Turnaround? Lowpe (J) vs Tiemanj (A) Stock

Post descriptions of your brilliant victories and unfortunate defeats here.

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Encircled
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RE: Unorthodox

Post by Encircled »

I do hope the sudden attack of grumpiness on the forum is just a passing phase.
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koniu
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RE: Unorthodox

Post by koniu »

ORIGINAL: Encircled

I do hope the sudden attack of grumpiness on the forum is just a passing phase.
It is all because of weather. So damn hot

"Only the Dead Have Seen the End of War"
JocMeister
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RE: Unorthodox

Post by JocMeister »

Just ignore him and he will go away. He thrives on trying to belittle other people and when no ones responds he quickly looses interest. I used to get all riled up but now I just feel sad for him.


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Alfred
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RE: Unorthodox

Post by Alfred »

ORIGINAL: JocMeister

Just ignore him and he will go away. He thrives on trying to belittle other people and when no ones responds he quickly looses interest. I used to get all riled up but now I just feel sad for him.



I respond to posters

* who are arrogant people believing and acting they are superior when in fact all they demonstrate is their inferiority in so many areas
* who continue to present false information as being correct,
* who rant like 5 year olds and ascribe their failures to the game when their fantasies clash with reality
* who take great delight in killing pixels and playing at being brave soldiers but who would probably wet themselves if they were in the real thing
* who show no respect to the devs/the game, believing their half baked ideas are more worthy than those who have put in effort and their talent into this game
* who believe they are entitled to be treated like Lords and some serf will cater to their every whim, and of course being Lords, they don't have to contribute anything genuinely valuable to the forum

and many other offensive behaviours.

To state that I thrive on belittling other people is quite offensive. Absolutely no evidence is adduced to support that slur. You do realise that you can be sued for that. As to quickly losing interest? Interest in what. I place the facts on the record for all to see, there is no need to continue repeating myself. It dies then because the facts I present are correct. Your personal attack being a good exemplar, not a single fact I presented in post #5379 being challenged. Instead your slurs is your only response. Would like me to respond to Rio Bravo's post so that you could then accuse me of beating a dead cat.

As to past run ins, you were wrong on every occasion, ranting about bugs but eventually when michaelm confirmed what I had told you, you accepted his answer. No apology to me, no acceptance that you were in error. That is arrogant behaviour.

There was no cause for you to make this gratuitous attack upon me. Other than you enjoying the opportunity to do so.

There is a reason why Symon constantly referred to the little kiddies who frequent this forum. The term little kiddies can apply even to people who are married with children, or with university degrees, or in high paying jobs, or holding positions of high social standing in their communities. Those achievements do not in themselves automatically transfer to AE.

Alfred
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Lowpe
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RE: Unorthodox

Post by Lowpe »

Nice holiday weekend, went slow on the game, but big on the family.[:)]

Turn is away.

Pretty much did two major things this turn. Run and hide.[:D]

I am looking at inland river ports in China out of range, for now, of Allied bombers to become the home of the cargo fleet I really no longer need but would like to save.

I am also getting worried in Thailand. Well, I have always been worried, but the Allies have been stymied here, and will soon be moving forward with whatever plans they have come up with. Victoria Point looks very tempting to cut the rail line to Singers.

A fighting withdraw in Thailand looks really, really tough given the open terrain. Plus if I fight too long, then my front line troops will become shattered making such a retreat even more difficult.

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Lowpe
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RE: Unorthodox

Post by Lowpe »

Wow, what a discussion.[X(]

I guess it is really my fault for not thinking my original post thru on supply thru. Sorry everyone.

Sometimes, when you get between a rock and a hard place, you grasp at straws hoping for some good news to help alleviate the situation. I fell victim to wishful thinking, selective memory, and poor reading skills.[:)]

I took the original division, broke it down into thirds and have railed it to rear area ports with replacements on for now. My goal is to build it up to around 75 AV for each third, and then turn off replacements. It isn't a great division, and perhaps using a depot division in this manner makes more sense, but I need to do some serious math on supply projections to get me to 1945 and this is a short term solution prior to making those calculations.

On one hand, I feel that an invasion of Honshu is coming, on the other hand I don't want to waste supply. Catch 22.



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Lowpe
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RE: Unorthodox

Post by Lowpe »

Looking forward to next month, halfway there.

My thinking on Jack versus George has taken a full reversal from the start of the game. I really like the Jack. I have managed to build up my production of Jacks to 134 a month. Wish it was more.

I have to admit Pax Mondo really influenced my thinking on the Jack. He felt there wasn't too much difference between Jack and George, but that Japan is not wealthy enough to make both. By wealthy enough, what I think he means allocating engine factories.

However, I find that in a scenario 1 game environment (where you know Japan will have a tough time) the earlier arrival dates of the Jack makes it a winner.

SR 2 and a little better stats than George mark 1. The J2M3 will be my best naval fighter! I am researching the N1K5-J, and it is at 3/45 now, and if the factories are untouched (big if) the plane will enter production 10/44.

I have learned so much this game with respect to planes, plane production, and their use. I still have a very long way to go!

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Lowpe
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RE: Unorthodox

Post by Lowpe »

Nightfighters get a boost on the morrow.

Pools of the Irving Sa are very generous, approaching 200 (plus over 100 of the Irving S). I have not been able to really build up pools of the Nick d yet.

These new squadrons will add some depth to my night defenses.

However, the Allies don't seem enamored of bombing at night.

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ny59giants
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RE: Unorthodox

Post by ny59giants »

The Jack is know as a good point defender due to her great climb rate.
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JocMeister
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RE: Unorthodox

Post by JocMeister »

ORIGINAL: ny59giants

The Jack is know as a good point defender due to her great climb rate.

+1

I really hated the Jack in my game vs Erik. Quite often it would climb above even P47 sweeps = bad day for the Jugs! [:D]
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Lowpe
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RE: Unorthodox

Post by Lowpe »

ORIGINAL: JocMeister

ORIGINAL: ny59giants

The Jack is know as a good point defender due to her great climb rate.

+1

I really hated the Jack in my game vs Erik. Quite often it would climb above even P47 sweeps = bad day for the Jugs! [:D]

Back when we originally discussed Jack vs George both you guys said this. However, I was lured to the George by the edge in firepower, range, and Pax's statements.[8|] I don't think either side was wrong, and every game is different, but for me a stronger reliance upon the Jack would have been better.

I wish I had listened more to you guys. In fact, I think it was Joc's aversion to the Jack that got me to make a small Jack factory in the first place.


JocMeister
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RE: Unorthodox

Post by JocMeister »

ORIGINAL: Lowpe

Back when we originally discussed Jack vs George both you guys said this. However, I was lured to the George by the edge in firepower, range, and Pax's statements.[8|] I don't think either side was wrong, and every game is different, but for me a stronger reliance upon the Jack would have been better.

I wish I had listened more to you guys. In fact, I think it was Joc's aversion to the Jack that got me to make a small Jack factory in the first place.

Well, the George is pretty much the best 4E killer in the game so its not like its useless! [:D]
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Crackaces
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RE: Unorthodox

Post by Crackaces »

ORIGINAL: JocMeister
ORIGINAL: Lowpe

Back when we originally discussed Jack vs George both you guys said this. However, I was lured to the George by the edge in firepower, range, and Pax's statements.[8|] I don't think either side was wrong, and every game is different, but for me a stronger reliance upon the Jack would have been better.

I wish I had listened more to you guys. In fact, I think it was Joc's aversion to the Jack that got me to make a small Jack factory in the first place.

Well, the George is pretty much the best 4E killer in the game so its not like its useless! [:D]

Exactly ... what should be produced .. deployed .. how pilots are trained just as small examples of decisions that
depend on strategy in my opinion ... for aircraft platforms each has a unique value (with some a lot more value [8D] ) and shortcomings ..

Thus as advice is given it is often implicitly framed in a particular strategy or operational context ..even a tactic addressing a specific situation ..

"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
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Lowpe
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RE: Unorthodox

Post by Lowpe »

ORIGINAL: JocMeister
ORIGINAL: Lowpe

Back when we originally discussed Jack vs George both you guys said this. However, I was lured to the George by the edge in firepower, range, and Pax's statements.[8|] I don't think either side was wrong, and every game is different, but for me a stronger reliance upon the Jack would have been better.

I wish I had listened more to you guys. In fact, I think it was Joc's aversion to the Jack that got me to make a small Jack factory in the first place.

Well, the George is pretty much the best 4E killer in the game so its not like its useless! [:D]


I haven't really been able to use it too much in that role, never have enough.[:D]

For anti-bomber I like the Ki100I. Centerline cannons, SR1. I had hoped the Oscar IV would make a better bomber killer, but she often can't get close enough. Lacks durability.

Every plane has its little niche though.
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Lowpe
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RE: Unorthodox

Post by Lowpe »

ORIGINAL: Crackaces

for aircraft platforms each has a unique value (with some a lot more value [8D] ) and shortcomings ..

Thus as advice is given it is often implicitly framed in a particular strategy or operational context ..even a tactic addressing a specific situation ..


Absolutely right.[&o]

I found a tactic/use for the KAI Dinah Fighter that everyone pooh poohs about. That plane really saved my bacon then, and in fact there is still one squadron of them flying night CAP over Hiroshima, Gifu, and Hamamatsu (split into thirds).
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Crackaces
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RE: Unorthodox

Post by Crackaces »

Just to say I am a fan of the P-39 ... WHAT?!? it's a single engine platform (think small airbases where the 2 engine rule becomes a constraint)
that carries a 500 pound bomb 4 hexes .. train some fighter pilots at low nav and you have a fast skip bomber
Now what application? The Marshall's where close quarter fighting can occur or the DEI ...

I have trained P-39 pilots at low ground/ ground attack for the Burma campaign ....again a very specific strategy
someone else might see this as the most idiotic move in the century because they do not think that way that is what is so great about this game ..
"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
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witpqs
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RE: Unorthodox

Post by witpqs »

ORIGINAL: Crackaces

Just to say I am a fan of the P-39 ... WHAT?!? it's a single engine platform (think small airbases where the 2 engine rule becomes a constraint)
that carries a 500 pound bomb 4 hexes .. train some fighter pilots at low nav and you have a fast skip bomber
Now what application? The Marshall's where close quarter fighting can occur or the DEI ...

I have trained P-39 pilots at low ground/ ground attack for the Burma campaign ....again a very specific strategy
someone else might see this as the most idiotic move in the century because they do not think that way that is what is so great about this game ..
Later models of the P-40, too. [8D]
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Crackaces
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RE: Unorthodox

Post by Crackaces »

ORIGINAL: witpqs

ORIGINAL: Crackaces

Just to say I am a fan of the P-39 ... WHAT?!? it's a single engine platform (think small airbases where the 2 engine rule becomes a constraint)
that carries a 500 pound bomb 4 hexes .. train some fighter pilots at low nav and you have a fast skip bomber
Now what application? The Marshall's where close quarter fighting can occur or the DEI ...

I have trained P-39 pilots at low ground/ ground attack for the Burma campaign ....again a very specific strategy
someone else might see this as the most idiotic move in the century because they do not think that way that is what is so great about this game ..
Later models of the P-40, too. [8D]

Those P-39D's are available for training day 1 ....[8D]

A little more trivia ... some of the fighter pilots come with trainable low nav skills .. isolate those guys and put them in the P39D and in about 4 months a nasty surprise is possible ..
If Burma is my target . I locate some low ground guys and train them .. they will transfer to other platforms later quite nicely (if they live [:'(] )

"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
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witpqs
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RE: Unorthodox

Post by witpqs »

What does "trainable low nav skills" mean?
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Crackaces
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RE: Unorthodox

Post by Crackaces »

ORIGINAL: witpqs

What does "trainable low nav skills" mean?

Low 30's .. obviously anybody is trainable from a literal standpoint but I am implying for the purpose of this discussion (focusing on a platform and optimizing strategy)
finding the highest level amongst the fighter pilot pool in low nav (as an example) and transfer them to units training in low nav vs. letting the random chips fall and starting with pilots say "13" low nav
(Which compared to say "33" is not as trainable )

Not to Hijack the thread ..but in context .

A strategy .. a lot of work implementing the strategy including combing through WitPTracker to find the right pilots to train etc ..
Now someone else could read this and try it .. it does not work .. and the assumption is "does not work and idiotic idea"

A lot of variables to think about in this game .. thus it is hard sometimes to say build plane 'X' or train pilot 'Y' ...

"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
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