ORIGINAL: crsutton
Well, I agree with everyone here that you must maintain an offensive posture, so that he will not take the offensive so early himself. Pick realistic obectives that you can cover with LBA and your carriers. Your hope is that he will commit his carriers and you can defeat them. The optimum time to defeat the Allied carrier force is just about now, if you get into the mid 1943 that opportunity lessens. And if he won't commit his carriers then your operations should suceed. One thing, if the Allied player has not been hurt, then at this stage of the campaign an overly ambitious attempt-such as Pearl Harbor probably will end in disaster. What could have been done in mid 1942 is probably off the table now.
I am giving you the bent from the Allied side as I have never played Japan, but I think your goal is to apply pressure to force him to resist. If he does not resist then take what he gives. When he starts to resisit you also will have an idea of how his mind set is going. But don't wait for him. I don't think the Japanese need go over to a full defensive until late 1943 if you are running your production right.
If I were playing the Japanese the following would be my goals for late 43
1. Chunking in China. I am currently being schooled on how to do this and now know how it can be done, I now realize it is almost impossible to resist a determined all out attack in China.
2. Burma. Once you take out China then you can sandbag a little in Burma and start to pull back. The risk is an Allied end run to cut your supply line further south. The risk is not great if you are diligent. The major handicap for the Allied player in CBI is assault landing ships. Make sure your glens and long range recon are checking Allied ports in India for this type of ships. If you start to see a lot of them, then you know what he is thinking.
3. Northern Oz. The supply sitution really inhibits an overland attack from the Allied side. You can hold Darwin until mid to late 43 with a staged withdrawal before Allied air gets too strong. I would not build up airbases past Katherine.
4. The Solomons as far south as Noumea and Suva. He is going to take it back but the longer you keep them the better.
5. The Aleutians out to at least Cold Harbor. Once again he will advance back but the further out the better.
6 And don't forget the Central Pacific. Snatch what he will let you have. Even a small garrison will require some effort to oust and will hold off the enventual march back to Tokyo.
I now think the real key is China. Take Chungking and all industrial cities up north. (Yes, it can be done) and you will free up a lot of troops for deployment in your extensive perimiter, as the Chinese will never get their footing back.
Hi crsutton,
Thanks once again for posting. Definitely food for thought.
Hawaii is definitely going to be a daunting task. I think if I'm smart about it, even if repulsed, I can cause problems here with a minimal of assets. I think the process of getting to Hawaii may actually accomplish your suggestions of capturing outlying bases that will serve to slow any Allied advance in the central Pacific in the future, whether Hawaii is neutralized or not.
I tend to now agree with Chickenboy and Nemo that heading toward Santa Cruz, New Caledonia and Fiji simply plays into the Allied hand of tying down large numbers of my troops and naval assets over a long period of time, allowing further advances by the Allies against easier opposition elsewhere. Northern Australia I have absolutely no interest in holding, even to delay. If the Allies make an effort to occupy and expand the region to provide a base of operations, I'll deal with it then.
China is definitely a priority to try and eliminate from the equation to get that huge pool of Japanese LCU's into a more important theatre.
Burma, I want no part of. I'll delay as long as I can and fall back as slowly as possible, but the more Allied attention here the better. If China can be defeated, I'll have more than enough LCU's to bolster this front.
I completely agree that I need to do something in the Aleutians, and I'll be looking at ways to incorporate that into my future plans.
Ultimately, I think dissipating my strength over numerous theatres to accomplish limited goals still only spells a slow and painful death for the Empire. If not Hawaii, then another objective that can achieve the same reorientation of my opponents operations to the defensive. Create a wound that if not dealt with will simply hemorrhage over time. I truly need to launch one Blitzkrieg, mass my available forces at the point of attack, overwhelm him and paralyze him long enough in order to give me the time to address many of the issues you point out. I don't see that happening anywhere else on the map. It's not enough to simply push him back, he needs to be somewhat dissected and as Nemo mentioned...gutted.
I've never played scenario two, but I think scenario one limits the Japanese to concentrate on only one or two areas of attack. There are just not enough LCU's available to fully cover even a small perimeter such as mine. let alone an enlarged one as you are suggesting. I need to limit the number of approaches my opponent can take in order to better defend those specific ones adequately. I need to limit his options.
The more discussion the better, I still have time to think of an easier objective that will accomplish the same goal, but I just don't see it yet.