Future Update Progess?

Norm Koger's The Operational Art of War III is the next game in the award-winning Operational Art of War game series. TOAW3 is updated and enhanced version of the TOAW: Century of Warfare game series. TOAW3 is a turn based game covering operational warfare from 1850-2015. Game scale is from 2.5km to 50km and half day to full week turns. TOAW3 scenarios have been designed by over 70 designers and included over 130 scenarios. TOAW3 comes complete with a full game editor.

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Jeff Norton
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RE: Future Update Progess?

Post by Jeff Norton »

I'm sure someone is going to scream that I'm ruining the game by not modeling the number of rolls of toilet paper dispensed per squad, and allow the player to adjust the minimum TP levels and priorities, for isntance, and ensuring that they impace the chance of retreating from combat.

Ah, so that's what they mean by 'pucker factor'....[:D]
-Jeff
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rhinobones
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RE: Future Update Progess?

Post by rhinobones »

ORIGINAL: ralphtrick

It's being tested.

The one after that is being worked on too.

Ralph

Ralph - Anything new to report on this topic?
Colin Wright:
Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil

Post by broccolini » Sun Nov 06, 2022
. . . no-one needs apologize for douchebags acting like douchebags
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ralphtricky
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RE: Future Update Progess?

Post by ralphtricky »

ORIGINAL: rhinobones
Ralph - Anything new to report on this topic?
We've made some changes to the combat system that take a lot of testing, so that's slowed us down a bit. There are still a few more combat related tweaks that we want to get in, and I've got some cleanup of the test display 'droppings'. I also want to split the options into personal and scenario options to make it easier to understand, and get some things out of the .ini file.

I update my blog semi-regularly too,and I've just posted some details about the new turn order and new supply rules. I'm curious to see what people do with the new supply rules.

Ralph Trickey
TOAW IV Programmer
Blog: http://operationalwarfare.com
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My comments are my own, and do not represent the views of any other person or entity. Nothing that I say should be construed in any way as a promise of anything.
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sPzAbt653
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RE: Future Update Progess?

Post by sPzAbt653 »

Designers can also set supply levels for supply points either initially or through events.

Now the amount of supplies arriving at Gumrak can be regulated? NICE !!

And a new Turn Order? double Nice !!

I'm sending hookers over to Ralphs house tonight.
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Silvanski
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RE: Future Update Progess?

Post by Silvanski »

ORIGINAL: sPzAbt653
Designers can also set supply levels for supply points either initially or through events.

I'm sending hookers over to Ralphs house tonight.
[:D]
Don't distract him from the excellent work he's doing[;)]
The TOAW Redux Dude
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rhinobones
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RE: Future Update Progess?

Post by rhinobones »

You've been a very busy fellow . . . thank you.

Regards, RhinoBones
Colin Wright:
Pre Combat Air Strikes # 64 . . . I need have no concern about keeping it civil

Post by broccolini » Sun Nov 06, 2022
. . . no-one needs apologize for douchebags acting like douchebags
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