, in Egypt, the Italians show the Germans how this new fangled Blitzkrieg thing they've been banging on about actually works.


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