Newbie Allies vs. Experinced WitP

Post descriptions of your brilliant victories and unfortunate defeats here.

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ny59giants
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RE: "Such as Simple Task"

Post by ny59giants »

It gets better .... all the ships taking supplies to and fro through PH use fuel too

Not true if you use the following from the Manual, page 107 "6.2.13.1 Refueling at Port and At Sea"

The refueling options are:
* Do Not Refuel - No refueling will take place
* Minimal Refuel - Each ship takes on enough fuel to complete the present TF mission, plus approximately a 10% pad
* Tactical Refuel - Similar to Minimal Refuel, but with a 50% pad, and
* Full Refuel - All ships refueled to their maximum Endurance


When your ships leave the West Coast, set them to "Do Not Refuel" option in the TF and both their home port and destination to Pearl. Use at least two Waypoints to avoid some subs as I would have my Japanese subs in Patrol Zones in case you get lazy.

Once they get to Pearl and have docked and unloading, switch their destination back to your home port on the west coast. Then, switch to the "Minimal Refuel" option and refuel from Pearl (I try to Refuel at Sea option first so my high endurance trasnports/tankers are used first). Only your short legged transport and tankers will take on fuel to get back home.

Yes, this means a few moments more of micro-management, but it will help you build up a stockpile of fuel. That is why I like Christmas Island as part of my LOS to/from NZ & OZ as I can use ships to drop of fuel here and return to west coast without drawing from my just unloaded fuel.

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Crackaces
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RE: "Such as Simple Task"

Post by Crackaces »

ORIGINAL: ny59giants
It gets better .... all the ships taking supplies to and fro through PH use fuel too

Not true if you use the following from the Manual, page 107 "6.2.13.1 Refueling at Port and At Sea"

The refueling options are:
* Do Not Refuel - No refueling will take place
* Minimal Refuel - Each ship takes on enough fuel to complete the present TF mission, plus approximately a 10% pad
* Tactical Refuel - Similar to Minimal Refuel, but with a 50% pad, and
* Full Refuel - All ships refueled to their maximum Endurance


When your ships leave the West Coast, set them to "Do Not Refuel" option in the TF and both their home port and destination to Pearl. Use at least two Waypoints to avoid some subs as I would have my Japanese subs in Patrol Zones in case you get lazy.

Once they get to Pearl and have docked and unloading, switch their destination back to your home port on the west coast. Then, switch to the "Minimal Refuel" option and refuel from Pearl (I try to Refuel at Sea option first so my high endurance trasnports/tankers are used first). Only your short legged transport and tankers will take on fuel to get back home.

Yes, this means a few moments more of micro-management, but it will help you build up a stockpile of fuel. That is why I like Christmas Island as part of my LOS to/from NZ & OZ as I can use ships to drop of fuel here and return to west coast without drawing from my just unloaded fuel.


I can see now that this detail is really needed as I have been just running the convoys back and forth full refuel .. over time this has drained the fuel depot reserve ..
"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
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Crackaces
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RE: "Such as Simple Task"

Post by Crackaces »

This turn we followed up on all our restricted 4th USAAF airgroups. The strategy I am using is to train as many 20 exp pilots to 50 experince pilots. Once they hit 50 I release them into the reserve pool and get the next batch.

So for the army we have 116 in the pilot reserve with very few below 50 ...

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Crackaces
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RE: "Such as Simple Task"

Post by Crackaces »

********************************************** 20 JUL 1942 ************************************

The SS Flying Fish spends a lot of torps but gets his prey ..

Submarine attack near Fukue-jima at 100,59

Japanese Ships
xAK Nitii Maru

Allied Ships
SS Flying Fish



xAK Nitii Maru is sighted by SS Flying Fish
SS Flying Fish launches 4 torpedoes at xAK Nitii Maru


---------------------------------------------

Submarine attack near Fukue-jima at 100,59

Japanese Ships
xAK Tyuwa Maru, Torpedo hits 1, on fire, heavy damage

Allied Ships
SS Flying Fish



xAK Tyuwa Maru is sighted by SS Flying Fish
SS Flying Fish launches 2 torpedoes at xAK Tyuwa Maru

Sub attack near Fukue-jima at 100,59

Japanese Ships
xAK Tyuwa Maru, heavy fires, heavy damage

Allied Ships
SS Flying Fish



SS Flying Fish launches 2 torpedoes



8 torps one hits .. and sets the xAK Tyuwa Maru on fire ..

The Dutch follow .. with swimming sounds in the background ...[8D]

Submarine attack near Kanoya at 105,66

Japanese Ships
xAK Boston Maru, Shell hits 1, Torpedo hits 1, heavy damage

Allied Ships
SS KXV

xAK Boston Maru is sighted by SS KXV
SS KXV attacking on the surface
xAK Boston Maru is reported to have been sunk near Kanoya on Jul 20, 1942


This is significant in that the IJ is mining more of Tokyo Bay .. the hex just East ..

ASW attack near Yokohama/Yokosuka at 114,62

Japanese Ships
CM Sokuten
CM Naryu

PC Kaki

Allied Ships
SS Tautog
SS Tautog launches 4 torpedoes at CM Sokuten


This little battle saw severe flooding, severe engine damage and some water let in .. meaning some major engine and major flooding between 1 - 100 ..

ASW attack near Pearl Harbor at 182,105

Japanese Ships
SS I-33, hits 3

Allied Ships
DD Lansdowne
DD Laffey
DD Dewey
DD Stack

SS I-33 is located by DD Lansdowne


His nearby friend patroling Pearl Harbor ..maybe takes a couple for the team ..

TBF-1 Avenger from VT-3 attacking SS I-4 at 182,106

SS I-4 is reported HIT

TBF-1 Avenger from VT-6 attacking SS I-4 at 182,106

SS I-4 is reported HIT


As far as the air war .. the same attacks continue ..

Night Air attack on Cox's Bazar , at 54,43

Weather in hex: Heavy rain

Raid spotted at 20 NM, estimated altitude 7,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
Ki-21-Ic Sally x 10
Ki-21-IIa Sally x 5


Japanese aircraft losses
Ki-21-Ic Sally: 1 damaged

......................

Night Air attack on Cox's Bazar , at 54,43

Weather in hex: Heavy rain

Raid spotted at 44 NM, estimated altitude 8,000 feet.
Estimated time to target is 14 minutes

Japanese aircraft
Ki-21-Ic Sally x 8



Japanese aircraft losses
Ki-21-Ic Sally: 1 damaged

Port hits 1

..................

Night Air attack on Cox's Bazar , at 54,43

Weather in hex: Heavy rain

Raid spotted at 35 NM, estimated altitude 10,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
Ki-21-IIa Sally x 7

No Japanese losses



All that 2 damaged bombers .. 1 port hit ..[:D]

We hit mandalay again .. I have to figure out who did not stand down this turn [&:]

Morning Air attack on 33rd/C Division, at 59,46 (Mandalay)

Weather in hex: Thunderstorms

Raid spotted at 40 NM, estimated altitude 14,000 feet.
Estimated time to target is 13 minutes


Allied aircraft
Blenheim IV x 24
Hudson IIIa x 11
Wellington Ic x 26


Allied aircraft losses
Wellington Ic: 2 damaged

Japanese ground losses:
33 casualties reported
Squads: 0 destroyed, 4 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 0 disabled



At Akyab his attrition dows better ..

Morning Air attack on Akyab , at 54,45

Weather in hex: Light cloud

Raid detected at 30 NM, estimated altitude 7,000 feet.
Estimated time to target is 8 minutes

Japanese aircraft
Ki-48-Ib Lily x 31
Ki-48-IIa Lily x 27



Allied aircraft
no flights

Japanese aircraft losses
Ki-48-Ib Lily: 1 damaged
Ki-48-Ib Lily: 1 destroyed by flak
Ki-48-IIa Lily: 4 damaged
Ki-48-IIa Lily: 1 destroyed by flak

Allied aircraft losses
Hurricane IIb Trop: 1 damaged
Hurricane IIb Trop: 1 destroyed on ground



Airbase hits 6
Airbase supply hits 1
Runway hits 54


He trades 2 bombers for 2 fighters ..

Horn Island will fall ..


Ground combat at Horn Island (91,128)

Japanese Shock attack

Attacking force 760 troops, 11 guns, 0 vehicles, Assault Value = 22

Defending force 400 troops, 0 guns, 0 vehicles, Assault Value = 7

Japanese adjusted assault: 11

Allied adjusted defense: 11

Japanese assault odds: 1 to 1 (fort level 1)

Japanese Assault reduces fortifications to 0

Combat modifiers
Defender: forts(+)
Attacker: shock(+), disruption(-)

Japanese ground losses:
18 casualties reported
Squads: 0 destroyed, 2 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled


Allied ground losses:
35 casualties reported
Squads: 2 destroyed, 1 disabled
Non Combat: 2 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled



More later ....
"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
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Crackaces
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RE: "Such as Simple Task"

Post by Crackaces »

************************************* 21 JUL 1942 ********************************

Moonlight 58% the Sally's come met by some obsolete Kittyhawks . we exchage fire .. the flak does its thing and we have zero damage ..

Night Air attack on Cox's Bazar , at 54,43

Weather in hex: Overcast

Raid spotted at 15 NM, estimated altitude 9,000 feet.
Estimated time to target is 4 minutes


Japanese aircraft
Ki-21-Ic Sally x 17
Ki-21-IIa Sally x 17



Allied aircraft
Kittyhawk IA x 6


Japanese aircraft losses
Ki-21-Ic Sally: 3 damaged

No Allied losses



Akyab in the morning does not fare as well ...

Morning Air attack on Akyab , at 54,45

Weather in hex: Thunderstorms

Raid detected at 38 NM, estimated altitude 7,000 feet.
Estimated time to target is 11 minutes

Japanese aircraft
Ki-48-Ib Lily x 29
Ki-48-IIa Lily x 24



Japanese aircraft losses
Ki-48-Ib Lily: 4 damaged
Ki-48-IIa Lily: 9 damaged

Airbase hits 2
Runway hits 9


Now for some submarine action ...

Sub attack near Agrihan at 112,86

Japanese Ships
xAK Heian Maru, Torpedo hits 1
PB Kozan Maru
CM Tsugaru
TK Hakko Maru
xAK Uga Maru
xAK Asama Maru #2
PB Santos Maru

Allied Ships
SS Haddock

Sub attack near Agrihan at 112,86

Japanese Ships
xAK Heian Maru, Torpedo hits 1, on fire, heavy damage

Allied Ships
SS Haddock

SS Haddock launches 2 torpedoes

xAK Heian Maru is reported to have been sunk near Agrihan on Jul 21, 1942




Sub attack near Kochi at 105,61

Japanese Ships
xAK Yuri Maru, Torpedo hits 1, heavy damage
PB Mikitade Maru

Allied Ships
SS Gudgeon

SS Gudgeon launches 4 torpedoes at xAK Yuri Maru

Submarine attack near Kochi at 105,61

Japanese Ships
xAK Nichiran Maru

Allied Ships
SS Gudgeon



xAK Nichiran Maru is sighted by SS Gudgeon
SS Gudgeon launches 2 torpedoes at xAK Nichiran Maru



Submarine attack near Wenchow at 90,61

Japanese Ships
xAK Takao Maru

Allied Ships
SS Sealion

xAK Takao Maru is sighted by SS Sealion
SS Sealion launches 2 torpedoes at xAK Takao Maru


---------------------------------------------

Submarine attack near Wenchow at 90,61

Japanese Ships
xAK Yamadori Maru

Allied Ships
SS Sealion

Submarine attack near Tokara Retto at 99,63

Japanese Ships
AK Azumasan Maru

Allied Ships
SS Drum

AK Azumasan Maru is sighted by SS Drum
SS Drum launches 2 torpedoes at AK Azumasan Maru


ASW attack near Tanegashima at 102,63

Japanese Ships
PB Fuji Maru #4

Allied Ships
SS Drum

SS Drum is sighted by escort


ASW attack near Tanegashima at 101,63

Japanese Ships
APD Yunagi
TK Tatibana Maru
TK San Luis Maru
TK Ogura Maru #1
TK Akatsuki Maru
E Yaeyama
E Tomozuru

Allied Ships
SS Sargo, hits 1

SS Sargo launches 2 torpedoes at APD Yunagi


So in all 7 submarine contacts and 2 ships have been hit . one sunk ...

Horn Island was lost [:(]


Ground combat at Horn Island (91,128)

Japanese Shock attack

Attacking force 775 troops, 11 guns, 0 vehicles, Assault Value = 22

Defending force 333 troops, 0 guns, 0 vehicles, Assault Value = 5

Japanese adjusted assault: 8

Allied adjusted defense: 2

Japanese assault odds: 4 to 1 (fort level 0)

Japanese forces CAPTURE Horn Island !!!

Combat modifiers
Defender: supply(-)
Attacker: shock(+), disruption(-)


Allied ground losses:
409 casualties reported
Squads: 10 destroyed, 0 disabled
Non Combat: 42 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Units destroyed 2
"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
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Crackaces
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RE: "Such as Simple Task"

Post by Crackaces »

I did check Tennant Creek this turn and the findings are shown below. Bascally it reinforces what Ksfgo explained previously in this thread. As Forts and airfield go up so does the maximum supplies transfered per 'tick.' In this case I can verify that now the little number in the red circle is "600 Max" [;)] It looks like this is happening twice weekly? Maybe I am optimistic ...[:D]

So Tennant Creek can be built to level 6 and eventually to lvl 9 .. it is taking about a month for each increase in level using the current 6 engineer units there .. 3 more Sea Bees are on their way ..So when this gets fully built up I am counting on 1500 supplies down this road per week ..

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zuluhour
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RE: "Such as Simple Task"

Post by zuluhour »


Morning Air attack on Mili , at 136,121

Weather in hex: Heavy rain

Raid detected at 38 NM, estimated altitude 12,000 feet.
Estimated time to target is 11 minutes


Allied aircraft
B-17D Fortress x 7
B-17E Fortress x 40


No Allied losses

Airbase hits 4
Airbase supply hits 2
Runway hits 12


I believe weather and die rolls are playing an effect here as I have completly shut down a base with a 60 plane raid at 14ooo'. Granted a smaller base but 70 plus runway and other collateral damage.
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Crackaces
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RE: "Such as Simple Task"

Post by Crackaces »

This turn is one of those "Beans, Bullets, and Butts" kind of turns .. I have to get a lot more fuel each week to Pearl Harbor if we are to continue operations here ...Then there is the Gilberts ..

In the Gilbert's and in particular Tabitueua, we need a minimum of 50K supplies on hand minimum. Then there are our operations in New Caladonia building up Nomea and Luganville .. lots of stuff and lots of xAK's to get moving in the right directions .. let's not even think of Oz ... [:'(]

The problem .. the IJ are pretty determined to make sure this does not happen. So things have to be planned that if a raid occurs the minimum number of ships are lost. There is a balance of convoys for sub protection and being scattered to minimize losses from AMC's and stray CVE's .. plus operating within patrol zones ..

The only good news to report is that Burma is starting to shape up. The bought out units are being built up quite nicely and we are forming up "lost" divisions. These forces have low morale and training but .. I am thinking they will occupy a supply line as good as elite forces [:D] We should be able to kick off our operations in 3 months ...

Otherwise we kick off the days until the big green industrial machine starts kicking into gear ...[8D]
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kfsgo
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RE: "Such as Simple Task"

Post by kfsgo »

ORIGINAL: Crackaces

I did check Tennant Creek this turn and the findings are shown below. Bascally it reinforces what Ksfgo explained previously in this thread. As Forts and airfield go up so does the maximum supplies transfered per 'tick.' In this case I can verify that now the little number in the red circle is "600 Max" [;)] It looks like this is happening twice weekly? Maybe I am optimistic ...[:D]

So Tennant Creek can be built to level 6 and eventually to lvl 9 .. it is taking about a month for each increase in level using the current 6 engineer units there .. 3 more Sea Bees are on their way ..So when this gets fully built up I am counting on 1500 supplies down this road per week ..

Image

You won't be getting 600t per supply movement - you'll be getting (600-wastage); for TC that's from Alice Springs, so about 30% losses in transit, meaning 600*0.7 or about 425 per movement. Movements should be 4/week as 0.7 is close enough to permit that.

Trying to expand forts and airfield simultaneously is not sensible; you want to focus on whichever will be quicker as that will allow more resources to be effectively put towards the next step. Don't feel the need to overload the place with engineers - they can only build as far as they have supply available to them, so if you apply so many engineers that supply is drained construction will go no faster than it would with less engineers. You do have an awful lot of aviation support troops hanging around - I'm aware that a lot of the 'initial' engineering capacity is in base forces etc but remember that everyone there has to eat, not just the builders.
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crsutton
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RE: "Such as Simple Task"

Post by crsutton »

ORIGINAL: Crackaces

Submarine warfare ..

well above I documented that I-24 was smacked by a PBY and found by a DD ASW force .. we have one more tibit to add ..a ground loss of one float plane .. together this adds up to chalking up one submarine .. only a hundred or so more to go ..[:D]



Image


I have a general rule of thumb. One Allied DC hit will sink a small Japanese sub 50% of the time and two 100%. Two DC hits will sink a large Japanese sub 75% of the time-I have never seen one take three hits and survive. It depends on the type but some of the upgraded DC have a bigger kick. It also helps if you pile on a bunch of near misses.

A mine hit on a Japanese sub will sink it 95% of the time.
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Crackaces
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RE: "Such as Simple Task"

Post by Crackaces »

***************************************** 21 JUL 1942 ***************************************

The night begins . 60% Moonlight ...

Night Air attack on Cox's Bazar , at 54,43

Weather in hex: Partial cloud

Raid spotted at 8 NM, estimated altitude 8,000 feet.
Estimated time to target is 2 minutes

Japanese aircraft
Ki-21-IIa Sally x 17
Ki-48-IIa Lily x 11

Night Air attack on Cox's Bazar , at 54,43

Weather in hex: Partial cloud

Raid spotted at 15 NM, estimated altitude 9,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
Ki-48-IIa Lily x 9

Allied aircraft
Kittyhawk IA x 5


Japanese aircraft losses
Ki-48-IIa Lily: 3 damaged
Ki-48-IIa Lily: 1 destroyed by flak

No Allied losses

Allied aircraft
Kittyhawk IA x 6

Japanese aircraft losses
Ki-21-IIa Sally: 1 destroyed
Ki-48-IIa Lily: 2 damaged


2 Lilly's down and no losses not even runway damage ..

We smack Lashio looking for 8 bombers and 4 transports ..

Morning Air attack on Lashio , at 62,46

Weather in hex: Heavy rain

Raid spotted at 37 NM, estimated altitude 17,000 feet.
Estimated time to target is 12 minutes


Allied aircraft
Blenheim IV x 24
Hurricane IIb Trop x 10


Allied aircraft losses
Blenheim IV: 2 damaged


Airbase hits 3
Airbase supply hits 1
Runway hits 2

Afternoon Air attack on Lashio , at 62,46

Weather in hex: Thunderstorms

Raid spotted at 39 NM, estimated altitude 17,000 feet.
Estimated time to target is 14 minutes


Allied aircraft
Blenheim IV x 4
139WH-3 x 8


No Allied losses

Runway hits 1

Afternoon Air attack on Lashio , at 62,46

Weather in hex: Thunderstorms

Raid spotted at 30 NM, estimated altitude 15,000 feet.
Estimated time to target is 10 minutes


Allied aircraft
Blenheim IV x 10


No Allied losses

Airbase hits 3
Runway hits 1

Pilot killed in landing accident of Hurricane IIb Trop from No.273 Sqn RAF


We get some airbase hits and runway hits .. not enough to affect operations ...

We also smack Maloelap in the rain ..

Morning Air attack on Maloelap , at 136,117

Weather in hex: Moderate rain

Raid detected at 36 NM, estimated altitude 13,000 feet.
Estimated time to target is 11 minutes


Allied aircraft
B-17D Fortress x 7
B-17E Fortress x 42


No Allied losses

Japanese ground losses:
6 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled


Airbase hits 1
Runway hits 14


3 Dud submarine encouters .. but one significant one .. at 98, 105 we ran into some Val's .. that means the KB is coming to visit the Marshal's / Gilberts again .. I suspect to raid Tabituerua since this is where I have been launching B-17 raids from ...

The IJA / IJN continue operations in Oz landing at Wyndham

Amphibious Assault at Wyndham (70,127)

TF 487 troops unloading over beach at Wyndham, 70,127

Japanese ground losses:
156 casualties reported
Squads: 0 destroyed, 20 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled
Vehicles lost 1 (0 destroyed, 1 disabled)




Ok lots to think about this turn ..especally with the KB coming to play in the Gilbert's....
"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
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Crackaces
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RE: "Such as Simple Task"

Post by Crackaces »

ORIGINAL: crsutton

ORIGINAL: Crackaces

Submarine warfare ..

well above I documented that I-24 was smacked by a PBY and found by a DD ASW force .. we have one more tibit to add ..a ground loss of one float plane .. together this adds up to chalking up one submarine .. only a hundred or so more to go ..[:D]


I have a general rule of thumb. One Allied DC hit will sink a small Japanese sub 50% of the time and two 100%. Two DC hits will sink a large Japanese sub 75% of the time-I have never seen one take three hits and survive. It depends on the type but some of the upgraded DC have a bigger kick. It also helps if you pile on a bunch of near misses.

A mine hit on a Japanese sub will sink it 95% of the time.


I have had soooo much FOW sunk / "no not really "...I know when a submarine is sunk when I see one surface on fire ...then slip quietly beneath the waves with the sinking sound in the background ..[;)]

But good info I will keep in my operations manual ....
"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
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DOCUP
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RE: "Such as Simple Task"

Post by DOCUP »

Dang your getting some good looks with your subs and hurting his.  keep it up .
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Crackaces
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RE: "Such as Simple Task"

Post by Crackaces »

ORIGINAL: DOCUP

Dang your getting some good looks with your subs and hurting his.  keep it up .

We get one more today .. [;)] but 2 hits no KaBoom ...[8|]

************************************************* 23 JUL 42 *******************************************

Sub attack near Taihoku at 88,61

Japanese Ships
xAK Yamadori Maru

Allied Ships
SS Sealion



SS Sealion launches 2 torpedoes at xAK Yamadori Maru

The usual flights over PM today ..

One interesting little tibit ..


Ground combat at 63,45 (near Bhamo)

Japanese Bombardment attack

Attacking force 11422 troops, 161 guns, 24 vehicles, Assault Value = 889

Defending force 12442 troops, 30 guns, 0 vehicles, Assault Value = 454

Assaulting units:
18th Division
1st Tank Regiment
55th Division
23rd Medium Field Artillery Regiment
51st Field AA Battalion

Defending units:
36th Chinese Division
1st Burma Brigade
22nd New Chinese Division
88th Chinese Division
200th Chinese Division
2nd Reserve Division
NCAC


The IJ are close to 2-1 .. but I have a surprise about 1 week away .. another Corps of Chineese .. ;:
"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
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Crackaces
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RE: "Such as Simple Task"

Post by Crackaces »

The ability to recover "dead" units I think is a game changer. Already we have rebuilt an Indian Army of two Corps. I have started the campaign toward Sweebo. One Corps will move due East of Imphal with 6 small armored units and 1K AV. The other will move from Chittergong Eastwards toward Sweebo with 1K AV.

At the same time we now have our forces in place to take Daily Waters. I have this timed to reach contact at the same time as above.

The support operations in Tabiterua continue .. in 3 days will have 2 more base forces working on airfields ..

and the clock continues to tick for the IJ .. [:D]
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bigred
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RE: "Such as Simple Task"

Post by bigred »

edit

---bigred---

IJ Production mistakes--
tm.asp?m=2597400
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bigred
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RE: "Such as Simple Task"

Post by bigred »

ORIGINAL:




The 7th USAAF just does not have the accuracy to shut down a base with 50 bombers yet ..but each raid gets us a little but better ..

But ...

B-17E Fortress from 5th BG/72nd BS at Tabiteuea grounded due to maintenance

B-17E Fortress from 5th BG/72nd BS at Tabiteuea grounded due to maintenance

B-17E Fortress from 5th BG/72nd BS at Tabiteuea grounded due to maintenance

B-17E Fortress from 11th BG/431st BG at Tabiteuea grounded due to maintenance

B-17E Fortress from 11th BG/431st BG at Tabiteuea grounded due to maintenance

B-17E Fortress from 11th BG/431st BG at Tabiteuea grounded due to maintenance

B-17E Fortress from 7th BG/436th BS at Tabiteuea grounded due to maintenance

B-17E Fortress from 5th BG/23rd BS at Tabiteuea grounded due to maintenance

B-17E Fortress from 11th BG/26th BS at Tabiteuea grounded due to maintenance

B-17E Fortress from 5th BG/72nd BS at Tabiteuea grounded due to maintenance



So 20% of the bombers are in the shop after two raids ...[X(]

Hi Crackaces. I have the same problem in my game as allied player in CBI. I read in the threads one solution to this plane fatigue issue is to rest 50% of the 4Es all the time.
Why not , they will be grounded if you dont rest them. This also cuts down on plane losses and increases pilot skill and enemy ata kills(yes, now I have 4E bomber aces).

---bigred---

IJ Production mistakes--
tm.asp?m=2597400
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Crackaces
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RE: "Such as Simple Task"

Post by Crackaces »

ORIGINAL: bigred
ORIGINAL:




The 7th USAAF just does not have the accuracy to shut down a base with 50 bombers yet ..but each raid gets us a little but better ..

But ...

B-17E Fortress from 5th BG/72nd BS at Tabiteuea grounded due to maintenance

B-17E Fortress from 5th BG/72nd BS at Tabiteuea grounded due to maintenance

B-17E Fortress from 5th BG/72nd BS at Tabiteuea grounded due to maintenance

B-17E Fortress from 11th BG/431st BG at Tabiteuea grounded due to maintenance

B-17E Fortress from 11th BG/431st BG at Tabiteuea grounded due to maintenance

B-17E Fortress from 11th BG/431st BG at Tabiteuea grounded due to maintenance

B-17E Fortress from 7th BG/436th BS at Tabiteuea grounded due to maintenance

B-17E Fortress from 5th BG/23rd BS at Tabiteuea grounded due to maintenance

B-17E Fortress from 11th BG/26th BS at Tabiteuea grounded due to maintenance

B-17E Fortress from 5th BG/72nd BS at Tabiteuea grounded due to maintenance



So 20% of the bombers are in the shop after two raids ...[X(]

Hi Crackaces. I have the same problem in my game as allied player in CBI. I read in the threads one solution to this plane fatigue issue is to rest 50% of the 4Es all the time.
Why not , they will be grounded if you dont rest them. This also cuts down on plane losses and increases pilot skill and enemy ata kills(yes, now I have 4E bomber aces).


I think you have a very good point here .. for the following reason from my standpoint ..

It seems there are thresholds to cross to get enough damage to warrnet the extra supplies/maintinance of a larger raid. I am not sure what they are but there has not been much difference between a 30 plane B-17 raid and a 50 plane B-17 raid .. but 100 planes (2E or 4E) corrdinated really boost damage a la Burma for example . Thus it is better to rest units ahead of time and get the maintinance done ..

Now there is one influencing factor in all this . % bomb accuracy ...soem units are close to 60% other units have yet to cross 20% ..that could be influcencing the total damage at the end of the raid .. . meaning it takes a lot more 20% to do anything ..
"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
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Crackaces
Posts: 3858
Joined: Sat Jul 09, 2011 3:39 pm

RE: "Such as Simple Task"

Post by Crackaces »

************************************************ 24 JUL '42 *************************************

The night comes with moonlight >65% . Sally's and Lilly's arrive in 5 waves at extended range to bomb the port at Cox's Bazzar ...

Night Air attack on Cox's Bazar , at 54,43

Weather in hex: Partial cloud

Raid spotted at 19 NM, estimated altitude 8,000 feet.
Estimated time to target is 5 minutes

Japanese aircraft
Ki-48-Ib Lily x 15



Allied aircraft
Kittyhawk IA x 7


Japanese aircraft losses
Ki-48-Ib Lily: 1 destroyed, 1 damaged

No Allied losses



Aircraft Attacking:
14 x Ki-48-Ib Lily bombing from 5000 feet *
Port Attack: 2 x 100 kg GP Bomb

Night Air attack on Cox's Bazar , at 54,43

Weather in hex: Partial cloud

Raid spotted at 49 NM, estimated altitude 9,000 feet.
Estimated time to target is 14 minutes

Japanese aircraft
Ki-48-IIa Lily x 6



Allied aircraft
Kittyhawk IA x 6


Japanese aircraft losses
Ki-48-IIa Lily: 1 destroyed, 3 damaged

No Allied losses

Night Air attack on Cox's Bazar , at 54,43

Weather in hex: Partial cloud

Raid spotted at 15 NM, estimated altitude 8,000 feet.
Estimated time to target is 4 minutes

Japanese aircraft
Ki-48-Ib Lily x 14



Allied aircraft
Kittyhawk IA x 6


Japanese aircraft losses
Ki-48-Ib Lily: 2 damaged

No Allied losses

Night Air attack on Cox's Bazar , at 54,43

Weather in hex: Partial cloud

Raid spotted at 12 NM, estimated altitude 9,000 feet.
Estimated time to target is 3 minutes

Japanese aircraft
Ki-21-Ic Sally x 6



Allied aircraft
Kittyhawk IA x 6


Japanese aircraft losses
Ki-21-Ic Sally: 2 damaged

No Allied losses

Night Air attack on Cox's Bazar , at 54,43

Weather in hex: Partial cloud

Raid spotted at 27 NM, estimated altitude 8,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
Ki-48-IIa Lily x 8



Allied aircraft
Kittyhawk IA x 5


Japanese aircraft losses
Ki-48-IIa Lily: 1 destroyed, 3 damaged

No Allied losses



The result is 3 Lilly's shot down ..

WO Craig, A.G. of No.14 Sqn RNZAF is credited with kill number 3

SLDR Clouston, W.G. of No.14 Sqn RNZAF is credited with kill number 3

GCPT MacKenzie, J.R. of No.14 Sqn RNZAF is credited with kill number 3


In a matter of course we are bombing were the IJAAF have a small transport detachment ..

Morning Air attack on Myitkyina , at 64,42

Weather in hex: Severe storms

Raid spotted at 12 NM, estimated altitude 14,000 feet.
Estimated time to target is 3 minutes


Allied aircraft
Blenheim IV x 4


No Allied losses

Runway hits 1

Morning Air attack on Myitkyina , at 64,42

Weather in hex: Severe storms

Raid spotted at 20 NM, estimated altitude 18,000 feet.
Estimated time to target is 6 minutes


Allied aircraft
Blenheim IV x 18
Hudson IIIa x 12
Hurricane IIb Trop x 8


No Allied losses

Japanese ground losses:
5 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled



Airbase hits 2
Airbase supply hits 2
Runway hits 7


Morning Air attack on Myitkyina , at 64,42

Weather in hex: Severe storms

Raid spotted at 19 NM, estimated altitude 17,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
no flights


Allied aircraft
Wellington Ic x 13
B-25C Mitchell x 9


No Japanese losses

Allied aircraft losses
Wellington Ic: 1 damaged



Airbase hits 4
Runway hits 7


All this action we did 26% damage to the airfield .. 5 transports are left on the base ..

As the dawn breaks we find SS I-24 patroling Pearl Harbor and sink her ..the "submaine slips slowly beneth the waves on fire with guggling noises kind of sinking ..[;)]

Submarine attack near Pearl Harbor at 179,105

Japanese Ships
SS I-24, hits 16, and is sunk

Allied Ships
DD Mugford
DD Sterett
DD Lang
DD Henley


On other news I-6 is still alive .. she took a mine attack and was reported to have been hit with a 500 lb bomb ..but
Previous report of sinking of SS I-6 incorrect. Intelligence reports ship is still in service [8|]

A very determined attack on Port Moesby including the KB !!!

Morning Air attack on Port Moresby , at 98,130

Weather in hex: Clear sky

Raid detected at 45 NM, estimated altitude 16,000 feet.
Estimated time to target is 15 minutes

Japanese aircraft
G4M1 Betty x 29



No Japanese losses



Port hits 2
Port supply hits 2

Morning Air attack on Port Moresby , at 98,130

Weather in hex: Clear sky

Raid detected at 98 NM, estimated altitude 20,000 feet.
Estimated time to target is 34 minutes

Japanese aircraft
A6M2 Zero x 19
G4M1 Betty x 20



Japanese aircraft losses
G4M1 Betty: 3 damaged



Port hits 3
Port supply hits 1

Morning Air attack on Port Moresby , at 98,130

Weather in hex: Clear sky

Raid detected at 81 NM, estimated altitude 15,000 feet.
Estimated time to target is 26 minutes

Japanese aircraft
A6M2 Zero x 41



No Japanese losses



Aircraft Attacking:
12 x A6M2 Zero sweeping at 15000 feet

Morning Air attack on Port Moresby , at 98,130

Weather in hex: Clear sky

Raid detected at 39 NM, estimated altitude 5,000 feet.
Estimated time to target is 16 minutes

Japanese aircraft
A6M2 Zero x 19
B5N2 Kate x 4



No Japanese losses



Port hits 1

Afternoon Air attack on Port Moresby , at 98,130

Weather in hex: Moderate rain

Raid detected at 107 NM, estimated altitude 17,000 feet.
Estimated time to target is 42 minutes

Japanese aircraft
A6M2 Zero x 30
G3M2 Nell x 27



Japanese aircraft losses
G3M2 Nell: 1 damaged



Airbase hits 2
Runway hits 22

Afternoon Air attack on Port Moresby , at 98,130

Weather in hex: Moderate rain

Raid detected at 119 NM, estimated altitude 10,000 feet.
Estimated time to target is 44 minutes

Japanese aircraft
A6M2 Zero x 47
B5N2 Kate x 43
D3A1 Val x 59



Japanese aircraft losses
B5N2 Kate: 1 damaged
D3A1 Val: 3 damaged



Airbase supply hits 4
Runway hits 4
Port hits 2


We lose Wyndham ..[:(]


Ground combat at Wyndham (70,127)

Japanese Deliberate attack

Attacking force 1201 troops, 18 guns, 2 vehicles, Assault Value = 40

Defending force 94 troops, 2 guns, 0 vehicles, Assault Value = 1

Japanese adjusted assault: 21

Allied adjusted defense: 1

Japanese assault odds: 21 to 1 (fort level 1)

Japanese forces CAPTURE Wyndham !!!

Combat modifiers
Defender: terrain(+), leaders(+), leaders(-), experience(-)
Attacker: leaders(+), leaders(-)

Japanese ground losses:
8 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 0 disabled
Engineers: 0 destroyed, 0 disabled


Allied ground losses:
59 casualties reported
Squads: 4 destroyed, 0 disabled
Non Combat: 6 destroyed, 0 disabled
Engineers: 2 destroyed, 0 disabled
Guns lost 1 (1 destroyed, 0 disabled)
Units retreated 1


Defeated Allied Units Retreating!


More later ..
"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
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Crackaces
Posts: 3858
Joined: Sat Jul 09, 2011 3:39 pm

RE: "Such as Simple Task"

Post by Crackaces »

BOMBAY:

Another AMC is patroling the waters around Bombay .. a Naval search spotted her and we are reacting with a CL and in a seperate TF 4 KV's. The AMC's guns will out duel the KV's but the plan is to have the 6" guns, RADAR and superior leadership aboard the CL Newcastle to cripple this raider, and the KV's to sink her .. we shall see what happends ..

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"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
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