Your Dutch troops may not come back to life, some of the air units might. But they may have come back at Aden.
Once, I railed an air unit to another base which was captured before the air unit could get there, then the starting base was captured so they could not go back. So they kept bouncing back and forth between two bases on Java until I was able to liberate a base. I was surprised that the Japanese did not stop that train at all!
Seek peace but keep your gun handy.
I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).” ; Julia Child
What I try to do is to buy out of bondage at least part of each base force and evacuate them. If you can also do that to the ground units as well and let them fill out with the support plus the other universal squads and devices, they can help at bases where units go to recover.
Seek peace but keep your gun handy.
I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).” ; Julia Child
If you look at the destroyed units list, units that CAN be 'rebought' already would come back to Aden. There will be others, if it says 'no home base' or something similar, those could come back to Tjilitjap. What I do not know if there are multiple reasons for a unit being unable to respawn, you may clear one hurdle and another shows up. You will know once you take the base though.
Thanks Jan, but I really meant the Dutch units that never spawned....they don't appear in the reinforcement list, and everynow and then there is a quick message that they fail to spawn.
Lowpe wrote: Thu May 04, 2023 6:10 pm
Thanks Jan, but I really meant the Dutch units that never spawned....they don't appear in the reinforcement list, and everynow and then there is a quick message that they fail to spawn.
They are neither in the 'recall list' nor the Ground reinforcement screen? Interesting...
Someone recently posted about a situation where airgroups were in rail transit while the destination and origin bases both got captured, so the planes were bouncing between 2 enemy bases & coudl not deploy. Obviously ground troops do not work that way, I just wonder if something like losing Tjilitjap on the same day as they were supposed to spawn would do this?
Maybe WiTP tracker would hold a clue?
Lowpe wrote: Thu May 04, 2023 12:01 pm
Pick up another great base...
a.jpg
And Tavoy is only one hex away from the road to Bangkok!
I was wondering if anybody would notice that...have an Indian Divsion on the way, and AA and more troops too. Most of my transport shipping is however in the Pacific but good enough for a great distraction/threat.
Cuts off the bulk of supply to Burma. I kind of need to get the Burma Road open again.
Even with lots of supply flowing into Ramree...it is hard for it to get ashore into Burma proper with the Monsoon in effect.
Encircled wrote: Fri May 05, 2023 11:28 am
I think the Roodenburg Bn and the Van Alten Bn might spawn as most people lose Java long before they appear
Not sure they will help much though (maybe Garrison units?)
Yeah, I see them.
I did buy out about 10 units...i.e. switched their headquarters. But now in looking at it thru multiple screens and tracker, I think they are gone forever. I think in stock or previous patches they might not have been. Not like I need more units anyhow...
So I am stuck with one Dutch AA unit that I did manage to escape out of theater to Darwin before it fell.
I don't know if you would even want to do this because it could slow down any Chinese supplies sent to Chungking, but could you extract a well trained by trashed Chinese unit or two from there to be resupplied and built back up? The game may not let you do so but if it is far down on the list for supplies, it may be worthwhile to do so. HQs and artillery units with no guns would also be useful. This way, when you capture Rangoon and free the Burma Road route for supplies, if not before then, you will then have some decent Chinese units ready and able to push against the Japanese in China.
If you can't fly them out, could you walk them in reserve mode to where they can be resupplied?
Also, you might want to check and see if there is a pattern to his attacks at Chungking. For example, every "X" number of days there is an attack. If so, you might want to bomb the IJA at Chungking on that suspected date of an attack. Even if there is not much damage done, especially if you try to bomb at higher altitudes, doing so could increase the disruption and fatigue for his attacking units as well as the supply cost. Also, if you can see if and where his units go to heal after attacking at Chungking and getting trashed, would you consider bombing those units just to keep the damage a little higher and prolong the agony for both sides? Even delaying his attacks by one day could help a lot.
Seek peace but keep your gun handy.
I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).” ; Julia Child
RangerJoe wrote: Fri May 05, 2023 3:00 pm
I don't know if you would even want to do this because it could slow down any Chinese supplies sent to Chungking, but could you extract a well trained by trashed Chinese unit or two from there to be resupplied and built back up? The game may not let you do so but if it is far down on the list for supplies, it may be worthwhile to do so. HQs and artillery units with no guns would also be useful. This way, when you capture Rangoon and free the Burma Road route for supplies, if not before then, you will then have some decent Chinese units ready and able to push against the Japanese in China.
If you can't fly them out, could you walk them in reserve mode to where they can be resupplied?
Also, you might want to check and see if there is a pattern to his attacks at Chungking. For example, every "X" number of days there is an attack. If so, you might want to bomb the IJA at Chungking on that suspected date of an attack. Even if there is not much damage done, especially if you try to bomb at higher altitudes, doing so could increase the disruption and fatigue for his attacking units as well as the supply cost. Also, if you can see if and where his units go to heal after attacking at Chungking and getting trashed, would you consider bombing those units just to keep the damage a little higher and prolong the agony for both sides? Even delaying his attacks by one day could help a lot.
Restricted Chinese units stay in China...or enemy territory. Already starting the counter offensive even though there is no supply.
Bombing from India/Burma is hit or miss with Monsoon...Japan has LRCAP over Chungking, but I have hit the Japanese troops every now and then but often they don't fly bombing missions.
Okay but I was thinking of flying them out of Chungking from a base in China near Burma. That is, if the computer would let you do that. I would be one way to get more units to help with the offensive in China without withdrawing units from other avenues of attack. As Allied against the AI, I never had to try that because I usually kicked the AI's posterior!
Seek peace but keep your gun handy.
I'm not a complete idiot, some parts are missing!
“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).” ; Julia Child
Have a couple of DESRONs looking to just mess with the IJN cargo ships down here...not a priority, but still interesting to get them reacting all over the place.
RangerJoe wrote: Fri May 05, 2023 11:49 pm
Okay but I was thinking of flying them out of Chungking from a base in China near Burma. That is, if the computer would let you do that. I would be one way to get more units to help with the offensive in China without withdrawing units from other avenues of attack. As Allied against the AI, I never had to try that because I usually kicked the AI's posterior!
A little problem landing in Chungking:
a.jpg (108.71 KiB) Viewed 471 times
also most commands won't allow air transfer of Chinese units...even inside of China.