ORIGINAL: terje439
ORIGINAL: Mad Russian
If the Union player is smart he'll get himself in a position where you will have to attack him. That is when things start sliding downhill on a greased skid.........[X(]
Good Hunting.
MR
Exactly, time is on the Union's side, it will allow the Union brigades to be better prepared for the fight, but this is something the AI does not comprehend. The AI is suffering severly from Lincoln's desiree to do something no matter the cost.
Realistically, that's a much more historical attitude.
The Union couldn't have afforded to have sit back and wait it out. The newspapers would have crucified the Union Generals for that. Worse than fighting and losing. The public wanted a quick end to the fighting and Lincoln knew it. It was better to fight and lose than sit back and do nothing.
FoF doesn't make the Union fight. In fact, just the opposite, it forces them to not fight, until a much later date, or face all the negative points for doing so. But then the game also forces the Confederacy to hold Nashville too. Something the Confederates didn't do at all. That gives the game options a bit of turn compared to history.
I'm not sure what the answer is to my flood strategy. We're about to see what my opponent comes up with. This is the second time I've used it. Last game I went into the Confederacy through the Murphreesboro area. This time I wanted to see if I could make it work through the East.
The part of breaking in through the crust has worked. Now it remains to be seen what he can do about Union Armies running loose in the heart of the South.
As the Union player I think all you have to do is make alot of containers early and call up the muster...early and long. Anyplace that you have a 50% or better chance to get brigades you need to muster them. Pull all the brigades out of garrison except along the Union crust area. Ohio River, over to the Shanendoah Valley, on to the Washington area. I put those garrison troops from around Canada in those areas as many as they will hold then start arming them and filling up more and more containers. Once you reach a certain point it's no longer an issue of a CSA invasion. But in the meantime you can hold off pretty much whatever he brings to the party.
If the CSA isn't really careful the US can move troops right before their eyes. With a high rail capacity all you have to do is move a container or 3 across the country and there are enough garrison troops there to fill them and you can fight immediately. Unload the containers from their original locations into cities there or take them with you if you have enough rail capacity.
Good Hunting.
MR
MR