ORIGINAL: Mr.Frag
Then have Matrix or 2X3 give him the source code so he can offer something of substance within context of the design... Can't really offer a fix without knowing, from a detailed technical level, how it actually works. I thought someone has already mentioned it is "unfixable", technically.....
Zoomie, as always you come back with useless answers. Thought you were a *designer*. [8|]
The war happened. There is tons of information of what happened and what Japan could realistically do. There is absolutely no reason at all to discuss any aspect of coding to talk about a concept. It is up to 2BY3 to decide if the concept can be converted to actuals and deliver code should they choose to.
A lot of stuff in WitP came from people proposing things in the forums. Right now, we have this monster thread yet in the whole thread, there are no proposals for a workable system at a concept level, there is just a bunch of complaints.
The old line ... "you can be part of the solution or part of the problem" ... the choice as always rests with you.
Mike seems to have a great deal of knowledge and could probably propose something that was playable yet kept the historic realities in check hence my comment to him.
I AM a designer and a software engineer. I strive to make CONSISTANT designs that address the customer external specification and requirements. The problem Matrix and 2X3 esentially created for themselves here was instead of a designing a research system that COMPLIMENTS the ugrade-system, they created a research system that CONTRADICTS the upgrade system. We have a FIXED upgrade design coupled with an OPEN-ENDED, essentially "ruleless and unbound" research system. If 2X3 is going to maintain the OPEN-ENDED research system then the upgrade system needs to be open ended as well. If they insist on maintaining the fixed upgrade system then the research system should be made to COMPLIMENT that system by allowing only research on the NEXT AVAILABLE model in the upgrade paths or someting along that line....
And this entire notion of the "letting the community" design the game runs counter to how the game was actually developed. Demanding that users come up with design solutions who have absolutely no idea concerning the internals of how the game works is simply ludicrous! You essentially have had an Open-Source design process with Close-Source development!! Solictiing the community for detailed bug reports is one thing, demanding design solutions is entirely another.
Want the community to give you design solutions ala a SourceForge project? FINE! Put the damned source code, build environment, and support files on SourceForge and make the whole damned thing an OpenSource project! You'll get more "design solutions" than you ever dreamed of.





