4 player E-mail: AAR

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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

J/F 42 Axis 5

Japan declares war on France.

Germany land, Italy and Japan combined.

Japan sends subs to Bay of Bengal (4 and 3 boxes) and SE Indian Ocean (1-box). A CP leaves Tokyo for the Timor Sea.

After declining South China Sea, 3 areas for naval combat. Bay of Bengal, SE Indian Ocean and Bay of Biscay.

First up, Bay of Bengal. The Allies can fly Whitley to 2-box and Hurricane to 1-box. Both are based at Singapore.
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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

While the Allies decide on what they want for the Bay of Bengal, the Japanese press on with SE Indian Ocean. However, they are unable to locate the French convoys. Searches: Axis 7, Allies 9.

In Biscay, an Italian NAV initiates the search. Do the Allies wish to send a Lancaster or A-22?
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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

AllenK I will be with you in 15-20 mins max okay?
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

Okay, thanks.
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

ORIGINAL: AllenK

J/F 42 Axis 5

Japan declares war on France.

Germany land, Italy and Japan combined.

Japan sends subs to Bay of Bengal (4 and 3 boxes) and SE Indian Ocean (1-box). A CP leaves Tokyo for the Timor Sea.

After declining South China Sea, 3 areas for naval combat. Bay of Bengal, SE Indian Ocean and Bay of Biscay.

First up, Bay of Bengal. The Allies can fly Whitley to 2-box and Hurricane to 1-box. Both are based at Singapore.
No air for Bay of Bengal.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

ORIGINAL: AllenK

In Biscay, an Italian NAV initiates the search. Do the Allies wish to send a Lancaster or A-22?
The A-22, thank you.

I will be out for an hour now. Warspite1 will do what is needed, if he has the time.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

Which box for the A-22? It can reach up to the 2-box.

In Bay of Bengal, searches of Axis 10 and Allies 7 mean no combat there.
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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

0-box please
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

Searches of Axis 7, Allies 4 also yields no combat.

Japan rails Yamamoto to Mukden.

Italy rails Turin MIL to Paris.

Awaiting Mayhemizer to do the rest of the impulse.
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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

Okay, any idea on timescales for Mayhemizer coming on line or you continuing with the other game? Just checking for day planning purposes - I have a Broadchurch and a Prime Suspect 1973 recorded if not [:)]
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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Mayhemizer_slith
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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

I get to my computer late tonight (about 3-4 hours from now).
If your attack is going really well, it's an ambush.

-Murphy's war law
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

I accidently entered the wrong thread. [:(]

I am truly sorry about that. Fortunately I realized my mistake before the page even had loaded.
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Mayhemizer_slith
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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

ORIGINAL: Orm

I accidently entered the wrong thread. [:(]

I am truly sorry about that. Fortunately I realized my mistake before the page even had loaded.

No problemo.

I do that sometimes with my phone when page is not loading fast enough and I tap again. Of course there is your thread waiting for my finger when page is loaded nanoseconds before I tap screen. Then I hit "back" button so that I can't see anything [:)]
If your attack is going really well, it's an ambush.

-Murphy's war law
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Mayhemizer_slith
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RE: 4 player E-mail: AAR

Post by Mayhemizer_slith »

Rail moves

Germany rails from Italy INF div to Melel and PARA to Danzig. INF from Breslau to eastern Hungary.

Land moves

Germany adjusts land units in eastern front, all the way from Finland to Hungary.

Japanese land moves: 6th INF to Kaifeng. Terauci and MIL to Chengchow. (They all moved one hex east).

Land combat

Germany makes automatic attack against Partisan in France. No other land combats.

Rebase missions

Germany rebases Ju52 from Spain to NE France and Stuka from Königsberg 2 hexes east. Two Bf109's by hex in SE in USSR border.

Italian Stuka from Sicily to northern Italy and ATR from Sicily to Poland.

Japan rebases Ki-30 to Port Arthur and FTR from Truk to Kwajalein.

Air reorganization

Italian ATR makes an air reorganization mission for German PARA. Too bad one point is not enough to reorganize PARA. Well, ATR might as well land to same hex with PARA (it was 6 hexes short after rebase mission). Little gamey, but mission accomplished [;)]

HQ reorganization

von Leeb reorganizes Ju88 in Spain.

Back to the Allies.
If your attack is going really well, it's an ambush.

-Murphy's war law
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Courtenay
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RE: 4 player E-mail: AAR

Post by Courtenay »

ORIGINAL: Mayhemizer

Air reorganization

Italian ATR makes an air reorganization mission for German PARA. Too bad one point is not enough to reorganize PARA. Well, ATR might as well land to same hex with PARA (it was 6 hexes short after rebase mission). Little gamey, but mission accomplished [;)]
Clearly making an emergency Schnäpse delivery. [:)]
I thought I knew how to play this game....
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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

Can you send another copy of this game by e-mail please? I don't seem to have it and I want to see if this causes a madexcept as well. Thank-you.
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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AllenK
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RE: 4 player E-mail: AAR

Post by AllenK »

E-mailed to you.
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warspite1
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RE: 4 player E-mail: AAR

Post by warspite1 »

ORIGINAL: AllenK

E-mailed to you.
warspite1

Thanks AllenK, but Ormster beat you to it. The results have been positive - I should have confirmed on this thread as well.
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

No declarations of war.

USA aligns Mexico.

Land: USSR, China
Combined: CW
Naval: France, USA

No Port Strikes. No naval air.

Naval movement:
France:
A few convoy escorts are sent out into the Indian Ocean.

USA:
US submarines based in Singapore begins patrolling the Timor Sea.

Two carriers, one battleship, and one cruiser sail from the West Coast to Hawaii.

A unloaded TRS sail from South Africa to Cape Verde Basin.

Another TRS, loaded with a bomber, sail form the East Coast to Faeroes Gap.

A submarine sail to Christmas Islands.

Two old battleships patrol the Hawaiian Islands.

CW:
One CA reinforce the Arabian Sea.

One CP sail from Aden to Persian Gulf.

Five sea areas available for combat.

Image
Picture from Jan/Feb '42 Impulse #8 (Allied) - Naval Combat
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Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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Orm
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RE: 4 player E-mail: AAR

Post by Orm »

First up is the Italian Coast but with Allied die roll of 6 and Axis 1 means that there is no combat-
Have a bit more patience with newbies. Of course some of them act dumb -- they're often students, for heaven's sake. - Terry Pratchett

A government is a body of people; usually, notably, ungoverned. - Quote from Firefly
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