Checked... i have groups with very high inspiration but very low aggressiveness... will change that asap!
Here's a map of western Oz...

Moderators: wdolson, MOD_War-in-the-Pacific-Admirals-Edition

ORIGINAL: MrKane
Nico,
Your bombers need air-leader with high air & inspiration skill. You need pass air skill test, inspiration skill test, experience test, morale test & weather check.
So if you squadron will not fly it means it fail one of those tests. Leader aggressions does not affect any of tests.
I suggest check yours units for rookies and remove them (even those in reserve are used for experience test by engine). Game engine is adding a few from time to time to yours squadrons. Rookies additionally are responsible for attack fragmentations either.
Leader aggression only count when your bomber will meet enemy CAP and flak. So, you need low aggression for army bombers and some navy, but not all navy bombers ( carriers bombers need reach target regardless of losses ).
Tom
ORIGINAL: leehunt27@bloomberg.net
Very exciting invasions Greyjoy. I think its fair the contested landing succeeded for the Japanese- such a landing on Australian soil might have caused a panic while the IJ troops' morale would be at an all time high.
Does it make sense for an Allied player to abandon Perth and retreat to Kalgoorlie? I mean, nobody wants to lose Western Oz of course, with the resources & base VP's etc, but there's not much the Japanese player can do with that position either? Do you plan on trying to hold and expand further SE into the rest of Australia? Or hold and then withdraw from Perth at "just the right time"- to avoid the Australians either outflanking you with an amphibious landing or simply marching down the road with air cover later in the war? It seems like if the Allied player has even a reasonable amount of infantry he can hold up an advance across Western Oz long enough to leave the Japanese player's SLOC's tremendously vulnerable.
To be clear, I do think invading Western Oz is a good idea. Its just like, now that you've got it, what the heck do you do next with it?
ORIGINAL: leehunt27@bloomberg.net
Does it make sense for an Allied player to abandon Perth and retreat to Kalgoorlie? I mean, nobody wants to lose Western Oz of course, with the resources & base VP's etc, but there's not much the Japanese player can do with that position either? Do you plan on trying to hold and expand further SE into the rest of Australia? Or hold and then withdraw from Perth at "just the right time"- to avoid the Australians either outflanking you with an amphibious landing or simply marching down the road with air cover later in the war? It seems like if the Allied player has even a reasonable amount of infantry he can hold up an advance across Western Oz long enough to leave the Japanese player's SLOC's tremendously vulnerable.
[/center]ORIGINAL: Yaab
If you hold:
-Western Australia
-Darwin
-Umboi Island and Rabaul
then how the Allies can start their counter-offensive? My guess is the Kusaie - Ponape - Truk axis.
ORIGINAL: GreyJoy
ORIGINAL: Yaab
If you hold:
-Western Australia
-Darwin
-Umboi Island and Rabaul
then how the Allies can start their counter-offensive? My guess is the Kusaie - Ponape - Truk axis.
The idea is to hold:
- Western Oz;
- Cocos Is.
- Diego Garcia
- Ceylon
- Horn Island;
- Darwin;
- Port Moresby;
- Ponape-Truk-Rabaul line
I think the allies will be forced to start their offensive in the Solomons..and if i can keep them from getting into the western side of NG (and so holding Horn Island), their advance should be pretty slow, which is my main goal after all.
ORIGINAL: crsutton
ORIGINAL: GreyJoy
ORIGINAL: Yaab
If you hold:
-Western Australia
-Darwin
-Umboi Island and Rabaul
then how the Allies can start their counter-offensive? My guess is the Kusaie - Ponape - Truk axis.
The idea is to hold:
- Western Oz;
- Cocos Is.
- Diego Garcia
- Ceylon
- Horn Island;
- Darwin;
- Port Moresby;
- Ponape-Truk-Rabaul line
I think the allies will be forced to start their offensive in the Solomons..and if i can keep them from getting into the western side of NG (and so holding Horn Island), their advance should be pretty slow, which is my main goal after all.
It is an excellent looking defensive line but I wonder if it comes at a cost. Personally, having slogged through a full campaign as the Allies, I just don't think there is enough fuel in the empire to accomplish this over the long run. To hold this line might mean serious economic woes by mid 44. It will be interesting to see.

