Originally posted by Luskan
More worried that Raver and his new airfield at Woodlark are going to start chewing up the solomons by bypassnig my little strongholds and building their own bases as they go.
He has Woodlark!
Originally posted by Luskan
More worried that Raver and his new airfield at Woodlark are going to start chewing up the solomons by bypassnig my little strongholds and building their own bases as they go.





Originally posted by Luskan
Sorry Cappy - I meant Rennell not Woodlark. Raver doesn't have Woodlark and to take it, well, I've got 9 or 10 airfields than can hit transports unloading there, or support over 300 zeroes that can support my CVs etc. Raver will take GG before he goes for Woodlark - since I stole lots of units from GG to barge to PM he is probably already getting ready for it. I have taken a few steps that will prevent him landing at Woodlark - not the least of which is my recovering surface fleet at Rabaul. Not recovering very fast I might point out, but still sort of recovering.
Raver's navy is also doing some recovering I'm sure. nothing has happened these last few turns but repeated raids on Lunga (almost empty now) where the one squadron of Nicks contests the air with lightnings from Nevea, corsairs and warhawks from irau, Liberators and b17s from Luganville and probably p39s from Rennell. All those red lines converge in cop operative raids on Lunga and somehow my engineers and nicks keep the place open. The amount of flak I've shoved into the place has certainly paid off - but they've also paid a heavy price. I just got 4500+ load points of AA unit replacements. Will not ship them to Lunga, but to other, AA-less bases in preparation for Raver's next move.
On reflection, Raver certainly doesn't make the same mistake twice. In our first game he didn't include any minesweepers for his transport groups, had multiple groups going to each location and multiple CV groups supporting them in a complicated web of support and dependance. Of course, when there were that many tfs - and he forgot to set half to do not retire and the plan went to **** when his ships did the psychic CV detection thing and gave me an extra turn to fly in every bomber/ship in every ship on the allied OOB etc. he lost.
His last invasion was the opposite - 6 simultaneous invasion prongs at Rennell, Irau, Pm, Lae Lae (ft), Buna (paratroops which took the empty base and then dakotaed in troops) and Dobadura (paratroops only), which cleared the truly massive minefields at Irau and PM almost without incident (Idaho has hit about 3 or 4 mines but doesn't seem worried) and with the exception of the unloading fiasco at Irau (dropping the guns and support troops on the beach first) the invasions were perfect.
His problems this time were: overstretching. Buna and Dobadura could never have hoped to hold against my fast transporting regiments from Rabaul, Gasmata and Lae.
The troops he landed at PM were not initially strong enough, so he evened the odds by pushing another division in. However he hadn't bombarded properly prior to his first three attacks so they were a waste and killed lots of his men (after the tens of thousands of allied troops died at Irau and PM I can't udnerstand how Raver is still ahead on army loss points), and then they tired out and needed more troops raced in - by the time he was starting his next big push, I'd had regiments clear Buna and Dobadura, march over to PM, rest for four turns, and then shove him into the sea.
Raver didn't close the GG-PM barge supply route, which would have won him the battle. Even now his fighter bombers strafe barges every turn - usually costing me 1 or 2 a turn as they ferry supplies into Buna or Lunga. GG will be reinforced before Raver can arrive so he missed an opportunity there.
The second big mistake Raver made was to waste allied airpower on airfields and ports when a: those at PM and GG were already closed, b: there weren't enough supplies there to dent anyway, and c: he SHOULD have been bombing my relaxing combat troops.
Raver's decision not to force a CV battle will remain one of the stranger decisions of the war. He had corsairs and hellcats - he had 4 big cvs, 5 CVEs and is now getting two CVLs (he might have already had some anyway) - sure, when you consider I've got every single CV, CVL and CVE on the IJN OOB, completely undamaged with unattrited aircrews, it is daunting, but he should have sailed his CVs north of GG, or west of Irau - and had the fight.
If he had completely lost it (by not scoring any hits on my ships), he would have lost the game. But any result better than that - damage to both sides, sunk CVs to both sides, or lost aircrew for both sides (especially mine) or maybe magnificent USN victory - would have ensured that his invasions would have succeeded, as my CVs would not have been able to niggle at the stragglers as they have done. My cvs have sunk a BB, 2 CA, 1 CL, 12 DDs, 4 APs, 7AKs, 4 MSW, 2 DMS and lots of SCs AFTER Raver's troops were ashore and they were doing supply runs.














