ORIGINAL: Marshall Ellis
ORIGINAL: NeverMan
ORIGINAL: Erik Rutins
I don't think there's any harm in discussing options, as long as you all keep in mind that our top priorities remain:
1. Bugs
2. Things that hinder vs. AI play
3. Things that hinder PBEM play
After that, there are things like the game itself, for example the scenario editor, making any "deviations" we can either optional or creating a EIA Classic scenario that avoids them. Obviously, some of these things happen in parallel but discussing something doesn't mean that it's suddenly become the top priority.
Regards,
- Erik
The only problem I see here is that the AI play is never going to be good, so at what point do you guys stop working on the AI and start working on making the PBEM (or heaven forbid, internet play) better?
The AI will be good (already better in this current release) but it will "never" be like your buddy across the table. To coin a phrase just mentioned yesterday "Humans make better mistakes". Emulating human flaws in an AI system is tricky. AI's are much better at "black and white" issues than they are the grey issues.
I hear you on the PBEM / IP side and you are not alone BUT honestly these communities (pbem vs solo vs IP) are about the same sizes (Based on my communications) but that is how it is today. These two genres are not always different nor are they always the same all of the time ... if that makes sense???
In summary, nobody ever said that you can't ask for both
Marshall, I understand you must work on the AI for market reasons, that's great, good for you and Matrix.
That said, the AI will never be good, period. It just won't. One developer coding/designing 1/2 of his time to an AI of this magnitude (the learning curve on this game is VERY HIGH complexity) will not yield a solid AI.
Some would argue that it is good now simply because you have pumped PP and VP into it, which I whole heartedly disagree. I don't think by simply giving the AI more PP and VP that it makes it good, call me crazy. It won't be "good" until it can mimic and "average" human player, one that understands the game, can make good moves but also makes some bad moves.
If you really want to see how good the AI truly is, strip away the PP and VP pumping and then play. This will reveal the AI for what it is. I don't think most, or anyone for that matter, would consider it good.
Unfortunately, it also seems that, for some reason, everytime a new patch comes out it fixes some old game crash bugs but also it introducing a few new ones, almost like a 1:1 ratio.
Maybe it would be best for Matrix to call this one Empires in Harms and start a new development that will be Empires in Arms? I don't really know.