Quick Questions Thread

A complete overhaul and re-development of Gary Grigsby's War in the East, with a focus on improvements to historical accuracy, realism, user interface and AI.

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squatter
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RE: Truck Summary in logistics Phase Report is hard to understand:

Post by squatter »

ORIGINAL: loki100

there aren't many calculated columns (ie x/y) as its fairly tricky to code, so you need to rely on the ready % filter

just tested, I can convert all upgrades to auto using the CR but some stay on auto if I order them all to manual

most of these are in the TB (not using enhanced control) so that makes sense

there is a small cluster in the reserve, they are all recon no other obv characteristics

Image

had a look at one in the editor and I can't see anything odd

Image

but then I'm not really sure what I see in the editor at the best of times
just tested, I can convert all upgrades to auto using the CR but some stay on auto if I order them all to manual

Thanks as ever Loki.

I've isolated my issue - it is air units which are in transfer which I am unable to change from manual to auto. I guess that makes sense.
squatter
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RE: Truck Summary in logistics Phase Report is hard to understand:

Post by squatter »

ORIGINAL: loki100

there aren't many calculated columns (ie x/y) as its fairly tricky to code, so you need to rely on the ready % filter

just tested, I can convert all upgrades to auto using the CR but some stay on auto if I order them all to manual

most of these are in the TB (not using enhanced control) so that makes sense

there is a small cluster in the reserve, they are all recon no other obv characteristics

Image

had a look at one in the editor and I can't see anything odd

Image

but then I'm not really sure what I see in the editor at the best of times
there aren't many calculated columns (ie x/y) as its fairly tricky to code, so you need to rely on the ready % filter

Ok thanks - understand if its a coding issue. Shame however as %ready is pretty much the first value I want to be able to see. Ground units have %TOE as a column, I would have thought it would be a priority to have the same for air groups?
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Bamilus
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RE: Truck Summary in logistics Phase Report is hard to understand:

Post by Bamilus »

I think this has been asked before but even if I set ground support escort requirement to 100% its still possible to get a ground support AD with no escorts? Im just trying to find better ways to not accidentally run ground support with just bombers that then get chewed up
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Rosencrantus
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RE: Truck Summary in logistics Phase Report is hard to understand:

Post by Rosencrantus »

These divisions are all around 78 exp and above, with 75 morale. Do you have any tips that can reduce these losses?

edit: i noticed that in the supply detail screen that the negative replacement values correspond with an increase in manpower. I'll just get all these "losses" back as replacements then right?
squatter
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RE: Truck Summary in logistics Phase Report is hard to understand:

Post by squatter »

When the player creates a new depot where there is no railyard, or creates a new airfield, often an ENG SU will be assigned to speed construction.

What level HQs are these assignations coming from, and when the job is done does the SU return to the higher HQ?
squatter
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RE: Truck Summary in logistics Phase Report is hard to understand:

Post by squatter »

Is there a hotkey for 'assign unit to STAVKA/OKH'?
Stamos22
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RE: Truck Summary in logistics Phase Report is hard to understand:

Post by Stamos22 »

Should I be moving infantry out of my panzer groups for the sake of mobility? I'm still only in the first few turns but using my panzer groups to make pockets I'm having to leave one or the other out of command range. Any advice would be appreciated!
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loki100
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RE: Truck Summary in logistics Phase Report is hard to understand:

Post by loki100 »

ORIGINAL: squatter

When the player creates a new depot where there is no railyard, or creates a new airfield, often an ENG SU will be assigned to speed construction.

What level HQs are these assignations coming from, and when the job is done does the SU return to the higher HQ?

any that is in range, so that bit is fairly random. The SU returns to its host HQ when it is finished
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loki100
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RE: Truck Summary in logistics Phase Report is hard to understand:

Post by loki100 »

ORIGINAL: squatter

Is there a hotkey for 'assign unit to STAVKA/OKH'?

no
squatter
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RE: Truck Summary in logistics Phase Report is hard to understand:

Post by squatter »

ORIGINAL: loki100

ORIGINAL: squatter

When the player creates a new depot where there is no railyard, or creates a new airfield, often an ENG SU will be assigned to speed construction.

What level HQs are these assignations coming from, and when the job is done does the SU return to the higher HQ?

Thanks - suits me if I don't have to worry about it!

any that is in range, so that bit is fairly random. The SU returns to its host HQ when it is finished
in range, so that bit is fairly random. The SU returns to its host HQ w
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RE: Truck Summary in logistics Phase Report is hard to understand:

Post by loudscott »

So is not being able to upload JPG's to the forum still a thing right now?
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Rosencrantus
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RE: Truck Summary in logistics Phase Report is hard to understand:

Post by Rosencrantus »

Are there any penalties for going over the command point limit for air corps and army levels?
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loki100
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RE: Truck Summary in logistics Phase Report is hard to understand:

Post by loki100 »

ORIGINAL: Rosencrantus

Are there any penalties for going over the command point limit for air corps and army levels?

if I recall, you can't breach these limits, they are a hard cap (unlike ground HQs)
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loki100
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RE: Truck Summary in logistics Phase Report is hard to understand:

Post by loki100 »

ORIGINAL: Stamos22

Should I be moving infantry out of my panzer groups for the sake of mobility? I'm still only in the first few turns but using my panzer groups to make pockets I'm having to leave one or the other out of command range. Any advice would be appreciated!

in the early turns with the axis I wouldn't worry too much about corps-HQ ranges, for the most part your corps commanders will pass most tests and you will tend to dominate most battles.

an advantage to the infantry in the Pzr Grps is they retain the advantages of being in an assault command for CPP gain etc
briklebritt
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RE: Truck Summary in logistics Phase Report is hard to understand:

Post by briklebritt »

Combat delay - is there a chance to attack a hex without generating combat delay? I remember reading in manual and there was something written that >10:1 combat result is needed to not generating any combat delay, but I cannot find it anymore in manual and it does not work. Maybe I am wrong but would be great if someone could write about this
Nix77
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RE: Truck Summary in logistics Phase Report is hard to understand:

Post by Nix77 »

ORIGINAL: briklebritt

Combat delay - is there a chance to attack a hex without generating combat delay? I remember reading in manual and there was something written that >10:1 combat result is needed to not generating any combat delay, but I cannot find it anymore in manual and it does not work. Maybe I am wrong but would be great if someone could write about this

22.2.7 in the manual. Scouting attacks and hasty attack with >10:1 result, without any enemy remaining adjacent to the attacked hex after battle create 0 combat delay.

Turn 1 has exception on the last rule, all 10:1 hasty attacks give 0 delay that turn.
briklebritt
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RE: Truck Summary in logistics Phase Report is hard to understand:

Post by briklebritt »

Ah thanks! So it did not work for me because there were enemies adjacent to the attacked hex, got it![:)]
TheFerret
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RE: Truck Summary in logistics Phase Report is hard to understand:

Post by TheFerret »

Can support units be committed from a higher-level HQ (i.e. German 11th Army) to subordinates of a lower-level HQ (i.e. German 11th Army, XI Corps) if it is within 5 hexes of the combat?
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loki100
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RE: Truck Summary in logistics Phase Report is hard to understand:

Post by loki100 »

ORIGINAL: TheFerret

Can support units be committed from a higher-level HQ (i.e. German 11th Army) to subordinates of a lower-level HQ (i.e. German 11th Army, XI Corps) if it is within 5 hexes of the combat?

no, it has to be the direct command for combat support units
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RE: Truck Summary in logistics Phase Report is hard to understand:

Post by briklebritt »

Little question on Support-Units and Support-Level:

Starting a scenario, I want to get all SUs into my Corps-HQs. So I set at the beginning Support-Level of all Corps-HQ to 9 and all other HQs to Support-Level 0.

Now I see after 1 or 2 turns, that construction units did not go down into Corps-HQ and even some other SUs stay at the higher level HQs too. Where is my mistake? Support Level is not locked in game options..
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