
Ocean of (Allied) Blood.
Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition
RE: Battle of Kirikawa
8. my ftr cover btoke down and I expected worse. lost 3 apa and one Lst. If Tanaka had broken thru then the allied invasion fleets would be gone. I was surprised FatR came out but I did know he was in range...kirakiwa is a level one AF after one turn on the beach. Kira CAP Saved my ass.


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RE: Battle of Kirikawa
9. FatR sweeped me before the next attack w/ the betties..


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RE: Battle of Kirikawa
I suspect FatR will have to go to Rabaul to resupply his BBs because I was bombing his little ports to drive off the AKEs. So I should have free naval movement around Tulagi now .
So he either brings down another BB TF or loses naval control of this area...
So he either brings down another BB TF or loses naval control of this area...
RE: Battle of Kirikawa
I note post 476. looks like the remaints of the Kongo TF which ran into my Arliegh Burke DD TF...That was a hell of a running gun battle. Dont know yet if Burke was killed....
Also I am looking at the threads and followed the suggestion of using one CL w/ 3/4 DDs. Not sure it worked in this event as moonlight was 97%. So I will be asking FatR what he thinks in a private email.
Also I am looking at the threads and followed the suggestion of using one CL w/ 3/4 DDs. Not sure it worked in this event as moonlight was 97%. So I will be asking FatR what he thinks in a private email.
RE: Battle of Kirikawa
wow...it would be interesting to see the combat report of those naval battles...
RE: Battle of Kirikawa
I will get CRs for u GJ and probably post onto the above individual screen prints. On further review it seems I was dealing w/ 2 IJN TFs instead of 2....man I would have been in big TROUBLE if they had broke thru to the Amphibs...
For the record, I had 4 amphib TFs in the hex. TF125 ordered to Kira and the other 3 ordered to follow tf125. The first tf did unload at Kira and then the APAs got sunk by the betties I guess because they unloaded. TF125 Tf had an AM and a PG which where not hit. The other 3 TFs did not unload because they followed TF125. So they where saved because they where not unloading when the betties hit....
I had to have everyone follow TF125 to protect from the VT which did attack 2 turns in a row. I dont see how to get all the TFs to unload in the hex at the same time unless the turn before arrival at destination I order all amphib TFs to an objective hex.
I could put everything into one Big TF. But that would have been bad in this senario.
For the record, I had 4 amphib TFs in the hex. TF125 ordered to Kira and the other 3 ordered to follow tf125. The first tf did unload at Kira and then the APAs got sunk by the betties I guess because they unloaded. TF125 Tf had an AM and a PG which where not hit. The other 3 TFs did not unload because they followed TF125. So they where saved because they where not unloading when the betties hit....
I had to have everyone follow TF125 to protect from the VT which did attack 2 turns in a row. I dont see how to get all the TFs to unload in the hex at the same time unless the turn before arrival at destination I order all amphib TFs to an objective hex.
I could put everything into one Big TF. But that would have been bad in this senario.
RE: Battle of Kirikawa
This was my low nav counter attack that happens whenever FatR comes south of Lunga....
Raid detected at 39 NM, estimated altitude 5,100 feet.
Estimated time to target is 13 minutes
Japanese aircraft
A6M4 Zero x 7
Allied aircraft
Mitchell II x 6
B-24D Liberator x 1
F4U-1 Corsair x 3
No Japanese losses
Allied aircraft losses
Mitchell II: 1 destroyed, 2 damaged
Japanese Ships
DD Kikuzuki, Bomb hits 1, on fire
CL Yubari, heavy damage
Aircraft Attacking:
1 x B-24D Liberator bombing from 100 feet *
Naval Attack: 5 x 500 lb SAP Bomb
5 x Mitchell II bombing from 100 feet
Naval Attack: 6 x 500 lb SAP Bomb
CAP engaged:
582 Ku S-1 with A6M4 Zero (7 airborne, 0 on standby, 0 scrambling)
(20 plane(s) diverted to support CAP in hex.)
7 plane(s) intercepting now.
Group patrol altitude is 36775
Raid is overhead
Raid detected at 39 NM, estimated altitude 5,100 feet.
Estimated time to target is 13 minutes
Japanese aircraft
A6M4 Zero x 7
Allied aircraft
Mitchell II x 6
B-24D Liberator x 1
F4U-1 Corsair x 3
No Japanese losses
Allied aircraft losses
Mitchell II: 1 destroyed, 2 damaged
Japanese Ships
DD Kikuzuki, Bomb hits 1, on fire
CL Yubari, heavy damage
Aircraft Attacking:
1 x B-24D Liberator bombing from 100 feet *
Naval Attack: 5 x 500 lb SAP Bomb
5 x Mitchell II bombing from 100 feet
Naval Attack: 6 x 500 lb SAP Bomb
CAP engaged:
582 Ku S-1 with A6M4 Zero (7 airborne, 0 on standby, 0 scrambling)
(20 plane(s) diverted to support CAP in hex.)
7 plane(s) intercepting now.
Group patrol altitude is 36775
Raid is overhead
RE: Horn Island
43-5-18: today we invaded Horn Island w/ one AUS inf bde and one AUS AR regiment. Alittle more than what I expected-a level five fort w/ 2xSNLF units, one AABN and a base force. I made a 1=2 shock attack..I figured I might not go thru a shock attack if Horn Island holds 60000 troops. Good news is the Jap Fleet is very busy in Lunga area. I killed 550 japs for 150 of mine.


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RE: Horn Island
I notice your bombers are going in and bombing on naval attack at 100ft. When I have mine training at 100ft the straf skill goes up. Did you train yours at 1000ft for lowN or 100ft?
RE: Battle of Kirikawa
From private email:ORIGINAL: bigred
I note post 476. looks like the remaints of the Kongo TF which ran into my Arliegh Burke DD TF...That was a hell of a running gun battle. Dont know yet if Burke was killed....
Also I am looking at the threads and followed the suggestion of using one CL w/ 3/4 DDs. Not sure it worked in this event as moonlight was 97%. So I will be asking FatR what he thinks in a private email.
FatR:
As about my opinion on the optimal TF size, you can deduce it from what TF I'm actually using. I feel that combat results validate it. Your DDs kicked a lot of ass, but I think that's primarily the function of their superior guns.
RE: Horn Island
I trained at 100 ft lowN. Do U think it better to train at 1000ft?ORIGINAL: Itdepends
I notice your bombers are going in and bombing on naval attack at 100ft. When I have mine training at 100ft the straf skill goes up. Did you train yours at 1000ft for lowN or 100ft?
And please define "straf/kill"?
RE: Horn Island
Just looked at current lowN training at 100ft. Seems my level bomber pilots ARE training in Straif instead of LowN...I am using most current beta. In 1106i these pilots trained as lowN.ORIGINAL: bigred
I trained at 100 ft lowN. Do U think it better to train at 1000ft?ORIGINAL: Itdepends
I notice your bombers are going in and bombing on naval attack at 100ft. When I have mine training at 100ft the straf skill goes up. Did you train yours at 1000ft for lowN or 100ft?
And please define "straf/kill"?

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RE: Horn Island
In the Beta 100ft means train strafe, 1000ft means train low(whatever).
Intel Monkey: https://sites.google.com/view/staffmonkeys/home
RE: Horn Island
Thanks witpqs.ORIGINAL: witpqs
In the Beta 100ft means train strafe, 1000ft means train low(whatever).
RE: North of Lunga
It is fun to see the IJN in full retreat in the slot w/followup by PT boats.


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RE: Central China
I am starting to wonder What FatR is trying to do in China. This looks like a mistake.
Japanese assault odds: 1 to 99 (fort level 6)
Combat modifiers
Defender: terrain(+), forts(+), leaders(+), preparation(-)
Attacker: shock(+)
Japanese ground losses:
7465 casualties reported
Squads: 302 destroyed, 279 disabled
Non Combat: 5 destroyed, 203 disabled
Engineers: 45 destroyed, 52 disabled
Guns lost 114 (32 destroyed, 82 disabled)
Vehicles lost 34 (2 destroyed, 32 disabled)
Allied ground losses:
154 casualties reported
Squads: 11 destroyed, 2 disabled
Non Combat: 1 destroyed, 0 disabled
Engineers: 0 destroyed, 1 disabled

Japanese assault odds: 1 to 99 (fort level 6)
Combat modifiers
Defender: terrain(+), forts(+), leaders(+), preparation(-)
Attacker: shock(+)
Japanese ground losses:
7465 casualties reported
Squads: 302 destroyed, 279 disabled
Non Combat: 5 destroyed, 203 disabled
Engineers: 45 destroyed, 52 disabled
Guns lost 114 (32 destroyed, 82 disabled)
Vehicles lost 34 (2 destroyed, 32 disabled)
Allied ground losses:
154 casualties reported
Squads: 11 destroyed, 2 disabled
Non Combat: 1 destroyed, 0 disabled
Engineers: 0 destroyed, 1 disabled

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RE: Central China
At horn island we make a para drop w/ground attack. I am surprised FatR has done nothing to help this situation...My armor is eating him alive w/ no AR casualties.
Ground combat at Horn Island (91,128)
Allied Shock attack
Attacking force 4944 troops, 64 guns, 173 vehicles, Assault Value = 221
Defending force 2912 troops, 36 guns, 2 vehicles, Assault Value = 75
Allied adjusted assault: 96
Japanese adjusted defense: 28
Allied assault odds: 3 to 1 (fort level 5)
Allied Assault reduces fortifications to 4
Combat modifiers
Defender: forts(+), disruption(-), experience(-), supply(-)
Attacker: shock(+)
Japanese ground losses:
260 casualties reported
Squads: 5 destroyed, 16 disabled
Non Combat: 0 destroyed, 14 disabled
Engineers: 1 destroyed, 1 disabled
Guns lost 18 (2 destroyed, 16 disabled)
Vehicles lost 1 (1 destroyed, 0 disabled)
Allied ground losses:
129 casualties reported
Squads: 0 destroyed, 16 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 3 disabled
Assaulting units:
Port Moresby Brigade
1st Australian Para Bn /1
2/8th Armoured Regiment
II Aus Corps Engr Bn /4
2/16th Field Regiment
Bowen RAN Base Force
Defending units:
82nd Naval Guard Unit
46th Naval Guard Unit
47th Field AA Battalion
42nd Road Const Co
8th JAAF AF Bn

Ground combat at Horn Island (91,128)
Allied Shock attack
Attacking force 4944 troops, 64 guns, 173 vehicles, Assault Value = 221
Defending force 2912 troops, 36 guns, 2 vehicles, Assault Value = 75
Allied adjusted assault: 96
Japanese adjusted defense: 28
Allied assault odds: 3 to 1 (fort level 5)
Allied Assault reduces fortifications to 4
Combat modifiers
Defender: forts(+), disruption(-), experience(-), supply(-)
Attacker: shock(+)
Japanese ground losses:
260 casualties reported
Squads: 5 destroyed, 16 disabled
Non Combat: 0 destroyed, 14 disabled
Engineers: 1 destroyed, 1 disabled
Guns lost 18 (2 destroyed, 16 disabled)
Vehicles lost 1 (1 destroyed, 0 disabled)
Allied ground losses:
129 casualties reported
Squads: 0 destroyed, 16 disabled
Non Combat: 0 destroyed, 4 disabled
Engineers: 0 destroyed, 3 disabled
Assaulting units:
Port Moresby Brigade
1st Australian Para Bn /1
2/8th Armoured Regiment
II Aus Corps Engr Bn /4
2/16th Field Regiment
Bowen RAN Base Force
Defending units:
82nd Naval Guard Unit
46th Naval Guard Unit
47th Field AA Battalion
42nd Road Const Co
8th JAAF AF Bn

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RE: Central China
ORIGINAL: bigred
I am starting to wonder What FatR is trying to do in China. This looks like a mistake.
Japanese assault odds: 1 to 99 (fort level 6)
Combat modifiers
Defender: terrain(+), forts(+), leaders(+), preparation(-)
Attacker: shock(+)
Japanese ground losses:
7465 casualties reported
Squads: 302 destroyed, 279 disabled
Non Combat: 5 destroyed, 203 disabled
Engineers: 45 destroyed, 52 disabled
Guns lost 114 (32 destroyed, 82 disabled)
Vehicles lost 34 (2 destroyed, 32 disabled)
Allied ground losses:
154 casualties reported
Squads: 11 destroyed, 2 disabled
Non Combat: 1 destroyed, 0 disabled
Engineers: 0 destroyed, 1 disabled
Wow, that is a totally weird result. Something seems off with that. Look at the AV both sides brought to the party. Could you post the rest of the details, AV, supply etc.?
RE: Central China
As requested..Looks as if only maybe 2 divisions attacked.
Ground combat at Chungking (76,45)
Japanese Shock attack
Attacking force 176270 troops, 2505 guns, 1300 vehicles, Assault Value = 8002
Defending force 188991 troops, 1622 guns, 50 vehicles, Assault Value = 6109
Japanese adjusted assault: 0
Allied adjusted defense: 11295
Japanese assault odds: 1 to 99 (fort level 6)
Combat modifiers
Defender: terrain(+), forts(+), leaders(+), preparation(-)
Attacker: shock(+)
Japanese ground losses:
7465 casualties reported
Squads: 302 destroyed, 279 disabled
Non Combat: 5 destroyed, 203 disabled
Engineers: 45 destroyed, 52 disabled
Guns lost 114 (32 destroyed, 82 disabled)
Vehicles lost 34 (2 destroyed, 32 disabled)
Allied ground losses:
154 casualties reported
Squads: 11 destroyed, 2 disabled
Non Combat: 1 destroyed, 0 disabled
Engineers: 0 destroyed, 1 disabled
Assaulting units:
3rd Division
40th Division
116th Division
26th Division
110th Division
32nd Division
12th Division
33rd Division
41st Division
22nd Division
36th Division
17th Division
39th Division
19th Division
10th Division
9th Division
35th Division
6th Division
55th Division
Imperial Guards/C Division
Kwantung Army
11th Ind.Art.Mortar Battalion
North China Area Army
9th Medium Field Artillery Regiment
11th Ind.Hvy.Art Battalion
13th Mortar Battalion
15th Ind.Art.Mortar Battalion
6th Ind.Hvy.Art. Battalion
52nd Ind.Mtn.Gun Battalion
15th Ind.Medium Field Artillery Regiment
Botanko Hvy Gun Regiment
6th Army
6th Medium Field Artillery Regiment
21st Mortar Battalion
7th Medium Field Artillery Regiment
21st Medium Field Artillery Battalion
20th Medium Field Artillery Regiment
22nd Medium Field Artillery Regiment
4th Medium Field Artillery Regiment
9th Ind.Hvy.Art. Battalion
2nd Medium Field Artillery Regiment
2nd Hvy.Artillery Regiment
1st Ind.Hvy.Art. Battalion
RGC Army
Mongol Garrison Army
Tonei Hvy Gun Regiment
5th Medium Field Artillery Regiment
5th Ind.Hvy.Art Battalion
13th Ind.Art.Mortar Battalion
13th Army
4th Ind. Mountain Gun Regiment
4th Army
18th Medium Field Artillery Regiment
3rd Army
10th Mortar Battalion
10th Mortar Battalion
4th Ind.Hvy.Art. Battalion
7th Ind.Hvy.Art. Battalion
2nd Mortar Battalion
2nd Field Artillery Regiment
3rd Hvy.Artillery Regiment
5th Army
3rd Medium Field Artillery Regiment
14th Medium Field Artillery Regiment
8th Medium Field Artillery Regiment
1st Medium Field Artillery Regiment
15th Medium Field Artillery Regiment
NCPC Army
14th Army
2nd Ind.Hvy.Art. Battalion
China Expeditionary Army
4th Mortar Battalion
2nd Ind.Art.Mortar Battalion
8th Ind.Hvy.Art. Battalion
12th Ind.Art.Mortar Battalion
22nd Ind.Mtn Gun Battalion
10th Medium Field Artillery Regiment
17th Medium Field Artillery Regiment
12th Medium Field Artillery Regiment
12th Ind.Hvy.Art Battalion
13th Ind.Hvy.Art Battalion
Defending units:
14th Chinese Corps
41st Chinese Corps
6th Chinese Corps
5th Construction Regiment
5th Chinese Cavalry Corps
100th Chinese Corps
83rd Chinese Corps
76th Chinese Corps
29th Chinese Corps
11th Construction Regiment
6th Construction Regiment
36th Chinese Corps
75th Chinese Corps
57th Chinese Corps
39th Chinese Corps
3rd New Chinese Corps
93rd Chinese Corps
7th Construction Regiment
30th Chinese Corps
78th Chinese Corps
14th Construction Regiment
7th New Chinese Corps
23rd Chinese Corps
45th Chinese Corps
90th Chinese Corps
32nd Chinese Corps
3rd Prov Chinese Corps
18th Chinese Corps
73rd Chinese Corps
303rd Regiment
77th Chinese Corps
87th Chinese Corps
97th Chinese Corps
47th Chinese Corps
60th Chinese/B Corps
57th AT Gun Regiment
20th Group Army
39th Group Army
25th Group Army
10th Construction Regiment
13th Construction Regiment
14th Group Army
21st Group Army
4th Heavy Mortar Regiment
6th War Area
32nd Group Army
2nd Group Army
16th Construction Regiment
20th Artillery Regiment
Y' Force
23rd Group Army
19th Group Army
22nd Artillery Regiment
1st War Area
8th Construction Regiment
30th Group Army
20th Chinese Base Force
Lusu War Area
26th Group Army
CAF HQ
38th Group Army
10th Group Army
18th Chinese Base Force
7th Group Army
7th Chinese Base Force
China Command
4th Construction Regiment
15th Group Army
17th Construction Regiment
Fourteenth USAAF
9th War Area
29th Group Army
1st Artillery Regiment
35th Chinese Corps
4th Group Army
49th AA Regiment
56th AT Gun Regiment
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Ground combat at Chungking (76,45)
Japanese Shock attack
Attacking force 176270 troops, 2505 guns, 1300 vehicles, Assault Value = 8002
Defending force 188991 troops, 1622 guns, 50 vehicles, Assault Value = 6109
Japanese adjusted assault: 0
Allied adjusted defense: 11295
Japanese assault odds: 1 to 99 (fort level 6)
Combat modifiers
Defender: terrain(+), forts(+), leaders(+), preparation(-)
Attacker: shock(+)
Japanese ground losses:
7465 casualties reported
Squads: 302 destroyed, 279 disabled
Non Combat: 5 destroyed, 203 disabled
Engineers: 45 destroyed, 52 disabled
Guns lost 114 (32 destroyed, 82 disabled)
Vehicles lost 34 (2 destroyed, 32 disabled)
Allied ground losses:
154 casualties reported
Squads: 11 destroyed, 2 disabled
Non Combat: 1 destroyed, 0 disabled
Engineers: 0 destroyed, 1 disabled
Assaulting units:
3rd Division
40th Division
116th Division
26th Division
110th Division
32nd Division
12th Division
33rd Division
41st Division
22nd Division
36th Division
17th Division
39th Division
19th Division
10th Division
9th Division
35th Division
6th Division
55th Division
Imperial Guards/C Division
Kwantung Army
11th Ind.Art.Mortar Battalion
North China Area Army
9th Medium Field Artillery Regiment
11th Ind.Hvy.Art Battalion
13th Mortar Battalion
15th Ind.Art.Mortar Battalion
6th Ind.Hvy.Art. Battalion
52nd Ind.Mtn.Gun Battalion
15th Ind.Medium Field Artillery Regiment
Botanko Hvy Gun Regiment
6th Army
6th Medium Field Artillery Regiment
21st Mortar Battalion
7th Medium Field Artillery Regiment
21st Medium Field Artillery Battalion
20th Medium Field Artillery Regiment
22nd Medium Field Artillery Regiment
4th Medium Field Artillery Regiment
9th Ind.Hvy.Art. Battalion
2nd Medium Field Artillery Regiment
2nd Hvy.Artillery Regiment
1st Ind.Hvy.Art. Battalion
RGC Army
Mongol Garrison Army
Tonei Hvy Gun Regiment
5th Medium Field Artillery Regiment
5th Ind.Hvy.Art Battalion
13th Ind.Art.Mortar Battalion
13th Army
4th Ind. Mountain Gun Regiment
4th Army
18th Medium Field Artillery Regiment
3rd Army
10th Mortar Battalion
10th Mortar Battalion
4th Ind.Hvy.Art. Battalion
7th Ind.Hvy.Art. Battalion
2nd Mortar Battalion
2nd Field Artillery Regiment
3rd Hvy.Artillery Regiment
5th Army
3rd Medium Field Artillery Regiment
14th Medium Field Artillery Regiment
8th Medium Field Artillery Regiment
1st Medium Field Artillery Regiment
15th Medium Field Artillery Regiment
NCPC Army
14th Army
2nd Ind.Hvy.Art. Battalion
China Expeditionary Army
4th Mortar Battalion
2nd Ind.Art.Mortar Battalion
8th Ind.Hvy.Art. Battalion
12th Ind.Art.Mortar Battalion
22nd Ind.Mtn Gun Battalion
10th Medium Field Artillery Regiment
17th Medium Field Artillery Regiment
12th Medium Field Artillery Regiment
12th Ind.Hvy.Art Battalion
13th Ind.Hvy.Art Battalion
Defending units:
14th Chinese Corps
41st Chinese Corps
6th Chinese Corps
5th Construction Regiment
5th Chinese Cavalry Corps
100th Chinese Corps
83rd Chinese Corps
76th Chinese Corps
29th Chinese Corps
11th Construction Regiment
6th Construction Regiment
36th Chinese Corps
75th Chinese Corps
57th Chinese Corps
39th Chinese Corps
3rd New Chinese Corps
93rd Chinese Corps
7th Construction Regiment
30th Chinese Corps
78th Chinese Corps
14th Construction Regiment
7th New Chinese Corps
23rd Chinese Corps
45th Chinese Corps
90th Chinese Corps
32nd Chinese Corps
3rd Prov Chinese Corps
18th Chinese Corps
73rd Chinese Corps
303rd Regiment
77th Chinese Corps
87th Chinese Corps
97th Chinese Corps
47th Chinese Corps
60th Chinese/B Corps
57th AT Gun Regiment
20th Group Army
39th Group Army
25th Group Army
10th Construction Regiment
13th Construction Regiment
14th Group Army
21st Group Army
4th Heavy Mortar Regiment
6th War Area
32nd Group Army
2nd Group Army
16th Construction Regiment
20th Artillery Regiment
Y' Force
23rd Group Army
19th Group Army
22nd Artillery Regiment
1st War Area
8th Construction Regiment
30th Group Army
20th Chinese Base Force
Lusu War Area
26th Group Army
CAF HQ
38th Group Army
10th Group Army
18th Chinese Base Force
7th Group Army
7th Chinese Base Force
China Command
4th Construction Regiment
15th Group Army
17th Construction Regiment
Fourteenth USAAF
9th War Area
29th Group Army
1st Artillery Regiment
35th Chinese Corps
4th Group Army
49th AA Regiment
56th AT Gun Regiment
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RE: Mistake tulagi
Before I look at the game turn looks like a Bombardment TF was ordered to stay in hex at tulagi by accident. Lucky for me no damage after 2 phases of betties sorties.
My turn crashed during production and I had to stay up late to get it out(made me sleepy and tired). Combined w/ IJN Subs attacking this tf on the move slowed its arrival to daylight and lucky the betties are tired from their bombing of Kira.
Anyway the intent was to bombard tulagi, separate the fighters from the bombers and kill the betties over Kira. Plan did work but i did not put enought fighters over kira to realy screw up FatR.

Naval bombardment of Tulagi at 114,137
Japanese aircraft
no flights
Japanese aircraft losses
A6M4 Zero: 46 damaged
A6M4 Zero: 1 destroyed on ground
Ki-45 KAIa Nick: 66 damaged
Ki-45 KAIa Nick: 1 destroyed on ground
A6M5b Zero: 47 damaged
A6M5b Zero: 1 destroyed on ground
J1N1-S Irving: 1 damaged
E13A1 Jake: 1 damaged
Allied Ships
CA Quincy
CL Cleveland
DD Kane
DD Kortenaer
DD Schley
DD Allen
DD Waller
Japanese ground losses:
96 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 18 disabled
Engineers: 0 destroyed, 5 disabled
Airbase hits 61
Airbase supply hits 15
Runway hits 118
Port hits 51
Port fuel hits 3
Port supply hits 1
CA Quincy firing at Tulagi
CL Cleveland firing at Tulagi
DD Kane firing at Tulagi
DD Kortenaer firing at Tulagi
DD Schley firing at Tulagi
DD Allen firing at Tulagi
My turn crashed during production and I had to stay up late to get it out(made me sleepy and tired). Combined w/ IJN Subs attacking this tf on the move slowed its arrival to daylight and lucky the betties are tired from their bombing of Kira.
Anyway the intent was to bombard tulagi, separate the fighters from the bombers and kill the betties over Kira. Plan did work but i did not put enought fighters over kira to realy screw up FatR.

Naval bombardment of Tulagi at 114,137
Japanese aircraft
no flights
Japanese aircraft losses
A6M4 Zero: 46 damaged
A6M4 Zero: 1 destroyed on ground
Ki-45 KAIa Nick: 66 damaged
Ki-45 KAIa Nick: 1 destroyed on ground
A6M5b Zero: 47 damaged
A6M5b Zero: 1 destroyed on ground
J1N1-S Irving: 1 damaged
E13A1 Jake: 1 damaged
Allied Ships
CA Quincy
CL Cleveland
DD Kane
DD Kortenaer
DD Schley
DD Allen
DD Waller
Japanese ground losses:
96 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 18 disabled
Engineers: 0 destroyed, 5 disabled
Airbase hits 61
Airbase supply hits 15
Runway hits 118
Port hits 51
Port fuel hits 3
Port supply hits 1
CA Quincy firing at Tulagi
CL Cleveland firing at Tulagi
DD Kane firing at Tulagi
DD Kortenaer firing at Tulagi
DD Schley firing at Tulagi
DD Allen firing at Tulagi
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