Float like a butterfly, sting like a bee, Docup(A)-Koniu(J)

Post descriptions of your brilliant victories and unfortunate defeats here.

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Crackaces
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RE: Docup (A) vs Koniu (J)

Post by Crackaces »

ORIGINAL: koniu
ORIGINAL: obvert

Banzai!!!! Nice work. I hope you can get more in there and finish him off!

I have 5 subs in 1 hex range. I will cover all passable retreat directions. I am also building picked line around PH in case they will manage to run me in Marshals.

Also bad news. 30 enemy fighters spotted on Maloelap.

if you think 30 fighters is bad news .. wait unitl APR '44 ..[;)]

In my opinion this is a very critical time for the IJ in Scenario #1 . I think you have a very unique situation in terms of CV advantage but this is also the time where the IJ have to think about where they are going to draw the line. Actuallly in my AAR I found The Marshall's to be a great place to bring the KB to fight from a strategic aspect in terms of submarine warfare and fuel usage. .. Just a thought ..
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RE: Docup (A) vs Koniu (J)

Post by koniu »

ORIGINAL: Crackaces

ORIGINAL: koniu
ORIGINAL: obvert

Banzai!!!! Nice work. I hope you can get more in there and finish him off!

I have 5 subs in 1 hex range. I will cover all passable retreat directions. I am also building picked line around PH in case they will manage to run me in Marshals.

Also bad news. 30 enemy fighters spotted on Maloelap.

if you think 30 fighters is bad news .. wait unitl APR '44 ..[;)]

In my opinion this is a very critical time for the IJ in Scenario #1 . I think you have a very unique situation in terms of CV advantage but this is also the time where the IJ have to think about where they are going to draw the line. Actuallly in my AAR I found The Marshall's to be a great place to bring the KB to fight from a strategic aspect in terms of submarine warfare and fuel usage. .. Just a thought ..

30 is bad as it is 30 more that i have there[:(]

Also it is looking like Marshals going to be main battle place for some time.
After hitting two of his CV with TT he will be forced to retreat from area with navy.
If he want to do something in area he have no more that week so mayby he can take one more island.

After that i need top gain air sorority and isolate his basses.

I hopping that my sub hit at lest one more TT on his CV. Lex looks like he is damage badly so he can be easy target.

Ambon area is in my control and i planing to take Ambon in few weeks. Only waiting for reinforcements. 1 ID will arrive to Kendari tomorrow second in week. So i will land in two weeks probably. I need wait when two CV arrive from Singer to support invasion, they are now during refit and this will take 7 more days.
Taking Ambon will free few ID and i will send them to Burma or at lest fer of them.

From good news.
First 36 size fighter air group upgrade to Tojo in Burma. They should see first action in 3-4 days.
Also CV Hiyo arrive safely to Japan and will start repairs tomorrow.

Also china have some action last days
In two days i will start closing Kukong pocket. It will be 3600AV fresh Japanese troops versus 1500AV of strawing from months Chinese soldiers behind 4-6 fort.

Also i manage to cut of 3 Chinese division near Loyang so they going to be next.

PS: Thanks all You Guys and Girls for support and comments. They are very important to me.









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koniu
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RE: Docup (A) vs Koniu (J)

Post by koniu »

We have HR about night bombings:

-No continuously night bombings before 9/43 - (2 attacks in single hex per week and 4 after 9/43)

We think it is good rule but he have one bad side.

After 2 attack we are 100% sure that other side will not fly for next 4 days. So it is killing surprise effect.


Docup and I we will try to find better solution for that aspect of game.
We both are sure that "No continuously night bombings" is good as it hold us(mostly allies) from spam hex with night rides. But second part limiting number of raids in week probably must be change. We need something without killing surprise effect and clear with dividing what is continuous and what not.

Maybe one of you help us with modification of that rule.
It also can be fresh new rule.
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RE: Docup (A) vs Koniu (J)

Post by koniu »

11 Aug 42

Allies land i Wotje. Defenders hold first attack. But probably tomorrow island will fall.

Ground combat at Wotje (135,115)

Allied Shock attack

Attacking force 8446 troops, 214 guns, 180 vehicles, Assault Value = 407

Defending force 1129 troops, 29 guns, 0 vehicles, Assault Value = 22

Allied adjusted assault: 43

Japanese adjusted defense: 15

Allied assault odds: 2 to 1 (fort level 3)

Allied Assault reduces fortifications to 1

Combat modifiers
Defender: forts(+), disruption(-), experience(-)
Attacker: shock(+), disruption(-)

Japanese ground losses:
260 casualties reported
Squads: 8 destroyed, 7 disabled
Non Combat: 19 destroyed, 1 disabled
Engineers: 3 destroyed, 2 disabled
Guns lost 7 (6 destroyed, 1 disabled)

Allied ground losses:
628 casualties reported
Squads: 16 destroyed, 47 disabled
Non Combat: 4 destroyed, 6 disabled
Engineers: 1 destroyed, 3 disabled
Guns lost 25 (10 destroyed, 15 disabled)
Vehicles lost 8 (1 destroyed, 7 disabled)


Also my subs hit something Today. I was not CV but Battleship is also good.

Sub attack near Maloelap at 137,116

Japanese Ships
SS I-171, hits 2

Allied Ships
BB North Carolina, Torpedo hits 2
DD Ralph Talbot


I have report that one of G3M3 hit CVE Long Island during search phase. Maloelap 63 enemy fighters. It looks like Docup is evacuating ID and replacing them with Eng units. I must as asap suppress those AF.

Few more days to counter offensive.
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RE: Docup (A) vs Koniu (J)

Post by koniu »

11 Aug 42 continuation


China
2E bombers attack my Tank unit in south China. Dyhey manage to disable ~15 squads but mostly support. Only one tak dissabled. I am giving them air cover today.

Last ID will enter Kukong tomorrow. I will bombard and see result. Todays bombing raid to Kukong do not fly because of weather.

Saumlaki
Still have 60 fighters on island. But AF is repaired and they will now repair faster. So 3 days and they should be at home.

Marshalls battle

It start to look like Guadalcanal.
Allies land by surprise and Japan need few days to react. With few differences. There was no Midway battle. And i will have air superiority soon and Allies have no 4E support.

I hope he will not land on other islands. I need to have some ground fields there or it will be very difficult. I can handle with two AF but 4 will be probably impossible or at lest bloody.

3 CV from DEI enter Pacific today. I not using full speed to save fuel. There is no reason to rush my ships and then wait week or more to refuel.
Right now when carriers arrive to Truk i have enough fuel to refuel them to 100% with 5k tons of fuel reserve. 50k more is sailing from DEI and if i will be forced to that i will send even 300k
Also CV they are little damage from near misses after last battle in Soerobaja so i do not what make those damages bigger.
Thirdth reason is that i want to rebuild fighter squadrons morale and replace planes and pilots losses. I should have them ready in 5 days. also Army fighters need few days to arrive to Truk. In Truk they will upgrade to Tojo.


I have first version of plan:

If allies retire main forces to PH. KB with SAG will sail directly to Marshall's. Around 70 Army fighters will fly to Marshals and 50 bombers also.

BB will bombard enemy bases and fighters and bombers will attack AF.
I am sending supplies and AKE to Penope? (that singe island West of Marshals) i will use it to rearm naval forces mostly BB. I am planing to bombard his bases as intensive as passable. After that keeping his planes on ground will be easier.

When i will try to suppress enemy forces on ground KB will protect area east of Marshals to hold any attempts to reinforce.

I will send also some picked ships around Johnston Island to have my eyes there


If allies will stay wit main forces in Marshals when i will be ready. KB will sail toward Tarawa and from there between Marshals and Johnston Island to try to to cut of his forces from supplies and fuel lines and force them to battle on open sea. They will have two choses fight or stay in marshals. If they dacide not to figh i will force them to attrition war there. And sooner or later bombs ant torpedoes will hit him.
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RE: Docup (A) vs Koniu (J)

Post by PaxMondo »

Mmm, very early for the allies to come into the Marshall's. I agree with your assessment, this is a good opportunity for you to put a lot of hurt on your opponent.

BANZAI!!!
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RE: Docup (A) vs Koniu (J)

Post by koniu »

ORIGINAL: PaxMondo

Mmm, very early for the allies to come into the Marshall's. I agree with your assessment, this is a good opportunity for you to put a lot of hurt on your opponent.

BANZAI!!!

Yes very early. So early that i have there only eng units building forts. Most of my ground units was sitting it Truk or Japan waiting when Those atolls going to be ready be ready. I was planing to send firs troops to garrison them in month when they reach fort lvl 5 but like we are known "No battle plan survives contact with the enemy"

I also like that one: "If your attack is going really well, it's an ambush."
I must sent it to Docup[:'(]
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RE: Docup (A) vs Koniu (J)

Post by obvert »

Sounds good. Be patient, as you are being now. No hurry. He'll have to go fix his 2 CV and BB soon anyway.

As for sending messages to Docup. Let him know only that you're devastated by the turn of events. Make him think he's made a brilliant move. Then, when you're ready, whack him!
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RE: Docup (A) vs Koniu (J)

Post by koniu »

We both playing mind games.
We both often when we exchange emails throwing coded massages and comment about currents events. Sometime they ere even true. It is our personal spy game
I like that aspect of our relation. Game is more realistic that way and it is building drama.

Right now he is able to do what he want in Marshalls. I want him to feel safe but not for long. Also he will retreat all his BB from area as they must be out of ammo. Two damaged CV giving me some time. I think he will stay not longer that 3-5 days in area. Probably leaving some small SC TF behind.

I am watching also another Amphibius TF east of Marshals. They where staying 500nm east of them for 3 days. I think those are supplies and ENG and Garrison units for bases he capture. When they land he will retreat.
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RE: Docup (A) vs Koniu (J)

Post by koniu »

12 Aug 42

Burma
Daily dose of bombings. nothing special.

China
All troops in Kukong hex. Tommarow i will bombard to check curren status of enemy troops.

24 P-38 sweep Hankow today. they where engaded by 12 Ki-43. Only two Oscars shotdoew. Both pilots are ok.

Allies using bombers in china. Something new. They must have good supplies reserve?

Marshals
Wotje fall today.
Subs do not hit anything today. But sinking sound was hear near Wotje.
and BB North Carolina is listed as sunk. But i think it was one of invasion cargo ships.

South of marshals one of our amphibious TF with garrison to Tarawa found enemy CL+3xDD TF. They manage to run before combat start (no combat animation only massage). I am creating 3xDD TF from Amphibious TF to give some chances to DDs.
Losing garrison unit and few cargo ship is better than losing also DD escorting them. That way destroyers will have at lest some chances especially at night.


All KB figter and bomber group replace pilots and now need take some plane replacements. Total 17 planes required. Pools have enough planes. 3/4 of group already on CV other waiting to be rebased.

Right now i am using CV TF sailing to Truk as jump point between DEI and Truk for groups that CVs are in refit or repairs.

Morale of groups is going up. right now worst group have 73. So 3 days and i will have all of them at 99.
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RE: Docup (A) vs Koniu (J)

Post by koniu »

13 Aug 42

Burma
Air bombig of Mandalay. My troops there are almost death.
I am waiting when Tojos will repair to return to fight in air.

China
Air bombardment of Shanghai. xAK sunk from 500lb bob hit.

Ambon
3xBB bombard island i whant to test enemy CD guns. I am delighted with result. It look like they are disabled.
BB shot from 1000ft. and only one CD gun shot.

Naval bombardment of Ambon at 76,109 - Coastal Guns Fire Back!

1 Coastal gun shots fired in defense.

Japanese Ships
BB Ise
BB Kirishima
BB Hiei


Allied ground losses:
63 casualties reported
Squads: 0 destroyed, 3 disabled
Non Combat: 0 destroyed, 7 disabled
Engineers: 0 destroyed, 0 disabled


Marshals.
Quiet. Allies doing what allies do. I am preparing.

CL TF that try to intercept my cargo ships engage by Japanese DD. Two battles. In first one allies manage to cross T. But battle result can be called tie. In second one Japanese ships surprises enemy and result is promising.

Night Time Surface Combat, near Nauru Island at 127,123, Range 4,000 Yards

Japanese Ships
DD Nenohi
DD Shikinami, Shell hits 3, heavy fires
DD Sazanami

Allied Ships
CL Nashville, Shell hits 2
DD Lamson
DD Conyngham, Shell hits 1


and second battle.

Night Time Surface Combat, near Nauru Island at 127,123, Range 8,000 Yards

Japanese Ships
DD Nenohi, Shell hits 2, heavy fires
DD Shikinami, heavy fires
DD Sazanami

Allied Ships
CL Nashville, Shell hits 1, Torpedo hits 1, on fire, heavy damage
DD Lamson
DD Conyngham, Shell hits 2, on fire


Japanise DD are in good shape. they put fires down and damages are low. Few days in shipyard only.

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koniu
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RE: Docup (A) vs Koniu (J)

Post by koniu »

14 Aug 42

Night attack on Shanghai. But they hit nothing.
Daily bombardment in china. Nothing special.

Most interesting is what Docup write to me today after i was told to him that he surprise me totally. And i am devastated after what happen in last turns. I do know is he telling true or he is playing with me.

Quote: "I plan on becoming more aggressive over the turns now"[&:]

EDIT: Allied CV are gone. They are probably returning to PH. Japanese fleet will create strike force in Truk and sail to Marshals in 3 days.
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RE: Docup (A) vs Koniu (J)

Post by obvert »

ORIGINAL: koniu

Most interesting is what Docup write to me today after i was told to him that he surprise me totally. And i am devastated after what happen in last turns. I do know is he telling true or he is playing with me.

Quote: "I plan on becoming more aggressive over the turns now"[&:]

With two damaged CVs, a few torps in NC, and the KB sitting on the Marshalls soon? Let him be more aggressive! That sounds great for you. Just cover your butt and keep him guessing.
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RE: Docup (A) vs Koniu (J)

Post by koniu »

ORIGINAL: obvert

ORIGINAL: koniu

Most interesting is what Docup write to me today after i was told to him that he surprise me totally. And i am devastated after what happen in last turns. I do know is he telling true or he is playing with me.

Quote: "I plan on becoming more aggressive over the turns now"[&:]

With two damaged CVs, a few torps in NC, and the KB sitting on the Marshalls soon? Let him be more aggressive! That sounds great for you. Just cover your butt and keep him guessing.

I will no sail directly to Marshals. I will probably go with plan B and bypass them from south, trying to not be spotted (reckon ships already searching for save path), to catch some enemy ships sailing between Marshals and PH. I will show my truth power if it will be worth of using. I am also low on fuel so i will not sail there only to show up. All my moves must be rethink before executed.

Knowing Docup love for raids on my deep bases i have send all my combat ships from Truk on sea. Better to not be cough in harbor. They will hold position one two hexes from base waiting for rest of carrier.

Two carriers will arrive to Truk tomorrow and after refueling they should end tomorrow on sea with other CVs. Akagi will join fleet in 2 days.

I make mistake last turn and huge cargo TF entering Truk last turn refuel almost 6k fuel. I forgot to forbid that to them.
70k of fuel is sailing from DEI but it will take week before they arrive

I have 50 ki-49IIa bombers in Truk. They will have job to suppress enemy AFs.
I nedd to have more fighters. 80 Ki-43 is flying. I i have luck i will upgrade 30 of them to Tojo in Truk and action will start.

EDIT. Maloeap is not showing any ground troops but 50 fighters. Probably FOW as DL is only 2. Wotje 3,5k troops and 60 fighters.

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RE: Docup (A) vs Koniu (J)

Post by Crackaces »

ORIGINAL: PaxMondo

Mmm, very early for the allies to come into the Marshall's. I agree with your assessment, this is a good opportunity for you to put a lot of hurt on your opponent.

BANZAI!!!

I might agree with the current situation but attacking the Gilberts and Marshalls might be one of opportunity rather than historical timing. I seized in my PBEM game Tarawa on turn 154 and then proceeded to clean out the Gilberts by turn 300 .. and now the Marshall's on turn 490 .. However, that move was the result of timing .. if the KB is going to raid Colombo .. I am going to take the Gilberts .. [;)] Once I had 4E's established there was no turning back the clock ..
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RE: Docup (A) vs Koniu (J)

Post by koniu »

ORIGINAL: Crackaces

ORIGINAL: PaxMondo

Mmm, very early for the allies to come into the Marshall's. I agree with your assessment, this is a good opportunity for you to put a lot of hurt on your opponent.

BANZAI!!!

I might agree with the current situation but attacking the Gilberts and Marshalls might be one of opportunity rather than historical timing. I seized in my PBEM game Tarawa on turn 154 and then proceeded to clean out the Gilberts by turn 300 .. and now the Marshall's on turn 490 .. However, that move was the result of timing .. if the KB is going to raid Colombo .. I am going to take the Gilberts .. [;)] Once I had 4E's established there was no turning back the clock ..

I know one day i will lose them. Japanese player start that game aware that he will lose war.
But right now i have few months when i can fight against allies and win. And Bushido not allowing me to doubt in it. I must serve Emperors will and He want those islands back.

I will retake those islands or die trying.
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RE: Docup (A) vs Koniu (J)

Post by koniu »

15 Aug 42

Burma
Tojo first combat mission of war was canceled because of weather[:(].

China
Allies using bombers against my troops. I will set few CAP traps. Maybe we catch something.

First assault on Kukong. It is tie. But i think i will kill those units in week maybe 10 days. They have forts 4 and rough terrain advantage (1.75x2 so 3xAV multiplier) and adjusted AV was smaller than before adjustment so they must be below 25% of supplies(0,25AV multiplier)[:D]


Ground combat at Kukong (79,57)

Japanese Deliberate attack

Attacking force 102545 troops, 951 guns, 389 vehicles, Assault Value = 3696

Defending force 48638 troops, 284 guns, 0 vehicles, Assault Value = 1472

Japanese engineers reduce fortifications to 4

Japanese adjusted assault: 4702

Allied adjusted defense: 1285

Japanese assault odds: 3 to 1 (fort level 4)

Japanese Assault reduces fortifications to 4

Combat modifiers
Defender: terrain(+), forts(+), preparation(-), supply(-)
Attacker:

Japanese ground losses:
4109 casualties reported
Squads: 14 destroyed, 412 disabled
Non Combat: 0 destroyed, 21 disabled
Engineers: 2 destroyed, 66 disabled


Allied ground losses:
3315 casualties reported
Squads: 10 destroyed, 387 disabled
Non Combat: 3 destroyed, 49 disabled
Engineers: 4 destroyed, 13 disabled
Guns lost 29 (1 destroyed, 28 disabled)


Assaulting units:
116th Division
104th Division
15th Division
110th Division
32nd Division
21st Division
35th Division
38th Division
3rd Ind.Hvy.Art. Battalion
1st Hvy.Artillery Regiment
2nd Ind.Hvy.Art. Battalion
21st Mortar Battalion
23rd Army
2nd Mortar Battalion

Defending units:
65th Chinese Corps
18th Chinese Corps
25th Chinese Corps
100th Chinese Corps
63rd Chinese Corps
3rd New Chinese Corps
7th War Area
25th Group Army
18th Chinese Base Force


Tomorrow i will rest and wait to resupply and in next day i will attack again.


Truk
4CV and 3CVL ready to sail toward Tarawa if i add to this LBA planes it will give me 250 fighters and 350 bombers combat ready.Akagi will wait in Truk to refuel and in few days and will join fleet. ETA to counterattack 4-6 days.



Guadalcanal
Low flying Liberators sunk xAKL resupplying base


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RE: Docup (A) vs Koniu (J)

Post by koniu »

16 Aug 42

Burma

Quiet day. But tomorrow i will be bloody. 120 Japanese fighters will go to action. Among them 40 Tojo's. Weather forecast is promising.

Supply problem in Burma. They moving very slow even when bases are connected by rail.


Palembang
Two small TKs (1250 tons capacity) sunk by hitting mines north of Palembang. Mine sweepers go to action.

Salomons
Two small TF spotted north of Ndeni. Another xAKL lost but Guadalcanal have now dicetn supplies reserve

Tabiteuea
American sub try to surface attack on Amphibious TF near island. It was wrong chose. As there was AMCs in TF. 12cm gun critical hit reported[:D]

Sub attack near Nonouti at 135,133

Japanese Ships
xAP Kashima Maru

Allied Ships
SS Spearfish, hits 1, on fire


SS Spearfish is listed as sunk as he was also reported hit from G3M during ASW patrol.

Truk
20+ PBs sail on sea today. They will create picked line north and south of Marshals. There job is to secure flanks of KB when he enter Marshals. Also i want them to make as much radio noise as possible. It will help me to hide KB in that radio traffic.

China

I have attack enemy in north china but result was disappointment


Ground combat at 87,41 (near Tsiaotso)

Japanese Deliberate attack

Attacking force 77893 troops, 628 guns, 259 vehicles, Assault Value = 2855

Defending force 33523 troops, 260 guns, 0 vehicles, Assault Value = 1301

Japanese adjusted assault: 8

Allied adjusted defense: 2617

Japanese assault odds: 1 to 327

Combat modifiers
Defender: terrain(+), morale(-), experience(-)
Attacker:

Japanese ground losses:
3355 casualties reported
Squads: 4 destroyed, 200 disabled
Non Combat: 2 destroyed, 36 disabled
Engineers: 3 destroyed, 40 disabled

Allied ground losses:
15 casualties reported
Squads: 0 destroyed, 1 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled


Also in south china we see combat.

Ground combat at 73,58 (near Pakhoi)

Japanese Deliberate attack

Attacking force 651 troops, 0 guns, 102 vehicles, Assault Value = 56

Defending force 862 troops, 32 guns, 0 vehicles, Assault Value = 9

Japanese adjusted assault: 48

Allied adjusted defense: 4

Japanese assault odds: 12 to 1

Combat modifiers
Defender:
Attacker: leaders(+)


Allied ground losses:
372 casualties reported
Squads: 17 destroyed, 0 disabled
Non Combat: 15 destroyed, 0 disabled
Engineers: 1 destroyed, 0 disabled
Guns lost 6 (5 destroyed, 1 disabled)
Units retreated 1


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RE: Docup (A) vs Koniu (J)

Post by koniu »

17 Aug 42

Burma
Tojo debut was full success. They shot down 8 enemy fighters losing any.
Morning Air attack on Akyab , at 54,45

Weather in hex: Light rain

Raid detected at 45 NM, estimated altitude 31,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
Ki-44-IIa Tojo x 38

Allied aircraft
Mohawk IV x 16

No Japanese losses

Allied aircraft losses
Mohawk IV: 4 destroyed Tracker showing 11 destroyed - 8a2a, 3ops


Tabiteuea
I was suspecting enemy ships so i send DD to secure waters. No damage to Japanese ships. DD Jarvis take two 12cm hits with main deck penetration.
Day Time Surface Combat, near Tabiteuea at 136,134, Range 14,000 Yards

Japanese Ships
DD Akizuki, Shell hits 1
DD Ushio, Shell hits 1

Allied Ships
DD Jarvis, Shell hits 2, on fire
DD Benham
DD Cassin, Shell hits 1, on fire
DD Downes


Search plane found CL and two DD in Tarawa hex i will try to avoid confrontation tomorrow.

China
NEWS OD A DAY

After second attack Kukong fall in Japanese hands.
Ground combat at Kukong (79,57)

Japanese Deliberate attack

Attacking force 99142 troops, 951 guns, 389 vehicles, Assault Value = 3338

Defending force 46026 troops, 283 guns, 0 vehicles, Assault Value = 1184

Japanese engineers reduce fortifications to 3

Japanese adjusted assault: 4803

Allied adjusted defense: 769

Japanese assault odds: 6 to 1 (fort level 3)

Japanese forces CAPTURE Kukong !!!

Combat modifiers
Defender: terrain(+), forts(+), preparation(-), experience(-)
supply(-)
Attacker:

Japanese ground losses:
2433 casualties reported
Squads: 8 destroyed, 362 disabled
Non Combat: 1 destroyed, 37 disabled
Engineers: 1 destroyed, 59 disabled
Guns lost 25 (1 destroyed, 24 disabled)



Allied ground losses:
48787 casualties reported
Squads: 2786 destroyed, 0 disabled
Non Combat: 3549 destroyed, 0 disabled
Engineers: 194 destroyed, 0 disabled
Guns lost 359 (359 destroyed, 0 disabled)
Units destroyed 9


Assaulting units:
21st Division
32nd Division
15th Division
35th Division
116th Division
110th Division
104th Division
38th Division
2nd Ind.Hvy.Art. Battalion
21st Mortar Battalion
1st Hvy.Artillery Regiment
23rd Army
3rd Ind.Hvy.Art. Battalion
2nd Mortar Battalion

Defending units:
100th Chinese Corps
63rd Chinese Corps
65th Chinese Corps
18th Chinese Corps
25th Chinese Corps
3rd New Chinese Corps
7th War Area
25th Group Army
18th Chinese Base Force


Very, very good information for me as it is relieving from siege 9 still combat ready divisions.
"Only the Dead Have Seen the End of War"
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koniu
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Joined: Mon Feb 28, 2011 4:19 pm
Location: Konin, Poland, European Union

RE: Docup (A) vs Koniu (J)

Post by koniu »

Question
Do CV will refuel on sea from BB if low on fuel, or CVs can only refuel on sea from AO?
"Only the Dead Have Seen the End of War"
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