ORIGINAL: bradfordkay
"It seems Chez may have planned on Brave Sir Robin (and maybe has only faced Sir Robin to this point). Confronted with a laager defense, he has pulled back and seems to be flumixed as to how to procede. I always loved the word laager and as it is a Dutch word it seems appropo. "
I can assure you that this is not the case. While I have not brought the British 18th Division or the AVG into the SRA I have always tried to find places where my NEI troops can stand and make themselves counted as tough fighters. In our CHS game Palembang ended up 80% demolished by the end of the fight, so in our present game I decided not to put so many forces into that location (the western Sumatra forces fought for that oil port up there instead). In retrospect this was a mistake, because the die rolls did not fall in my favor this time and Palembang was captured with no damage! I do wonder how Dan managed to transfer the CD units from Tarakan to Palembang, as I thought that those boys were permanently restricted.
I alway heavily invest in USAAF and RAF forces for the defense of the NEI but his Betties and the KB have managed to decimate my naval forces in the region, though not without cost to the baby KB.
That touches on two things that are so great about WiTP/WiTp-AE
1. Both sides are able to redo the war without making the critical RL mistakes. Yes, for Japan we know that dividing KB was a huge mistake. As Allies, you don't have to send force Z to its death and you don't have to send the 18th UK to die at Singers.
2. The games are replayable. Each reiteration provides new opportunites for untried strategies and approaches. No two games are alike.
Now, how cool is that?







